Fixed documentation errors (typos and formatting) in chapter
chapter "Advanced FLTK" (Multithreading) and added a short explanation to sending and retrieving messages. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8047 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
8ac8d3e8d7
commit
e1887bf09c
@ -7,7 +7,7 @@ that will help you to get the most out of FLTK.
|
||||
|
||||
\section advanced_multithreading Multithreading
|
||||
|
||||
FLTK supports multithreaded application using a locking mechanism
|
||||
FLTK supports multithreaded applications using a locking mechanism
|
||||
based on "pthreads". We do not provide a threading interface as part of
|
||||
the library. However a simple example how threads can be implemented
|
||||
for all supported platforms can be found in \p test/threads.h
|
||||
@ -30,7 +30,7 @@ locked:
|
||||
int main() {
|
||||
Fl::lock();
|
||||
/* run thread */
|
||||
while (Fl::wait() > 0) {
|
||||
while (Fl::wait() > 0) {
|
||||
if (Fl::thread_message()) {
|
||||
/* process your data */
|
||||
}
|
||||
@ -48,7 +48,7 @@ with calls to Fl::lock() and Fl::unlock():
|
||||
Fl::unlock(); // allow other threads to access FLTK again
|
||||
\endcode
|
||||
|
||||
You can send messages from child threads to the main thread
|
||||
You can send messages from child threads to the main thread
|
||||
using Fl::awake(void* message):
|
||||
|
||||
\code
|
||||
@ -56,6 +56,9 @@ using Fl::awake(void* message):
|
||||
Fl::awake(msg); // send "msg" to main thread
|
||||
\endcode
|
||||
|
||||
A message can be anything you like. The main thread can retrieve
|
||||
the message by calling Fl::thread_message(). See example above.
|
||||
|
||||
You can also tell the main thread to call a function for you
|
||||
as soon as possible by using
|
||||
Fl::awake(Fl_Awake_Handler cb, void* userdata):
|
||||
@ -70,18 +73,18 @@ Fl::awake(Fl_Awake_Handler cb, void* userdata):
|
||||
Fl::awake(do_something, data); // call something in main thread
|
||||
\endcode
|
||||
|
||||
|
||||
|
||||
FLTK supports multiple platforms, some of which allow only the
|
||||
the main thread to handle system events and
|
||||
open or close windows. The safe thing to do is to adhere to the
|
||||
following rules for threads on all operating systems:
|
||||
main thread to handle system events and open or close windows.
|
||||
The safe thing to do is to adhere to the following rules for
|
||||
threads on all operating systems:
|
||||
|
||||
|
||||
\li Don't \p show() or \p hide() anything that contains
|
||||
\li Don't \p show() or \p hide() anything that contains
|
||||
widgets derived from Fl_Window, including dialogs, file
|
||||
choosers, subwindows or those using Fl_Gl_Window.
|
||||
|
||||
\li Don't call Fl::wait(), Fl::flush() or any
|
||||
\li Don't call Fl::wait(), Fl::flush() or any
|
||||
related methods that will handle system messages
|
||||
|
||||
\li Don't start or cancel timers
|
||||
@ -93,7 +96,7 @@ following rules for threads on all operating systems:
|
||||
to allow for high speed rendering on graphics cards with multiple
|
||||
pipelines
|
||||
|
||||
See also:
|
||||
See also:
|
||||
Fl::awake(void* message),
|
||||
Fl::lock(),
|
||||
Fl::thread_message(),
|
||||
|
Loading…
Reference in New Issue
Block a user