Convert the initialisation of global variables fl_local_shift, fl_local_meta, etc... using the driver approach.
This avoids repeating the default values "Shift", "Meta", etc... for several platforms. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12463 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -213,6 +213,11 @@ public:
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virtual void open_callback(void (*)(const char *));
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// The default implementation may be enough.
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virtual void gettime(time_t *sec, int *usec);
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// The default implementation of the next 4 functions may be enough.
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virtual const char *shift_name() { return "Shift"; }
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virtual const char *meta_name() { return "Meta"; }
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virtual const char *alt_name() { return "Alt"; }
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virtual const char *control_name() { return "Ctrl"; }
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};
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#endif // FL_SYSTEM_DRIVER_H
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@ -2030,6 +2030,13 @@ int Fl::get_font_sizes(Fl_Font fnum, int*& sizep) {
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return Fl_Graphics_Driver::default_driver().get_font_sizes(fnum, sizep);
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}
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// Pointers you can use to change FLTK to another language.
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// Note: Similar pointers are defined in FL/fl_ask.H and src/fl_ask.cxx
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FL_EXPORT const char* fl_local_shift = Fl::system_driver()->shift_name();
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FL_EXPORT const char* fl_local_meta = Fl::system_driver()->meta_name();
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FL_EXPORT const char* fl_local_alt = Fl::system_driver()->alt_name();
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FL_EXPORT const char* fl_local_ctrl = Fl::system_driver()->control_name();
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//
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// End of "$Id$".
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//
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@ -77,6 +77,10 @@ public:
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virtual void remove_fd(int, int when);
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virtual void remove_fd(int);
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virtual void open_callback(void (*)(const char *));
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virtual const char *shift_name();
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virtual const char *meta_name();
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virtual const char *alt_name();
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virtual const char *control_name();
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};
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#endif // FL_DARWIN_SYSTEM_DRIVER_H
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@ -38,15 +38,18 @@
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#include <sys/mount.h>
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#include <sys/stat.h>
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//const char* fl_local_alt = "\xe2\x8c\xa5\\"; // U+2325 (option key)
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const char* fl_local_alt = "⌥\\"; // U+2325 (option key)
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//const char* fl_local_ctrl = "\xe2\x8c\x83\\"; // U+2303 (up arrowhead)
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const char* fl_local_ctrl = "⌃\\"; // U+2303 (up arrowhead)
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//const char* fl_local_meta = "\xe2\x8c\x98\\"; // U+2318 (place of interest sign)
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const char* fl_local_meta = "⌘\\"; // U+2318 (place of interest sign)
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//const char* fl_local_shift = "\xe2\x87\xa7\\"; // U+21E7 (upwards white arrow)
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const char* fl_local_shift = "⇧\\"; // U+21E7 (upwards white arrow)
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const char *Fl_Darwin_System_Driver::shift_name() {
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return "⇧\\"; // "\xe2\x87\xa7\\"; // U+21E7 (upwards white arrow)
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}
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const char *Fl_Darwin_System_Driver::meta_name() {
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return "⌘\\"; // "\xe2\x8c\x98\\"; // U+2318 (place of interest sign)
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}
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const char *Fl_Darwin_System_Driver::alt_name() {
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return "⌥\\"; // "\xe2\x8c\xa5\\"; // U+2325 (option key)
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}
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const char *Fl_Darwin_System_Driver::control_name() {
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return "⌃\\"; // "\xe2\x8c\x83\\"; // U+2303 (up arrowhead)
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}
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/*
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Creates a driver that manages all system related calls.
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@ -25,13 +25,6 @@
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#include <FL/Fl_Window.H>
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const char *fl_local_alt = "alt";
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const char *fl_local_ctrl = "ctrl";
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const char *fl_local_meta = "meta";
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const char *fl_local_shift = "shift";
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Fl_Window_Driver *Fl_Window_Driver::newWindowDriver(Fl_Window *win)
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{
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return new Fl_PicoSDL_Window_Driver(win);
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@ -119,4 +112,4 @@ void Fl_PicoSDL_Window_Driver::show() {
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//
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// End of "$Id$".
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//
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//
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@ -53,13 +53,6 @@ typedef RPC_STATUS (WINAPI* uuid_func)(UUID __RPC_FAR *Uuid);
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inline int isdirsep(char c) { return c == '/' || c == '\\'; }
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#if !defined(FL_DOXYGEN)
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const char* fl_local_alt = "Alt";
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const char* fl_local_ctrl = "Ctrl";
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const char* fl_local_meta = "Meta";
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const char* fl_local_shift = "Shift";
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#endif
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static wchar_t *mbwbuf = NULL;
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static wchar_t *wbuf = NULL;
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static wchar_t *wbuf1 = NULL;
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@ -58,12 +58,6 @@ extern "C" {
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}
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#endif
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// Pointers you can use to change FLTK to another language.
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// Note: Similar pointers are defined in FL/fl_ask.H and src/fl_ask.cxx
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const char* fl_local_alt = "Alt";
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const char* fl_local_ctrl = "Ctrl";
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const char* fl_local_meta = "Meta";
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const char* fl_local_shift = "Shift";
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/**
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Creates a driver that manages all system related calls.
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