Fixed ide/VisualC6/fltkdll.dsp to writed the correct dll in debug mode.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8307 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2011-01-24 19:04:18 +00:00
parent fe25f19767
commit ddc3d3b8c5

View File

@ -85,7 +85,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkdlld.pdb" /debug /machine:I386 /pdbtype:sept
# ADD LINK32 opengl32.lib comctl32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /version:1.0 /subsystem:windows /dll /pdb:"fltkdlld.pdb" /debug /machine:I386 /out:"Debug/fltkdll/fltkdlld.dll" /pdbtype:sept
# SUBTRACT LINK32 /pdb:none /incremental:no /map
# Begin Special Build Tool
SOURCE="$(InputPath)"