[CMake] Fix library name (Debug mode), add fluid dependencies.

The library name in Debug mode must only be 'libname'd.a if the build
is with MSVC; all other builds never appended the 'd' suffix to the name.
This is also documented (see lib/README).

Fluid did not regenerate the .cxx and .h files if the .fl file was changed.
The DEPENDS keyword adds the necessary dependency.
The MAIN_DEPENDENCY keyword "also suggests to Visual Studio generators
where to hang the custom command" according to CMake docs.

Ported from branch-1.3, svn r11430.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11431 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2016-03-26 14:33:20 +00:00
parent ff0ec68023
commit e86e4a6ab0

View File

@ -4,7 +4,7 @@
# macros.cmake defines macros used by the build system
# Written by Michael Surette
#
# Copyright 1998-2015 by Bill Spitzak and others.
# Copyright 1998-2016 by Bill Spitzak and others.
#
# This library is free software. Distribution and use rights are outlined in
# the file "COPYING" which should have been included with this file. If this
@ -22,151 +22,159 @@
#######################################################################
macro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
if(${LIBTYPE} STREQUAL "SHARED")
set(LIBRARY_NAME ${LIBNAME}_SHARED)
else()
set(LIBRARY_NAME ${LIBNAME})
endif(${LIBTYPE} STREQUAL "SHARED")
if (${LIBTYPE} STREQUAL "SHARED")
set (LIBRARY_NAME ${LIBNAME}_SHARED)
else ()
set (LIBRARY_NAME ${LIBNAME})
endif (${LIBTYPE} STREQUAL "SHARED")
if (MSVC)
set (LIBNAME_DEBUG "${LIBNAME}d")
else ()
set (LIBNAME_DEBUG "${LIBNAME}")
endif (MSVC)
add_library(${LIBRARY_NAME} ${LIBTYPE} ${LIBFILES})
set_target_properties(${LIBRARY_NAME}
PROPERTIES
OUTPUT_NAME ${LIBNAME}
DEBUG_OUTPUT_NAME "${LIBNAME}d"
DEBUG_OUTPUT_NAME "${LIBNAME_DEBUG}"
CLEAN_DIRECT_OUTPUT TRUE
COMPILE_DEFINITIONS "FL_LIBRARY"
)
)
if(${LIBTYPE} STREQUAL "SHARED")
set_target_properties(${LIBRARY_NAME}
PROPERTIES
VERSION ${FLTK_VERSION_FULL}
SOVERSION ${FLTK_VERSION_MAJOR}.${FLTK_VERSION_MINOR}
PREFIX "lib" # for MSVC static/shared coexistence
)
endif(${LIBTYPE} STREQUAL "SHARED")
if (${LIBTYPE} STREQUAL "SHARED")
set_target_properties(${LIBRARY_NAME}
PROPERTIES
VERSION ${FLTK_VERSION_FULL}
SOVERSION ${FLTK_VERSION_MAJOR}.${FLTK_VERSION_MINOR}
PREFIX "lib" # for MSVC static/shared coexistence
)
endif (${LIBTYPE} STREQUAL "SHARED")
if(MSVC)
if(OPTION_LARGE_FILE)
set_target_properties(${LIBNAME}
PROPERTIES
LINK_FLAGS /LARGEADDRESSAWARE
)
endif(OPTION_LARGE_FILE)
if (MSVC)
if (OPTION_LARGE_FILE)
set_target_properties(${LIBNAME}
PROPERTIES
LINK_FLAGS /LARGEADDRESSAWARE
)
endif (OPTION_LARGE_FILE)
if(${LIBTYPE} STREQUAL "SHARED")
set_target_properties(${LIBRARY_NAME}
PROPERTIES
COMPILE_DEFINITIONS "FL_DLL"
)
endif(${LIBTYPE} STREQUAL "SHARED")
endif(MSVC)
if (${LIBTYPE} STREQUAL "SHARED")
set_target_properties(${LIBRARY_NAME}
PROPERTIES
COMPILE_DEFINITIONS "FL_DLL"
)
endif (${LIBTYPE} STREQUAL "SHARED")
endif (MSVC)
install(TARGETS ${LIBRARY_NAME}
EXPORT FLTK-Targets
RUNTIME DESTINATION ${FLTK_BINDIR}
LIBRARY DESTINATION ${FLTK_LIBDIR}
ARCHIVE DESTINATION ${FLTK_LIBDIR}
)
)
list(APPEND FLTK_LIBRARIES "${LIBRARY_NAME}")
set(FLTK_LIBRARIES ${FLTK_LIBRARIES} PARENT_SCOPE)
set (FLTK_LIBRARIES ${FLTK_LIBRARIES} PARENT_SCOPE)
endmacro(FL_ADD_LIBRARY LIBNAME LIBTYPE LIBFILES)
#######################################################################
# USAGE: FLTK_RUN_FLUID TARGET_NAME "FLUID_SOURCE [.. FLUID_SOURCE]"
function(FLTK_RUN_FLUID TARGET SOURCES)
set(CXX_FILES)
set (CXX_FILES)
foreach(src ${SOURCES})
if("${src}" MATCHES "\\.fl$")
if ("${src}" MATCHES "\\.fl$")
string(REGEX REPLACE "(.*).fl" \\1 basename ${src})
add_custom_command(
OUTPUT "${basename}.cxx" "${basename}.h"
COMMAND fluid -c ${CMAKE_CURRENT_SOURCE_DIR}/${src}
DEPENDS ${src}
MAIN_DEPENDENCY ${src}
)
list(APPEND CXX_FILES "${basename}.cxx")
endif("${src}" MATCHES "\\.fl$")
set(${TARGET} ${CXX_FILES} PARENT_SCOPE)
endforeach(src)
endif ("${src}" MATCHES "\\.fl$")
set (${TARGET} ${CXX_FILES} PARENT_SCOPE)
endforeach(src)
endfunction(FLTK_RUN_FLUID TARGET SOURCES)
#######################################################################
macro(CREATE_EXAMPLE NAME SOURCES LIBRARIES)
set(srcs) # source files
set(flsrcs) # fluid source files
set (srcs) # source files
set (flsrcs) # fluid source files
set(tname ${NAME}) # target name
set(oname ${NAME}) # output (executable) name
set (tname ${NAME}) # target name
set (oname ${NAME}) # output (executable) name
# rename reserved target name "help" (CMake 2.8.12 and later)
if(${tname} MATCHES "^help$")
set(tname "test_help")
endif(${tname} MATCHES "^help$")
if (${tname} MATCHES "^help$")
set (tname "test_help")
endif (${tname} MATCHES "^help$")
foreach(src ${SOURCES})
if("${src}" MATCHES "\\.fl$")
if ("${src}" MATCHES "\\.fl$")
list(APPEND flsrcs ${src})
else()
else ()
list(APPEND srcs ${src})
endif("${src}" MATCHES "\\.fl$")
endif ("${src}" MATCHES "\\.fl$")
endforeach(src)
set(FLUID_SOURCES)
if(flsrcs)
set (FLUID_SOURCES)
if (flsrcs)
FLTK_RUN_FLUID(FLUID_SOURCES "${flsrcs}")
endif(flsrcs)
endif (flsrcs)
if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
unset(RESOURCE_PATH)
if(${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
set( ICON_NAME ${tname}.icns )
set( RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/${tname}.app/Contents/Resources/${ICON_NAME}" )
elseif(${tname} STREQUAL "demo")
set( RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/demo.menu" )
endif(${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
unset (RESOURCE_PATH)
if (${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
set (ICON_NAME ${tname}.icns)
set (RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/${tname}.app/Contents/Resources/${ICON_NAME}")
elseif (${tname} STREQUAL "demo")
set (RESOURCE_PATH "${PROJECT_SOURCE_DIR}/test/demo.menu")
endif (${tname} STREQUAL "blocks" OR ${tname} STREQUAL "checkers" OR ${tname} STREQUAL "sudoku")
if(DEFINED RESOURCE_PATH)
if (DEFINED RESOURCE_PATH)
add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES} ${RESOURCE_PATH})
if(${tname} STREQUAL "demo")
if (${tname} STREQUAL "demo")
target_compile_definitions(demo PUBLIC USING_XCODE)
endif(${tname} STREQUAL "demo")
else()
endif (${tname} STREQUAL "demo")
else ()
add_executable(${tname} MACOSX_BUNDLE ${srcs} ${FLUID_SOURCES})
endif(DEFINED RESOURCE_PATH)
else()
endif (DEFINED RESOURCE_PATH)
else ()
add_executable(${tname} WIN32 ${srcs} ${FLUID_SOURCES})
endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
endif (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL))
set_target_properties(${tname}
set_target_properties(${tname}
PROPERTIES OUTPUT_NAME ${oname}
)
if(APPLE AND DEFINED RESOURCE_PATH)
if(NOT ${tname} STREQUAL "demo")
if (APPLE AND DEFINED RESOURCE_PATH)
if (NOT ${tname} STREQUAL "demo")
set_target_properties(${tname} PROPERTIES MACOSX_BUNDLE_ICON_FILE ${ICON_NAME})
endif(NOT ${tname} STREQUAL "demo")
endif (NOT ${tname} STREQUAL "demo")
set_target_properties(${tname} PROPERTIES RESOURCE ${RESOURCE_PATH})
endif(APPLE AND DEFINED RESOURCE_PATH)
if(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
endif (APPLE AND DEFINED RESOURCE_PATH)
if (APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
set_target_properties("editor" PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${PROJECT_SOURCE_DIR}/test/editor-Info.plist" )
endif(APPLE AND (NOT OPTION_APPLE_X11) AND (NOT OPTION_APPLE_SDL) AND ${tname} STREQUAL "editor")
target_link_libraries(${tname} ${LIBRARIES})
# link in optional libraries
if(USE_XFT)
if (USE_XFT)
target_link_libraries(${tname} ${X11_Xft_LIB})
endif(USE_XFT)
endif (USE_XFT)
if(HAVE_XINERAMA)
if (HAVE_XINERAMA)
target_link_libraries(${tname} ${X11_Xinerama_LIB})
endif(HAVE_XINERAMA)
endif (HAVE_XINERAMA)
if(HAVE_XRENDER)
if (HAVE_XRENDER)
target_link_libraries(${tname} ${X11_Xrender_LIB})
endif(HAVE_XRENDER)
endif (HAVE_XRENDER)
if (OPTION_APPLE_SDL)
target_link_libraries(${tname} ${SDL2_LIBRARY})