Documentation: bundled libdecor symbols are pefixed by "fl_"
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@ -160,8 +160,8 @@ the app had the focus.
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* Narrow windows with a titlebar are silently forced to be wide enough
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for the titlebar to display window buttons and a few letters of the title.
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* Text input methods have been tested without any understanding of the writing systems,
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so feedback on this subject would be helpful.
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* Text input methods are known to work well for Chinese and Japanese.
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Feedback for other writing systems would be helpful.
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* Using OpenGL inside Wayland windows doesn't seem to work on RaspberryPi hardware,
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although it works inside X11 windows on the same hardware.
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@ -1111,9 +1111,12 @@ Desktop. As of late 2023, libdecor contains two titlebar-drawing plugins:
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On recent Linux distributions, FLTK uses the system \c libdecor shared library
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available via packages \c libdecor-0-dev and \c libdecor-0-plugin-1-gtk.
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On earlier Linux versions, or if CMake option \c FLTK_USE_SYSTEM_LIBDECOR is set
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to OFF, FLTK bundles the most recent source code of \c libdecor and its plugins. This code
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is included in libfltk. FLTK uses \c libdecor-gtk when software package \c libgtk-3-dev
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to OFF, FLTK bundles the most recent source code of \c libdecor and its plugins.
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The libdecor code bundled inside FLTK is compiled and put in libfltk.
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FLTK uses \c libdecor-gtk when software package \c libgtk-3-dev
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is present in the build system, and \c libdecor-cairo otherwise.
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FLTK prefixes all symbols of its bundled libdecor with "fl_". This allows an FLTK client app
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to link to other libraries which may use the system version of libdecor.
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\c Libdecor uses the Wayland protocol
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<a href=https://wayland.app/protocols/xdg-decoration-unstable-v1>XDG decoration</a>
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