Add Borland C++ Builder project files.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@2485 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Michael R Sweet 2002-07-01 20:26:07 +00:00
parent 526e94341d
commit dbf471bfbd
152 changed files with 7998 additions and 166 deletions

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CHANGES IN FLTK 1.1.0
- Added Borland C++ Builder IDE project files from
Alexey Parshin.
- Resource leak fixes under WIN32 from Ori Berger.
- Now register a WIN32 message for thread messages.
- Fl_Window didn't initialize the min and max window

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borlandc/README Normal file
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Compilation of FLTK 1.1rc2 in Borland C++ Builder 6.0
(by Alexey Parshin alexeyp@m7.tts-sf.com)
FLTK library compile:
---------------------
0) Open the project group fltk.bpg. It contains all the other projects.
1) Create the directory ../obj (obj in fltk)
2) During the compilation of fltklib project I had two compile
errors in scandir_win32.c. Just add the required type conversions:
Line 46:
findIn = (char *)malloc(len+5);
Line 75:
struct dirent **tempDir = (struct dirent **) calloc(sizeof(struct dirent*), NDir+33);
3) For some reason BCB 6.0 doesn't like the word 'DIRECTORY' so I had to replace
it everywhere in source code and examples with '_DIRECTORY'. The case is
very important. For instance (file Fl_File_Icon.cxx):
icon = new Fl_File_Icon("*", Fl_File_Icon::DIRECTORY);
replaced with
icon = new Fl_File_Icon("*", Fl_File_Icon::_DIRECTORY);
FLTK examples compile:
---------------------
0) All the examples create an empty console window when start. I know how to
avoid this window but it requires the modification of the examples. So I leave
it on FLTK authors.
1) File connect.cxx doesn't support Windows - example is not generated.
2) The colbrowser example uses the color map file which is not presented on
Windows. If you modify this example so it uses the file stolen from Linux
you can test it.
3) The (cube, fullscreen, fractals) examples use GL which I don't have. For this
reason I was unable to test how it works with GL.
Your own projects in BCB 6.0:
----------------------------
1) Make sure you have 'Treat enums as integers' option checked (in project options).
2) To make it simple you can take fltk_app_template.bpr and replace bitmap.cxx in
this project with your files.

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This file is used by the project manager only and should be treated like the project file
main

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borlandc/arc.bpr Normal file
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<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.06.00"/>
<PROJECT value="arc.exe"/>
<OBJFILES value="..\obj\arc.obj"/>
<RESFILES value="arc.res"/>
<IDLFILES value=""/>
<IDLGENFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\lib\fltklib.lib"/>
<LIBRARIES value=""/>
<SPARELIBS value=""/>
<PACKAGES value="vcl.bpi rtl.bpi dbrtl.bpi adortl.bpi vcldb.bpi vclx.bpi bdertl.bpi
vcldbx.bpi ibxpress.bpi cds.bpi dsnap.bpi bdecds.bpi qrpt.bpi teeui.bpi
teedb.bpi tee.bpi dss.bpi teeqr.bpi visualclx.bpi visualdbclx.bpi
dsnapcrba.bpi dsnapcon.bpi bcbsmp.bpi vc.bpi Sparx4.bpi sparx4rep.bpi
sparx4ots.bpi"/>
<PATHCPP value=".;..\test"/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="ilink32"/>
<USERDEFINES value="WIN32"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL;USEPACKAGES"/>
<MAINSOURCE value="arc.bpf"/>
<INCLUDEPATH value="..\test;..;$(BCB)\include;$(BCB)\include\vcl"/>
<LIBPATH value="$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<OTHERFILES value=""/>
</MACROS>
<OPTIONS>
<IDLCFLAGS value="-I..\test -I.. -I$(BCB)\include -I$(BCB)\include\vcl -src_suffix cpp
-DWIN32 -boa"/>
<CFLAG1 value="-Od -H=$(BCB)\lib\vcl60.csm -Hc -P -Vx -Ve -X- -r- -a8 -b -d -k -vi -tWC
-tWM- -c"/>
<PFLAGS value="-N2..\obj -N0..\obj -$YD -$W -$O- -$A8 -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zd"/>
<LFLAGS value="-I..\obj -D&quot;&quot; -ap -Tpe -x -Gn -v"/>
<OTHERFILES value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0x32.obj $(PACKAGES) $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32i.lib"/>
<OTHERFILES value=""/>
</LINKER>
<FILELIST>
<FILE FILENAME="arc.res" FORMNAME="" UNITNAME="arc.res" CONTAINERID="ResTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="arc.bpf" FORMNAME="" UNITNAME="arc" CONTAINERID="BPF" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\test\arc.cxx" FORMNAME="" UNITNAME="arc.cxx" CONTAINERID="CCompiler" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\lib\fltklib.lib" FORMNAME="" UNITNAME="fltklib.lib" CONTAINERID="LibTool" DESIGNCLASS="" LOCALCOMMAND=""/>
</FILELIST>
<BUILDTOOLS>
</BUILDTOOLS>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1033
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\test;..;$(BCB)\include;$(BCB)\include\vcl
Item1=..\test;R:\fltk\BCB6;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=3
Item0=$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib
Item1=..\test;$(BCB)\lib\obj;$(BCB)\lib
Item2=$(BCB)\Projects\Lib;..\test;R:\fltk\BCB6;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=2
Item0=WIN32
Item1=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=1
Item0=..\obj
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
Launcher=
UseLauncher=0
DebugCWD=
HostApplication=
RemoteHost=
RemotePath=
RemoteLauncher=
RemoteCWD=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[CORBA]
AddServerUnit=1
AddClientUnit=1
PrecompiledHeaders=1
</IDEOPTIONS>
</PROJECT>

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This file is used by the project manager only and should be treated like the project file
main

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<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.06.00"/>
<PROJECT value="ask.exe"/>
<OBJFILES value="..\obj\ask.obj"/>
<RESFILES value="ask.res"/>
<IDLFILES value=""/>
<IDLGENFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\lib\fltklib.lib"/>
<LIBRARIES value=""/>
<SPARELIBS value=""/>
<PACKAGES value="vcl.bpi rtl.bpi dbrtl.bpi adortl.bpi vcldb.bpi vclx.bpi bdertl.bpi
vcldbx.bpi ibxpress.bpi cds.bpi dsnap.bpi bdecds.bpi qrpt.bpi teeui.bpi
teedb.bpi tee.bpi dss.bpi teeqr.bpi visualclx.bpi visualdbclx.bpi
dsnapcrba.bpi dsnapcon.bpi bcbsmp.bpi vc.bpi Sparx4.bpi sparx4rep.bpi
sparx4ots.bpi"/>
<PATHCPP value=".;..\test"/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="ilink32"/>
<USERDEFINES value="WIN32"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL;USEPACKAGES"/>
<MAINSOURCE value="ask.bpf"/>
<INCLUDEPATH value="..\test;..;$(BCB)\include;$(BCB)\include\vcl"/>
<LIBPATH value="$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<OTHERFILES value=""/>
</MACROS>
<OPTIONS>
<IDLCFLAGS value="-I..\test -I.. -I$(BCB)\include -I$(BCB)\include\vcl -src_suffix cpp
-DWIN32 -boa"/>
<CFLAG1 value="-Od -H=$(BCB)\lib\vcl60.csm -Hc -P -Vx -Ve -X- -r- -a8 -b -d -k -vi -tWC
-tWM- -c"/>
<PFLAGS value="-N2..\obj -N0..\obj -$YD -$W -$O- -$A8 -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zd"/>
<LFLAGS value="-I..\obj -D&quot;&quot; -ap -Tpe -x -Gn -v"/>
<OTHERFILES value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0x32.obj $(PACKAGES) $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32i.lib"/>
<OTHERFILES value=""/>
</LINKER>
<FILELIST>
<FILE FILENAME="ask.res" FORMNAME="" UNITNAME="ask.res" CONTAINERID="ResTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="ask.bpf" FORMNAME="" UNITNAME="ask" CONTAINERID="BPF" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\lib\fltklib.lib" FORMNAME="" UNITNAME="fltklib.lib" CONTAINERID="LibTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\test\ask.cxx" FORMNAME="" UNITNAME="ask.cxx" CONTAINERID="CCompiler" DESIGNCLASS="" LOCALCOMMAND=""/>
</FILELIST>
<BUILDTOOLS>
</BUILDTOOLS>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1033
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\test;..;$(BCB)\include;$(BCB)\include\vcl
Item1=..\test;R:\fltk\BCB6;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=3
Item0=$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib
Item1=..\test;$(BCB)\lib\obj;$(BCB)\lib
Item2=$(BCB)\Projects\Lib;..\test;R:\fltk\BCB6;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=2
Item0=WIN32
Item1=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=1
Item0=..\obj
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
Launcher=
UseLauncher=0
DebugCWD=
HostApplication=
RemoteHost=
RemotePath=
RemoteLauncher=
RemoteCWD=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[CORBA]
AddServerUnit=1
AddClientUnit=1
PrecompiledHeaders=1
</IDEOPTIONS>
</PROJECT>

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This file is used by the project manager only and should be treated like the project file
main

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<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.06.00"/>
<PROJECT value="bitmap.exe"/>
<OBJFILES value="..\obj\bitmap.obj"/>
<RESFILES value="bitmap.res"/>
<IDLFILES value=""/>
<IDLGENFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\lib\fltklib.lib"/>
<LIBRARIES value=""/>
<SPARELIBS value=""/>
<PACKAGES value="vcl.bpi rtl.bpi dbrtl.bpi adortl.bpi vcldb.bpi vclx.bpi bdertl.bpi
vcldbx.bpi ibxpress.bpi cds.bpi dsnap.bpi bdecds.bpi qrpt.bpi teeui.bpi
teedb.bpi tee.bpi dss.bpi teeqr.bpi visualclx.bpi visualdbclx.bpi
dsnapcrba.bpi dsnapcon.bpi bcbsmp.bpi vc.bpi Sparx4.bpi sparx4rep.bpi
sparx4ots.bpi"/>
<PATHCPP value=".;..\test"/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="ilink32"/>
<USERDEFINES value="WIN32"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL;USEPACKAGES"/>
<MAINSOURCE value="bitmap.bpf"/>
<INCLUDEPATH value="..\test;..;$(BCB)\include;$(BCB)\include\vcl"/>
<LIBPATH value="$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<OTHERFILES value=""/>
</MACROS>
<OPTIONS>
<IDLCFLAGS value="-I..\test -I.. -I$(BCB)\include -I$(BCB)\include\vcl -src_suffix cpp
-DWIN32 -boa"/>
<CFLAG1 value="-Od -H=$(BCB)\lib\vcl60.csm -Hc -P -Vx -Ve -X- -r- -a8 -b -d -k -vi -tWC
-tWM- -c"/>
<PFLAGS value="-N2..\obj -N0..\obj -$YD -$W -$O- -$A8 -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zd"/>
<LFLAGS value="-I..\obj -D&quot;&quot; -ap -Tpe -x -Gn -v"/>
<OTHERFILES value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0x32.obj $(PACKAGES) $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32i.lib"/>
<OTHERFILES value=""/>
</LINKER>
<FILELIST>
<FILE FILENAME="bitmap.res" FORMNAME="" UNITNAME="bitmap.res" CONTAINERID="ResTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="bitmap.bpf" FORMNAME="" UNITNAME="bitmap" CONTAINERID="BPF" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\lib\fltklib.lib" FORMNAME="" UNITNAME="fltklib.lib" CONTAINERID="LibTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\test\bitmap.cxx" FORMNAME="" UNITNAME="bitmap.cxx" CONTAINERID="CCompiler" DESIGNCLASS="" LOCALCOMMAND=""/>
</FILELIST>
<BUILDTOOLS>
</BUILDTOOLS>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1033
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\test;..;$(BCB)\include;$(BCB)\include\vcl
Item1=..\test;R:\fltk\BCB6;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=3
Item0=$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib
Item1=..\test;$(BCB)\lib\obj;$(BCB)\lib
Item2=$(BCB)\Projects\Lib;..\test;R:\fltk\BCB6;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=2
Item0=WIN32
Item1=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=1
Item0=..\obj
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
Launcher=
UseLauncher=0
DebugCWD=
HostApplication=
RemoteHost=
RemotePath=
RemoteLauncher=
RemoteCWD=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[CORBA]
AddServerUnit=1
AddClientUnit=1
PrecompiledHeaders=1
</IDEOPTIONS>
</PROJECT>

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This file is used by the project manager only and should be treated like the project file
main

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<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.06.00"/>
<PROJECT value="boxtype.exe"/>
<OBJFILES value="..\obj\boxtype.obj"/>
<RESFILES value="boxtype.res"/>
<IDLFILES value=""/>
<IDLGENFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\lib\fltklib.lib"/>
<LIBRARIES value=""/>
<SPARELIBS value=""/>
<PACKAGES value="vcl.bpi rtl.bpi dbrtl.bpi adortl.bpi vcldb.bpi vclx.bpi bdertl.bpi
vcldbx.bpi ibxpress.bpi cds.bpi dsnap.bpi bdecds.bpi qrpt.bpi teeui.bpi
teedb.bpi tee.bpi dss.bpi teeqr.bpi visualclx.bpi visualdbclx.bpi
dsnapcrba.bpi dsnapcon.bpi bcbsmp.bpi vc.bpi Sparx4.bpi sparx4rep.bpi
sparx4ots.bpi"/>
<PATHCPP value=".;..\test"/>
<PATHPAS value=".;"/>
<PATHRC value=".;"/>
<PATHASM value=".;"/>
<DEBUGLIBPATH value="$(BCB)\lib\debug"/>
<RELEASELIBPATH value="$(BCB)\lib\release"/>
<LINKER value="ilink32"/>
<USERDEFINES value="WIN32"/>
<SYSDEFINES value="NO_STRICT;_NO_VCL;_RTLDLL;USEPACKAGES"/>
<MAINSOURCE value="boxtype.bpf"/>
<INCLUDEPATH value="..\test;..;$(BCB)\include;$(BCB)\include\vcl"/>
<LIBPATH value="$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib"/>
<WARNINGS value="-w-par"/>
<OTHERFILES value=""/>
</MACROS>
<OPTIONS>
<IDLCFLAGS value="-I..\test -I.. -I$(BCB)\include -I$(BCB)\include\vcl -src_suffix cpp
-DWIN32 -boa"/>
<CFLAG1 value="-Od -H=$(BCB)\lib\vcl60.csm -Hc -P -Vx -Ve -X- -r- -a8 -b -d -k -vi -tWC
-tWM- -c"/>
<PFLAGS value="-N2..\obj -N0..\obj -$YD -$W -$O- -$A8 -v -JPHNE -M"/>
<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zd"/>
<LFLAGS value="-I..\obj -D&quot;&quot; -ap -Tpe -x -Gn -v"/>
<OTHERFILES value=""/>
</OPTIONS>
<LINKER>
<ALLOBJ value="c0x32.obj $(PACKAGES) $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32i.lib"/>
<OTHERFILES value=""/>
</LINKER>
<FILELIST>
<FILE FILENAME="boxtype.res" FORMNAME="" UNITNAME="boxtype.res" CONTAINERID="ResTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="boxtype.bpf" FORMNAME="" UNITNAME="boxtype" CONTAINERID="BPF" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\lib\fltklib.lib" FORMNAME="" UNITNAME="fltklib.lib" CONTAINERID="LibTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\test\boxtype.cxx" FORMNAME="" UNITNAME="boxtype.cxx" CONTAINERID="CCompiler" DESIGNCLASS="" LOCALCOMMAND=""/>
</FILELIST>
<BUILDTOOLS>
</BUILDTOOLS>
<IDEOPTIONS>
[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=1033
CodePage=1252
[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=
[HistoryLists\hlIncludePath]
Count=2
Item0=..\test;..;$(BCB)\include;$(BCB)\include\vcl
Item1=..\test;R:\fltk\BCB6;$(BCB)\include;$(BCB)\include\vcl
[HistoryLists\hlLibraryPath]
Count=3
Item0=$(BCB)\Projects\Lib;..\test;$(BCB)\lib\obj;$(BCB)\lib
Item1=..\test;$(BCB)\lib\obj;$(BCB)\lib
Item2=$(BCB)\Projects\Lib;..\test;R:\fltk\BCB6;$(BCB)\lib\obj;$(BCB)\lib
[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl
[HistoryLists\hlConditionals]
Count=2
Item0=WIN32
Item1=_DEBUG
[HistoryLists\hlIntOutputDir]
Count=1
Item0=..\obj
[Debugging]
DebugSourceDirs=$(BCB)\source\vcl
[Parameters]
RunParams=
Launcher=
UseLauncher=0
DebugCWD=
HostApplication=
RemoteHost=
RemotePath=
RemoteLauncher=
RemoteCWD=
RemoteDebug=0
[Compiler]
ShowInfoMsgs=0
LinkDebugVcl=0
LinkCGLIB=0
[CORBA]
AddServerUnit=1
AddClientUnit=1
PrecompiledHeaders=1
</IDEOPTIONS>
</PROJECT>

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This file is used by the project manager only and should be treated like the project file
main

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<?xml version='1.0' encoding='utf-8' ?>
<!-- C++Builder XML Project -->
<PROJECT>
<MACROS>
<VERSION value="BCB.06.00"/>
<PROJECT value="browser.exe"/>
<OBJFILES value="..\obj\browser.obj"/>
<RESFILES value="browser.res"/>
<IDLFILES value=""/>
<IDLGENFILES value=""/>
<DEFFILE value=""/>
<RESDEPEN value="$(RESFILES)"/>
<LIBFILES value="..\lib\fltklib.lib"/>
<LIBRARIES value=""/>
<SPARELIBS value=""/>
<PACKAGES value="vcl.bpi rtl.bpi dbrtl.bpi adortl.bpi vcldb.bpi vclx.bpi bdertl.bpi
vcldbx.bpi ibxpress.bpi cds.bpi dsnap.bpi bdecds.bpi qrpt.bpi teeui.bpi
teedb.bpi tee.bpi dss.bpi teeqr.bpi visualclx.bpi visualdbclx.bpi
dsnapcrba.bpi dsnapcon.bpi bcbsmp.bpi vc.bpi Sparx4.bpi sparx4rep.bpi
sparx4ots.bpi"/>
<PATHCPP value=".;..\test"/>
<PATHPAS value=".;"/>
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/*
* "$Id: config.h,v 1.1.2.2 2002/05/16 12:47:42 easysw Exp $"
* "$Id: config.h,v 1.1.2.3 2002/07/01 20:26:06 easysw Exp $"
*
* Configuration file for the Fast Light Tool Kit (FLTK) for Borland C++.
*
@ -27,6 +27,7 @@
* Where to find the documentation files...
*/
#define FLTK_DATADIR "C:/FLTK"
#define FLTK_DOCDIR "C:/FLTK/DOC"
@ -166,14 +167,29 @@
#undef HAVE_LIBZ
#undef HAVE_LIBJPEG
/*
* Which header file do we include for libpng?
*/
#undef HAVE_PNG_H
#undef HAVE_LIBPNG_PNG_H
/*
* Do we have the png_xyz() functions?
*/
#undef HAVE_PNG_GET_VALID
#undef HAVE_PNG_SET_TRNS_TO_ALPHA
#undef HAVE_PNG_READ_DESTROY
/*
* Do we have POSIX threading?
*/
#undef HAVE_PTHREAD
#undef HAVE_PTHREAD_H
/*
* End of "$Id: config.h,v 1.1.2.2 2002/05/16 12:47:42 easysw Exp $".
* End of "$Id: config.h,v 1.1.2.3 2002/07/01 20:26:06 easysw Exp $".
*/

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# Menu description file for the generic demo program
#
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#
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@x:Fl_Browser:browser
@x:Fl_Input:input
@x:Fl_Output:output
@x:Fl_Button:radio
@x:Fl_Tabs:tabs
@x:Fl_Tile:tile
@x:Fl_Scroll:scroll
@x:Fl_Pack:pack
@x:Fl_Menu:menubar
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@w:double\nbuffer:doublebuffer
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@w:resize:resize
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@di:Fl_Pixmap:pixmap
@di:Fl_RGB\n_Image:image
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@d:cursor:cursor
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@u:keyboard:keyboard
@u:fast & slow widgets:fast_slow
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@e:Fractals:fractals
@e:Puzzle:glpuzzle
@e:shiny\nOpenGL\nbuttons:shiny
@e:Checkers:checkers
@main:Other\nTests:@o
@o:Color Choosers:color_chooser r
@o:File Chooser:file_chooser
@o:Fonts:fonts
@o:HelpDialog:help
@o:Preferences:preferences
@o:Threading:threads
@o:XForms Emulation:forms
@main:Tutorial\nfrom\nManual:@j
@j:ask\n(modified):ask
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@j:CubeView:CubeView
@j:editor:editor editor.cxx
@j:hello:hello
@j:shape:shape
@main:Images\nfor\nManual:@i
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@i:symbols:symbols
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@i:popups:message
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borlandc/file_chooser.res Normal file

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@ -1,25 +1,216 @@
#------------------------------------------------------------------------------
VERSION = BWS.01
#------------------------------------------------------------------------------
!ifndef ROOT
ROOT = $(MAKEDIR)\..
!endif
#------------------------------------------------------------------------------
MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
DCC = $(ROOT)\bin\dcc32.exe $**
BRCC = $(ROOT)\bin\brcc32.exe $**
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PROJECTS = fluid.exe fltk.lib
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fluid.exe: fluid.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
fltk.lib: fltk.bpr
$(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
#------------------------------------------------------------------------------
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ROOT = $(MAKEDIR)\..
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MAKE = $(ROOT)\bin\make.exe -$(MAKEFLAGS) -f$**
DCC = $(ROOT)\bin\dcc32.exe $**
BRCC = $(ROOT)\bin\brcc32.exe $**
#------------------------------------------------------------------------------
PROJECTS = fltklib.lib fluid.exe arc.exe ask.exe bitmap.exe boxtype.exe \
browser.exe button.exe buttons.exe checkers.exe clock.exe colbrowser.exe \
color_chooser.exe cube.exe cursor.exe curve.exe demo.exe doublebuffer.exe \
editor.exe file_chooser.exe fonts.exe forms.exe fractals.exe fullscreen.exe \
hello.exe help.exe iconize.exe image.exe input.exe label.exe line_style.exe \
menubar.exe message.exe minimum.exe navigation.exe output.exe overlay.exe \
pack.exe pixmap.exe pixmap_browser.exe resizebox.exe scroll.exe shape.exe \
subwindow.exe symbols.exe tile.exe tiled_image.exe
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default: $(PROJECTS)
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fltklib.lib: fltklib.bpr
$(ROOT)\bin\bpr2mak -t$(ROOT)\bin\deflib.bmk $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
ask.exe: ..\test\ask.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
bitmap.exe: bitmap.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
arc.exe: arc.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
ask.exe: ask.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
boxtype.exe: boxtype.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
browser.exe: browser.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
button.exe: button.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
buttons.exe: buttons.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
checkers.exe: checkers.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
clock.exe: clock.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
colbrowser.exe: colbrowser.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
color_chooser.exe: color_chooser.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
cube.exe: cube.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
cursor.exe: cursor.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
curve.exe: curve.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
demo.exe: demo.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
doublebuffer.exe: doublebuffer.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
editor.exe: editor.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
file_chooser.exe: file_chooser.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
fonts.exe: fonts.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
forms.exe: forms.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
fractals.exe: fractals.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
fullscreen.exe: fullscreen.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
help.exe: help.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
hello.exe: hello.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
iconize.exe: iconize.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
image.exe: image.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
input.exe: input.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
label.exe: label.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
line_style.exe: line_style.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
menubar.exe: menubar.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
message.exe: message.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
minimum.exe: minimum.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
navigation.exe: navigation.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
output.exe: output.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
overlay.exe: overlay.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
pack.exe: pack.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
pixmap.exe: pixmap.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
pixmap_browser.exe: pixmap_browser.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
resizebox.exe: resizebox.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
scroll.exe: scroll.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
shape.exe: shape.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
subwindow.exe: subwindow.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
symbols.exe: symbols.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
tile.exe: tile.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
tiled_image.exe: tiled_image.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak
fluid.exe: fluid.bpr
$(ROOT)\bin\bpr2mak $**
$(ROOT)\bin\make -$(MAKEFLAGS) -f$*.mak

441
borlandc/fltk.dsk Normal file
View File

@ -0,0 +1,441 @@
[Closed Files]
File_0=SourceModule,'R:\fltk\test\threads.cxx',0,1,73,1,73,0,0
File_1=SourceModule,'R:\fltk\test\tile.cxx',0,1,22,9,31,0,0
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File_4=SourceModule,'R:\fltk\test\pixmap_browser.cxx',0,1,71,9,80,0,0
File_5=SourceModule,'R:\fltk\test\list_visuals.cxx',0,1,29,9,39,0,0
File_6=SourceModule,'R:\fltk\test\keyboard.cxx',0,1,34,22,43,0,0
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EditWindowCount=1
[R:\fltk\BCB6\fluid.bpr]
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[R:\fltk\BCB6\fltk.bpg]
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[R:\fltk\BCB6\checkers.bpr]
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FormState=0
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[R:\fltk\BCB6\cube.bpr]
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View File

@ -0,0 +1,3 @@
This file is used by the project manager only and should be treated like the project file
main

View File

@ -0,0 +1,139 @@
<?xml version='1.0' encoding='utf-8' ?>
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<IDLCFLAGS value="-I..\test -I.. -I$(BCB)\include -I$(BCB)\include\vcl -src_suffix cpp
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<CFLAG1 value="-O2 -H=$(BCB)\lib\vcl60.csm -Hc -P -Vx -Ve -X- -a8 -b -d -k- -vi -tWC
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<RFLAGS value=""/>
<AFLAGS value="/mx /w2 /zn"/>
<LFLAGS value="-I..\obj -D&quot;&quot; -ap -Tpe -x -Gn"/>
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<LINKER>
<ALLOBJ value="c0x32.obj $(PACKAGES) $(OBJFILES)"/>
<ALLRES value="$(RESFILES)"/>
<ALLLIB value="$(LIBFILES) $(LIBRARIES) import32.lib cw32i.lib"/>
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</LINKER>
<FILELIST>
<FILE FILENAME="fltk_app_template.res" FORMNAME="" UNITNAME="fltk_app_template.res" CONTAINERID="ResTool" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="fltk_app_template.bpf" FORMNAME="" UNITNAME="fltk_app_template" CONTAINERID="BPF" DESIGNCLASS="" LOCALCOMMAND=""/>
<FILE FILENAME="..\lib\fltklib.lib" FORMNAME="" UNITNAME="fltklib.lib" CONTAINERID="LibTool" DESIGNCLASS="" LOCALCOMMAND=""/>
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<IDEOPTIONS>
[Version Info]
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//---------------------------------------------------------------------------
#include <vcl.h>
#pragma hdrstop
#define Library
// To add a file to the library use the Project menu 'Add to Project'.

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This file is used by the project manager only and should be treated like the project file
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