From dc7ac4e770e6d97ebd23fb4a1833b5606e63a7f3 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Wed, 28 Sep 2011 20:31:27 +0000 Subject: [PATCH] STR 2707: nested class and namespace support git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9080 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- fluid/Fl_Window_Type.cxx | 37 ++++++++++++++++++++++++------------- 1 file changed, 24 insertions(+), 13 deletions(-) diff --git a/fluid/Fl_Window_Type.cxx b/fluid/Fl_Window_Type.cxx index 9a675595b..930fc0c41 100644 --- a/fluid/Fl_Window_Type.cxx +++ b/fluid/Fl_Window_Type.cxx @@ -1476,6 +1476,17 @@ void Fl_Widget_Class_Type::read_property(const char *c) { } } +// Convert A::B::C::D to D (i.e. keep only innermost name) +// This is useful for classes that contain a namespace component +static const char *trimclassname(const char *n) { + const char *nn; + while((nn = strstr(n, "::"))) { + n = nn + 2; + } + return(n); +} + + void Fl_Widget_Class_Type::write_code1() { #if 0 Fl_Widget_Type::write_code1(); @@ -1489,43 +1500,43 @@ void Fl_Widget_Class_Type::write_code1() { write_h("\nclass %s : public %s {\n", name(), c); if (strstr(c, "Window")) { - write_h(" void _%s();\n", name()); + write_h(" void _%s();\n", trimclassname(name())); write_h("public:\n"); - write_h(" %s(int X, int Y, int W, int H, const char *L = 0);\n", name()); - write_h(" %s(int W, int H, const char *L = 0);\n", name()); - write_h(" %s();\n", name()); + write_h(" %s(int X, int Y, int W, int H, const char *L = 0);\n", trimclassname(name())); + write_h(" %s(int W, int H, const char *L = 0);\n", trimclassname(name())); + write_h(" %s();\n", trimclassname(name())); // a constructor with all four dimensions plus label - write_c("%s::%s(int X, int Y, int W, int H, const char *L)\n", name(), name()); + write_c("%s::%s(int X, int Y, int W, int H, const char *L)\n", name(), trimclassname(name())); write_c(" : %s(X, Y, W, H, L) {\n", c); - write_c(" _%s();\n", name()); + write_c(" _%s();\n", trimclassname(name())); write_c("}\n\n"); // a constructor with just the size and label. The window manager will position the window - write_c("%s::%s(int W, int H, const char *L)\n", name(), name()); + write_c("%s::%s(int W, int H, const char *L)\n", name(), trimclassname(name())); write_c(" : %s(0, 0, W, H, L) {\n", c); write_c(" clear_flag(16);\n"); - write_c(" _%s();\n", name()); + write_c(" _%s();\n", trimclassname(name())); write_c("}\n\n"); // a constructor that takes size and label from the Fluid database - write_c("%s::%s()\n", name(), name()); + write_c("%s::%s()\n", name(), trimclassname(name())); write_c(" : %s(0, 0, %d, %d, ", c, o->w(), o->h()); const char *cstr = label(); if (cstr) write_cstring(cstr); else write_c("0"); write_c(") {\n"); write_c(" clear_flag(16);\n"); - write_c(" _%s();\n", name()); + write_c(" _%s();\n", trimclassname(name())); write_c("}\n\n"); - write_c("void %s::_%s() {\n", name(), name()); + write_c("void %s::_%s() {\n", name(), trimclassname(name())); // write_c(" %s *w = this;\n", name()); } else { write_h("public:\n"); - write_h(" %s(int X, int Y, int W, int H, const char *L = 0);\n", name()); + write_h(" %s(int X, int Y, int W, int H, const char *L = 0);\n", trimclassname(name())); - write_c("%s::%s(int X, int Y, int W, int H, const char *L)\n", name(), name()); + write_c("%s::%s(int X, int Y, int W, int H, const char *L)\n", name(), trimclassname(name())); if (wc_relative) write_c(" : %s(0, 0, W, H, L) {\n", c); else