Wayland: fix memory leak on FL_KEYUP events
The old code would allocate memory on FL_KEYDOWN and FL_KEYUP events and never free the latter. The fix is to allocate memory only on FL_KEYDOWN events which will be free'd later as intended. Also fix two unrelated whitespace errors.
This commit is contained in:
parent
57e0cdec08
commit
deeb977c2e
@ -711,11 +711,12 @@ fprintf(stderr, "key %s: sym: %-12s(%d) code:%u fl_win=%p, ", action, buf, sym,
|
||||
Fl::e_is_click = 0;
|
||||
Fl::handle(event, win);
|
||||
}
|
||||
key_repeat_data_t *key_repeat_data = new key_repeat_data_t;
|
||||
key_repeat_data->time = time;
|
||||
key_repeat_data->window = win;
|
||||
if (event == FL_KEYDOWN && status == XKB_COMPOSE_NOTHING && !(sym >= FL_Shift_L && sym <= FL_Alt_R))
|
||||
if (event == FL_KEYDOWN && status == XKB_COMPOSE_NOTHING && !(sym >= FL_Shift_L && sym <= FL_Alt_R)) {
|
||||
key_repeat_data_t *key_repeat_data = new key_repeat_data_t;
|
||||
key_repeat_data->time = time;
|
||||
key_repeat_data->window = win;
|
||||
Fl::add_timeout(KEY_REPEAT_DELAY, (Fl_Timeout_Handler)key_repeat_timer_cb, key_repeat_data);
|
||||
}
|
||||
}
|
||||
|
||||
static void wl_keyboard_leave(void *data, struct wl_keyboard *wl_keyboard,
|
||||
@ -1112,7 +1113,7 @@ void Fl_Wayland_Screen_Driver::open_display_platform() {
|
||||
Fl::screen_driver()->open_display();
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
if (!wl_display) {
|
||||
wl_display = wl_display_connect(NULL);
|
||||
if (!wl_display) {
|
||||
@ -1485,7 +1486,7 @@ void Fl_Wayland_Screen_Driver::reset_spot() {
|
||||
}
|
||||
|
||||
|
||||
struct wl_display *fl_wl_display() {
|
||||
struct wl_display *fl_wl_display() {
|
||||
if (!Fl_Wayland_Screen_Driver::wl_display || !Fl_Wayland_Screen_Driver::wl_registry) return NULL;
|
||||
return Fl_Wayland_Screen_Driver::wl_display;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user