Wayland: fix memory leak on FL_KEYUP events
The old code would allocate memory on FL_KEYDOWN and FL_KEYUP events and never free the latter. The fix is to allocate memory only on FL_KEYDOWN events which will be free'd later as intended. Also fix two unrelated whitespace errors.
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@ -711,11 +711,12 @@ fprintf(stderr, "key %s: sym: %-12s(%d) code:%u fl_win=%p, ", action, buf, sym,
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Fl::e_is_click = 0;
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Fl::handle(event, win);
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}
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key_repeat_data_t *key_repeat_data = new key_repeat_data_t;
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key_repeat_data->time = time;
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key_repeat_data->window = win;
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if (event == FL_KEYDOWN && status == XKB_COMPOSE_NOTHING && !(sym >= FL_Shift_L && sym <= FL_Alt_R))
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if (event == FL_KEYDOWN && status == XKB_COMPOSE_NOTHING && !(sym >= FL_Shift_L && sym <= FL_Alt_R)) {
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key_repeat_data_t *key_repeat_data = new key_repeat_data_t;
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key_repeat_data->time = time;
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key_repeat_data->window = win;
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Fl::add_timeout(KEY_REPEAT_DELAY, (Fl_Timeout_Handler)key_repeat_timer_cb, key_repeat_data);
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}
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}
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static void wl_keyboard_leave(void *data, struct wl_keyboard *wl_keyboard,
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