MacOS: introduce classes FLViewLayer and FLGLViewLayer to handle layer-backed views.
Both new classes are derived from FLView. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13124 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -537,18 +537,11 @@ void Fl_Cocoa_Screen_Driver::breakMacEventLoop()
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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,NSDraggingSource
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#endif
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_12
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, CALayerDelegate
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#endif
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> {
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BOOL in_key_event; // YES means keypress is being processed by handleEvent
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BOOL need_handle; // YES means Fl::handle(FL_KEYBOARD,) is needed after handleEvent processing
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NSInteger identifier;
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NSRange selectedRange;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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@public
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CGContextRef layer_data;
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#endif
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}
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+ (void)prepareEtext:(NSString*)aString;
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+ (void)concatEtext:(NSString*)aString;
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@ -590,13 +583,23 @@ void Fl_Cocoa_Screen_Driver::breakMacEventLoop()
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- (NSDragOperation)draggingSession:(NSDraggingSession *)session sourceOperationMaskForDraggingContext:(NSDraggingContext)context;
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#endif
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- (BOOL)did_view_resolution_change;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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- (BOOL)wantsLayer;
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- (void)displayLayer:(CALayer *)layer;
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- (void)viewFrameDidChange;
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#endif
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@end
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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@interface FLViewLayer : FLView // for layer-backed non-GL windows
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_12
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< CALayerDelegate >
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#endif
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{
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@public
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CGContextRef layer_data;
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}
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- (void)displayLayer:(CALayer *)layer;
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- (void)viewFrameDidChange;
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- (BOOL)wantsLayer;
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- (void)dealloc;
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@end
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#endif //10_8
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@implementation FLWindow
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- (void)close
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@ -1254,8 +1257,8 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
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FLView *view = (FLView*)[nsw contentView];
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if (views_use_CA && [view did_view_resolution_change]) {
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if (!window->as_gl_window()) { // move layered non-GL window to different resolution
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[view viewFrameDidChange];
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[view displayLayer:[view layer]]; // useful for Mandelbrot to recreate the layer's bitmap
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[(FLViewLayer*)view viewFrameDidChange];
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[(FLViewLayer*)view displayLayer:[view layer]]; // useful for Mandelbrot to recreate the layer's bitmap
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}
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if (fl_mac_os_version < 101401 && window->parent() && window->as_gl_window() && Fl::use_high_res_GL()) {
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window);
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@ -1292,7 +1295,7 @@ static FLWindowDelegate *flwindowdelegate_instance = nil;
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[nsw recursivelySendToSubwindows:@selector(checkSubwindowFrame)];
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if (window->as_gl_window() && Fl_X::i(window)) d->in_windowDidResize(false);
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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if (views_use_CA && [[nsw contentView] layer]) [(FLView*)[nsw contentView] viewFrameDidChange];
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if (views_use_CA && !window->as_gl_window()) [(FLViewLayer*)[nsw contentView] viewFrameDidChange];
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#endif
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fl_unlock_function();
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}
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@ -2160,18 +2163,19 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
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that is, for apps running under 10.14 and linked to SDK 10.14.
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When views_use_CA is NO, views are not supposed to be layer-backed.
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Each layer-backed non-OpenGL window has a single FLView object which itself has an associated CALayer.
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FLView implements displayLayer:. Consequently, FLView objects are drawn
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by the displayLayer: method. An FLView manages also a member variable
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Each layer-backed non-OpenGL window has a single FLViewLayer object, derived
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from FLView, which itself has an associated CALayer.
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FLViewLayer implements displayLayer:. Consequently, FLViewLayer objects are drawn
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by the displayLayer: method. An FLViewLayer contains also a member variable
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CGContextRef layer_data, a bitmap context the size of the view (double on Retina).
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All Quartz drawings go to this bitmap. displayLayer: finishes by using an image copy
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of the bitmap as the layer's contents. That step fills the window.
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When resized or when the window flips between low/high resolution displays,
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FLView receives the viewFrameDidChange message which deletes the bitmap and zeros layer_data.
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This ensures the bitmap is recreated after the window was resized.
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FLViewLayer receives the viewFrameDidChange message which deletes the bitmap and zeros layer_data.
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This ensures the bitmap is recreated after the window was resized or changed resolution.
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Each layer-backed OpenGL window has an associated FLViewGL object, derived from FLView.
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FLViewGL objects are drawn by the displayLayer: method which calls drawRect:
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Each layer-backed OpenGL window has an associated FLGLViewLayer object, derived from FLView.
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FLGLViewLayer objects are drawn by the displayLayer: method which calls drawRect:
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which draws the GL scene.
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*/
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@ -2184,13 +2188,16 @@ static CGContextRef prepare_bitmap_for_layer(int w, int h ) {
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return gc;
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}
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@interface FLViewGL : FLView // only for layered GL windows
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@interface FLGLViewLayer : FLView // for layer-backed GL windows
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_12
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< CALayerDelegate >
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#endif
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- (void)displayLayer:(CALayer *)layer;
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- (void)drawRect:(NSRect)rect;
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- (void)viewFrameDidChange;
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- (BOOL)wantsLayer;
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@end
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@implementation FLViewGL
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@implementation FLGLViewLayer
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- (void)displayLayer:(CALayer *)layer {
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[self drawRect:[self frame]];
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}
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@ -2213,15 +2220,17 @@ static CGContextRef prepare_bitmap_for_layer(int w, int h ) {
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}
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fl_unlock_function();
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}
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-(void)viewFrameDidChange { ; }
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@end
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#endif //>= MAC_OS_X_VERSION_10_8
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@implementation FLView
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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- (BOOL)wantsLayer {
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return views_use_CA;
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-(BOOL)wantsLayer {
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return YES;
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}
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@end
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@implementation FLViewLayer
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- (BOOL)wantsLayer {
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return YES;
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}
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- (void)displayLayer:(CALayer *)layer {
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// called if views are layered (but not for GL) : all drawing to window goes through this
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Fl_Window *window = [(FLWindow*)[self window] getFl_Window];
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@ -2267,15 +2276,17 @@ static CGContextRef prepare_bitmap_for_layer(int w, int h ) {
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-(void)viewFrameDidChange
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{
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CGContextRelease(layer_data);
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layer_data = NULL;
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CGContextRelease(layer_data);
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layer_data = NULL;
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}
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-(void)dealloc {
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CGContextRelease(layer_data);
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[super dealloc];
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}
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@end
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#endif //>= MAC_OS_X_VERSION_10_8
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@implementation FLView
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- (BOOL)did_view_resolution_change {
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_7
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if (fl_mac_os_version >= 100700) { // determine whether window is mapped to a retina display
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@ -2938,7 +2949,7 @@ void Fl_Cocoa_Window_Driver::flush()
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Fl_Window_Driver::flush();
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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} else if (views_use_CA) {
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FLView *view = (FLView*)[fl_xid(pWindow) contentView];
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FLViewLayer *view = (FLViewLayer*)[fl_xid(pWindow) contentView];
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[view displayLayer:[view layer]];
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#endif
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} else {
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@ -3110,11 +3121,13 @@ Fl_X* Fl_Cocoa_Window_Driver::makeWindow()
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x->next = NULL;
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Fl_X::first = x;
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}
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FLView *myview =
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FLView *myview;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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views_use_CA && w->as_gl_window() ? [FLViewGL alloc] :
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if (views_use_CA) {
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myview = w->as_gl_window() ? [FLGLViewLayer alloc] : [FLViewLayer alloc];
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} else
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#endif
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[FLView alloc];
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myview = [FLView alloc];
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myview = [myview initWithFrame:crect];
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[cw setContentView:myview];
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[myview release];
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@ -3402,7 +3415,7 @@ void Fl_Cocoa_Window_Driver::make_current()
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}
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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if (views_use_CA) {
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gc = ((FLView*)[fl_window contentView])->layer_data;
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gc = ((FLViewLayer*)[fl_window contentView])->layer_data;
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# ifdef FLTK_HAVE_CAIRO
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// make sure the GC starts with an identity transformation matrix as do native Cocoa GC's
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// because cairo may have changed it
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@ -4244,7 +4257,7 @@ static NSBitmapImageRep* rect_to_NSBitmapImageRep_layer(Fl_Window *win, int x, i
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{ // capture window data for layer-based views because initWithFocusedViewRect: does not work for them
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NSBitmapImageRep *bitmap = nil;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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CGContextRef gc = ((FLView*)[fl_xid(win) contentView])->layer_data;
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CGContextRef gc = ((FLViewLayer*)[fl_xid(win) contentView])->layer_data;
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CGImageRef cgimg = CGBitmapContextCreateImage(gc); // requires 10.4
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float s = Fl::screen_driver()->scale(0);
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int resolution = Fl_Cocoa_Window_Driver::driver(win->top_window())->mapped_to_retina() ? 2 : 1;
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@ -4449,8 +4462,8 @@ void Fl_Cocoa_Window_Driver::gl_start(NSOpenGLContext *ctxt) {
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_8
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if (views_use_CA) {
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Fl_Cocoa_Window_Driver::q_release_context();
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[(FLView*)[fl_window contentView] viewFrameDidChange];
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[(FLView*)[fl_window contentView] layer].contentsScale = 1.;
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[(FLViewLayer*)[fl_window contentView] viewFrameDidChange];
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[[fl_window contentView] layer].contentsScale = 1.;
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}
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#endif
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[ctxt update]; // supports window resizing
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