Android: Tried to fix flaws in the Android Native interface. Only
solution I found involves Java, so, no. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12797 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -173,6 +173,16 @@ int64_t AKeyEvent_getEventTime (const AInputEvent *key_event)
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AKeyEvent_getScanCode(event));
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auto keyAction = AKeyEvent_getAction(event);
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if (keyAction==AKEY_EVENT_ACTION_MULTIPLE) {
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if (AKeyEvent_getKeyCode(event)==AKEYCODE_UNKNOWN) {
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// characters are in getCharacters()
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// String class KeyEvent::getCharacters() [Java]
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// is there a way to get the true Java event somehow?
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// override dispatchKeyEvent(android.view.KeyEvent event)
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} else {
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// send keycode as many times as getRepeatCount() / AKeyEvent_getRepeatCount(event)
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}
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}
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JavaVM *javaVM = Fl_Android_Application::get_activity()->vm;
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JNIEnv *jniEnv = Fl_Android_Application::get_activity()->env;
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@ -182,10 +192,6 @@ int64_t AKeyEvent_getEventTime (const AInputEvent *key_event)
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if (result == JNI_ERR) return 0;
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jclass class_key_event = jniEnv->FindClass("android/view/KeyEvent");
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jmethodID method_get_unicode_char = jniEnv->GetMethodID(class_key_event,
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"getUnicodeChar",
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"(I)I");
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jmethodID eventConstructor = jniEnv->GetMethodID(class_key_event, "<init>",
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"(JJIIIIIIII)V");
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jobject eventObj = jniEnv->NewObject(class_key_event, eventConstructor,
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@ -199,9 +205,16 @@ int64_t AKeyEvent_getEventTime (const AInputEvent *key_event)
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AKeyEvent_getScanCode(event),
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AKeyEvent_getFlags(event),
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AInputEvent_getSource(event));
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jmethodID method_get_unicode_char = jniEnv->GetMethodID(class_key_event,
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"getUnicodeChar",
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"(I)I");
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int unicodeKey = jniEnv->CallIntMethod(eventObj, method_get_unicode_char,
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AKeyEvent_getMetaState(event));
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jniEnv->DeleteLocalRef(class_key_event);
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jniEnv->DeleteLocalRef(eventObj);
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javaVM->DetachCurrentThread();
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static char buf[8];
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@ -224,137 +237,6 @@ int64_t AKeyEvent_getEventTime (const AInputEvent *key_event)
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}
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}
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/*
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case WM_KEYDOWN:
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case WM_SYSKEYDOWN:
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case WM_KEYUP:
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case WM_SYSKEYUP:
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// save the keysym until we figure out the characters:
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Fl::e_keysym = Fl::e_original_keysym = ms2fltk(wParam, lParam & (1 << 24));
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// See if TranslateMessage turned it into a WM_*CHAR message:
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if (PeekMessageW(&fl_msg, hWnd, WM_CHAR, WM_SYSDEADCHAR, PM_REMOVE)) {
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uMsg = fl_msg.message;
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wParam = fl_msg.wParam;
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lParam = fl_msg.lParam;
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}
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// FALLTHROUGH ...
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case WM_DEADCHAR:
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case WM_SYSDEADCHAR:
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case WM_CHAR:
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case WM_SYSCHAR: {
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ulong state = Fl::e_state & 0xff000000; // keep the mouse button state
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// if GetKeyState is expensive we might want to comment some of these out:
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if (GetKeyState(VK_SHIFT) & ~1)
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state |= FL_SHIFT;
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if (GetKeyState(VK_CAPITAL))
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state |= FL_CAPS_LOCK;
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if (GetKeyState(VK_CONTROL) & ~1)
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state |= FL_CTRL;
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// Alt gets reported for the Alt-GR switch on non-English keyboards.
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// so we need to check the event as well to get it right:
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if ((lParam & (1 << 29)) // same as GetKeyState(VK_MENU)
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&& uMsg != WM_CHAR)
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state |= FL_ALT;
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if (GetKeyState(VK_NUMLOCK))
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state |= FL_NUM_LOCK;
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if ((GetKeyState(VK_LWIN) | GetKeyState(VK_RWIN)) & ~1) {
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// Windows bug? GetKeyState returns garbage if the user hit the
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// meta key to pop up start menu. Sigh.
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if ((GetAsyncKeyState(VK_LWIN) | GetAsyncKeyState(VK_RWIN)) & ~1)
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state |= FL_META;
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}
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if (GetKeyState(VK_SCROLL))
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state |= FL_SCROLL_LOCK;
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Fl::e_state = state;
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static char buffer[1024];
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if (uMsg == WM_CHAR || uMsg == WM_SYSCHAR) {
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wchar_t u = (wchar_t)wParam;
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Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1);
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buffer[Fl::e_length] = 0;
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} else if (Fl::e_keysym >= FL_KP && Fl::e_keysym <= FL_KP_Last) {
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if (state & FL_NUM_LOCK) {
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// Convert to regular keypress...
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buffer[0] = Fl::e_keysym - FL_KP;
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Fl::e_length = 1;
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} else {
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// Convert to special keypress...
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buffer[0] = 0;
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Fl::e_length = 0;
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switch (Fl::e_keysym) {
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case FL_KP + '0':
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Fl::e_keysym = FL_Insert;
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break;
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case FL_KP + '1':
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Fl::e_keysym = FL_End;
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break;
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case FL_KP + '2':
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Fl::e_keysym = FL_Down;
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break;
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case FL_KP + '3':
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Fl::e_keysym = FL_Page_Down;
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break;
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case FL_KP + '4':
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Fl::e_keysym = FL_Left;
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break;
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case FL_KP + '6':
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Fl::e_keysym = FL_Right;
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break;
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case FL_KP + '7':
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Fl::e_keysym = FL_Home;
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break;
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case FL_KP + '8':
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Fl::e_keysym = FL_Up;
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break;
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case FL_KP + '9':
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Fl::e_keysym = FL_Page_Up;
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break;
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case FL_KP + '.':
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Fl::e_keysym = FL_Delete;
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break;
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case FL_KP + '/':
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case FL_KP + '*':
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case FL_KP + '-':
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case FL_KP + '+':
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buffer[0] = Fl::e_keysym - FL_KP;
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Fl::e_length = 1;
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break;
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}
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}
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} else if ((lParam & (1 << 31)) == 0) {
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#ifdef FLTK_PREVIEW_DEAD_KEYS
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if ((lParam & (1 << 24)) == 0) { // clear if dead key (always?)
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wchar_t u = (wchar_t)wParam;
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Fl::e_length = fl_utf8fromwc(buffer, 1024, &u, 1);
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buffer[Fl::e_length] = 0;
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} else { // set if "extended key" (never printable?)
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buffer[0] = 0;
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Fl::e_length = 0;
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}
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#else
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buffer[0] = 0;
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Fl::e_length = 0;
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#endif
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}
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Fl::e_text = buffer;
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if (lParam & (1 << 31)) { // key up events.
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if (Fl::handle(FL_KEYUP, window))
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return 0;
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break;
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}
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while (window->parent())
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window = window->window();
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if (Fl::handle(FL_KEYBOARD, window)) {
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if (uMsg == WM_DEADCHAR || uMsg == WM_SYSDEADCHAR)
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Fl::compose_state = 1;
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return 0;
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}
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break; // WM_KEYDOWN ... WM_SYSKEYUP, WM_DEADCHAR ... WM_SYSCHAR
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} // case WM_DEADCHAR ... WM_SYSCHAR
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*/
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return 0;
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}
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@ -510,223 +392,6 @@ double Fl_Android_Screen_Driver::wait(double time_to_wait)
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return 0.0;
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}
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#if 0
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int Fl_WinAPI_Screen_Driver::visual(int flags)
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{
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fl_GetDC(0);
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if (flags & FL_DOUBLE) return 0;
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HDC gc = (HDC)Fl_Graphics_Driver::default_driver().gc();
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if (!(flags & FL_INDEX) &&
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GetDeviceCaps(gc,BITSPIXEL) <= 8) return 0;
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if ((flags & FL_RGB8) && GetDeviceCaps(gc,BITSPIXEL)<24) return 0;
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return 1;
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}
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// We go the much more difficult route of individually picking some multi-screen
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// functions from the USER32.DLL . If these functions are not available, we
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// will gracefully fall back to single monitor support.
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//
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// If we were to insist on the existence of "EnumDisplayMonitors" and
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// "GetMonitorInfoA", it would be impossible to use FLTK on Windows 2000
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// before SP2 or earlier.
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// BOOL EnumDisplayMonitors(HDC, LPCRECT, MONITORENUMPROC, LPARAM)
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typedef BOOL(WINAPI* fl_edm_func)(HDC, LPCRECT, MONITORENUMPROC, LPARAM);
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// BOOL GetMonitorInfo(HMONITOR, LPMONITORINFO)
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typedef BOOL(WINAPI* fl_gmi_func)(HMONITOR, LPMONITORINFO);
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static fl_gmi_func fl_gmi = NULL; // used to get a proc pointer for GetMonitorInfoA
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BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC hdc, LPRECT r, LPARAM d)
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{
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Fl_WinAPI_Screen_Driver *drv = (Fl_WinAPI_Screen_Driver*)d;
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return drv->screen_cb(mon, hdc, r);
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}
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BOOL Fl_WinAPI_Screen_Driver::screen_cb(HMONITOR mon, HDC, LPRECT r)
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{
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if (num_screens >= MAX_SCREENS) return TRUE;
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MONITORINFOEX mi;
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mi.cbSize = sizeof(mi);
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// GetMonitorInfo(mon, &mi);
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// (but we use our self-acquired function pointer instead)
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if (fl_gmi(mon, &mi)) {
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screens[num_screens] = mi.rcMonitor;
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// If we also want to record the work area, we would also store mi.rcWork at this point
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work_area[num_screens] = mi.rcWork;
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//extern FILE*LOG;fprintf(LOG,"screen_cb ns=%d\n",num_screens);fflush(LOG);
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/*fl_alert("screen %d %d,%d,%d,%d work %d,%d,%d,%d",num_screens,
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screens[num_screens].left,screens[num_screens].right,screens[num_screens].top,screens[num_screens].bottom,
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work_area[num_screens].left,work_area[num_screens].right,work_area[num_screens].top,work_area[num_screens].bottom);
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*/
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// find the pixel size
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if (mi.cbSize == sizeof(mi)) {
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HDC screen = CreateDC(mi.szDevice, NULL, NULL, NULL);
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if (screen) {
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dpi[num_screens][0] = (float)GetDeviceCaps(screen, LOGPIXELSX);
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dpi[num_screens][1] = (float)GetDeviceCaps(screen, LOGPIXELSY);
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}
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DeleteDC(screen);
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}
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num_screens++;
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}
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return TRUE;
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}
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void Fl_WinAPI_Screen_Driver::init()
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{
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open_display();
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// Since not all versions of Windows include multiple monitor support,
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// we do a run-time check for the required functions...
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HMODULE hMod = GetModuleHandle("USER32.DLL");
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if (hMod) {
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// check that EnumDisplayMonitors is available
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fl_edm_func fl_edm = (fl_edm_func)GetProcAddress(hMod, "EnumDisplayMonitors");
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if (fl_edm) {
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// we have EnumDisplayMonitors - do we also have GetMonitorInfoA ?
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fl_gmi = (fl_gmi_func)GetProcAddress(hMod, "GetMonitorInfoA");
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if (fl_gmi) {
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// We have GetMonitorInfoA, enumerate all the screens...
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// EnumDisplayMonitors(0,0,screen_cb,0);
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// (but we use our self-acquired function pointer instead)
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// NOTE: num_screens is incremented in screen_cb so we must first reset it here...
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num_screens = 0;
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fl_edm(0, 0, screen_cb, (LPARAM)this);
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return;
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}
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}
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}
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// If we get here, assume we have 1 monitor...
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num_screens = 1;
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screens[0].top = 0;
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screens[0].left = 0;
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screens[0].right = GetSystemMetrics(SM_CXSCREEN);
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screens[0].bottom = GetSystemMetrics(SM_CYSCREEN);
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work_area[0] = screens[0];
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scale_of_screen[0] = 1;
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}
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float Fl_WinAPI_Screen_Driver::desktop_scale_factor() {
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return 0; //indicates each screen has already been assigned its scale factor value
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}
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void Fl_WinAPI_Screen_Driver::screen_work_area(int &X, int &Y, int &W, int &H, int n)
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{
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if (num_screens < 0) init();
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if (n < 0 || n >= num_screens) n = 0;
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X = work_area[n].left/scale_of_screen[n];
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Y = work_area[n].top/scale_of_screen[n];
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W = (work_area[n].right - X)/scale_of_screen[n];
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H = (work_area[n].bottom - Y)/scale_of_screen[n];
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}
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void Fl_WinAPI_Screen_Driver::screen_xywh(int &X, int &Y, int &W, int &H, int n)
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{
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if (num_screens < 0) init();
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if ((n < 0) || (n >= num_screens))
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n = 0;
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if (num_screens > 0) {
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X = screens[n].left/scale_of_screen[n];
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Y = screens[n].top/scale_of_screen[n];
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W = (screens[n].right - screens[n].left)/scale_of_screen[n];
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H = (screens[n].bottom - screens[n].top)/scale_of_screen[n];
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} else {
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/* Fallback if something is broken... */
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X = 0;
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Y = 0;
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W = GetSystemMetrics(SM_CXSCREEN);
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H = GetSystemMetrics(SM_CYSCREEN);
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}
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}
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void Fl_WinAPI_Screen_Driver::screen_dpi(float &h, float &v, int n)
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{
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if (num_screens < 0) init();
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h = v = 0.0f;
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if (n >= 0 && n < num_screens) {
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h = float(dpi[n][0]);
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v = float(dpi[n][1]);
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}
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}
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int Fl_WinAPI_Screen_Driver::x()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.left;
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}
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int Fl_WinAPI_Screen_Driver::y()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.top;
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}
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int Fl_WinAPI_Screen_Driver::h()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.bottom - r.top;
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}
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int Fl_WinAPI_Screen_Driver::w()
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{
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RECT r;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &r, 0);
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return r.right - r.left;
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}
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void Fl_WinAPI_Screen_Driver::beep(int type)
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{
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switch (type) {
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case FL_BEEP_QUESTION :
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case FL_BEEP_PASSWORD :
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MessageBeep(MB_ICONQUESTION);
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break;
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case FL_BEEP_MESSAGE :
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MessageBeep(MB_ICONASTERISK);
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break;
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case FL_BEEP_NOTIFICATION :
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MessageBeep(MB_ICONASTERISK);
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break;
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case FL_BEEP_ERROR :
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MessageBeep(MB_ICONERROR);
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break;
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default :
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MessageBeep(0xFFFFFFFF);
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break;
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}
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}
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#endif
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/**
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* On Android, we currently write into a memory buffer and copy
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* the content to the screen.
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@ -741,250 +406,8 @@ void Fl_Android_Screen_Driver::flush()
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}
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}
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#if 0
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extern void fl_fix_focus(); // in Fl.cxx
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// We have to keep track of whether we have captured the mouse, since
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// Windows shows little respect for this... Grep for fl_capture to
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// see where and how this is used.
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extern HWND fl_capture;
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void Fl_WinAPI_Screen_Driver::grab(Fl_Window* win)
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{
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if (win) {
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if (!Fl::grab_) {
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SetActiveWindow(fl_capture = fl_xid(Fl::first_window()));
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SetCapture(fl_capture);
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}
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Fl::grab_ = win;
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} else {
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if (Fl::grab_) {
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fl_capture = 0;
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ReleaseCapture();
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Fl::grab_ = 0;
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fl_fix_focus();
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}
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}
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}
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static void set_selection_color(uchar r, uchar g, uchar b)
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{
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Fl::set_color(FL_SELECTION_COLOR,r,g,b);
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}
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static void getsyscolor(int what, const char* arg, void (*func)(uchar,uchar,uchar))
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{
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if (arg) {
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uchar r,g,b;
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if (!fl_parse_color(arg, r,g,b))
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Fl::error("Unknown color: %s", arg);
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else
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func(r,g,b);
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} else {
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DWORD x = GetSysColor(what);
|
||||
func(uchar(x&255), uchar(x>>8), uchar(x>>16));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void Fl_WinAPI_Screen_Driver::get_system_colors()
|
||||
{
|
||||
if (!bg2_set) getsyscolor(COLOR_WINDOW, fl_bg2,Fl::background2);
|
||||
if (!fg_set) getsyscolor(COLOR_WINDOWTEXT, fl_fg, Fl::foreground);
|
||||
if (!bg_set) getsyscolor(COLOR_BTNFACE, fl_bg, Fl::background);
|
||||
getsyscolor(COLOR_HIGHLIGHT, 0, set_selection_color);
|
||||
}
|
||||
|
||||
|
||||
const char *Fl_WinAPI_Screen_Driver::get_system_scheme()
|
||||
{
|
||||
return fl_getenv("FLTK_SCHEME");
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
int Fl_WinAPI_Screen_Driver::compose(int &del) {
|
||||
unsigned char ascii = (unsigned char)Fl::e_text[0];
|
||||
int condition = (Fl::e_state & (FL_ALT | FL_META)) && !(ascii & 128) ;
|
||||
if (condition) { // this stuff is to be treated as a function key
|
||||
del = 0;
|
||||
return 0;
|
||||
}
|
||||
del = Fl::compose_state;
|
||||
Fl::compose_state = 0;
|
||||
// Only insert non-control characters:
|
||||
if ( (!Fl::compose_state) && ! (ascii & ~31 && ascii!=127)) {
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
Fl_RGB_Image * // O - image or NULL if failed
|
||||
Fl_WinAPI_Screen_Driver::read_win_rectangle(
|
||||
int X, // I - Left position
|
||||
int Y, // I - Top position
|
||||
int w, // I - Width of area to read
|
||||
int h) // I - Height of area to read
|
||||
{
|
||||
float s = Fl_Surface_Device::surface()->driver()->scale();
|
||||
return read_win_rectangle_unscaled(X*s, Y*s, w*s, h*s);
|
||||
}
|
||||
|
||||
Fl_RGB_Image *Fl_WinAPI_Screen_Driver::read_win_rectangle_unscaled(int X, int Y, int w, int h)
|
||||
{
|
||||
int d = 3; // Depth of image
|
||||
int alpha = 0; uchar *p = NULL;
|
||||
// Allocate the image data array as needed...
|
||||
const uchar *oldp = p;
|
||||
if (!p) p = new uchar[w * h * d];
|
||||
|
||||
// Initialize the default colors/alpha in the whole image...
|
||||
memset(p, alpha, w * h * d);
|
||||
|
||||
// Grab all of the pixels in the image...
|
||||
|
||||
// Assure that we are not trying to read non-existing data. If it is so, the
|
||||
// function should still work, but the out-of-bounds part of the image is
|
||||
// untouched (initialized with the alpha value or 0 (black), resp.).
|
||||
|
||||
int ww = w; // We need the original width for output data line size
|
||||
|
||||
int shift_x = 0; // X target shift if X modified
|
||||
int shift_y = 0; // Y target shift if X modified
|
||||
|
||||
if (X < 0) {
|
||||
shift_x = -X;
|
||||
w += X;
|
||||
X = 0;
|
||||
}
|
||||
if (Y < 0) {
|
||||
shift_y = -Y;
|
||||
h += Y;
|
||||
Y = 0;
|
||||
}
|
||||
|
||||
if (h < 1 || w < 1) return 0/*p*/; // nothing to copy
|
||||
|
||||
int line_size = ((3*w+3)/4) * 4; // each line is aligned on a DWORD (4 bytes)
|
||||
uchar *dib = new uchar[line_size*h]; // create temporary buffer to read DIB
|
||||
|
||||
// fill in bitmap info for GetDIBits
|
||||
|
||||
BITMAPINFO bi;
|
||||
bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
||||
bi.bmiHeader.biWidth = w;
|
||||
bi.bmiHeader.biHeight = -h; // negative => top-down DIB
|
||||
bi.bmiHeader.biPlanes = 1;
|
||||
bi.bmiHeader.biBitCount = 24; // 24 bits RGB
|
||||
bi.bmiHeader.biCompression = BI_RGB;
|
||||
bi.bmiHeader.biSizeImage = 0;
|
||||
bi.bmiHeader.biXPelsPerMeter = 0;
|
||||
bi.bmiHeader.biYPelsPerMeter = 0;
|
||||
bi.bmiHeader.biClrUsed = 0;
|
||||
bi.bmiHeader.biClrImportant = 0;
|
||||
|
||||
// copy bitmap from original DC (Window, Fl_Offscreen, ...)
|
||||
HDC gc = (HDC)fl_graphics_driver->gc();
|
||||
HDC hdc = CreateCompatibleDC(gc);
|
||||
HBITMAP hbm = CreateCompatibleBitmap(gc,w,h);
|
||||
|
||||
int save_dc = SaveDC(hdc); // save context for cleanup
|
||||
SelectObject(hdc,hbm); // select bitmap
|
||||
BitBlt(hdc,0,0,w,h,gc,X,Y,SRCCOPY); // copy image section to DDB
|
||||
|
||||
// copy RGB image data to the allocated DIB
|
||||
|
||||
GetDIBits(hdc, hbm, 0, h, dib, (BITMAPINFO *)&bi, DIB_RGB_COLORS);
|
||||
|
||||
// finally copy the image data to the user buffer
|
||||
|
||||
for (int j = 0; j<h; j++) {
|
||||
const uchar *src = dib + j * line_size; // source line
|
||||
uchar *tg = p + (j + shift_y) * d * ww + shift_x * d; // target line
|
||||
for (int i = 0; i<w; i++) {
|
||||
uchar b = *src++;
|
||||
uchar g = *src++;
|
||||
*tg++ = *src++; // R
|
||||
*tg++ = g; // G
|
||||
*tg++ = b; // B
|
||||
if (alpha)
|
||||
*tg++ = alpha; // alpha
|
||||
}
|
||||
}
|
||||
|
||||
// free used GDI and other structures
|
||||
|
||||
RestoreDC(hdc,save_dc); // reset DC
|
||||
DeleteDC(hdc);
|
||||
DeleteObject(hbm);
|
||||
delete[] dib; // delete DIB temporary buffer
|
||||
|
||||
Fl_RGB_Image *rgb = new Fl_RGB_Image(p, w, h, d);
|
||||
if (!oldp) rgb->alloc_array = 1;
|
||||
return rgb;
|
||||
}
|
||||
|
||||
#ifndef FLTK_HIDPI_SUPPORT
|
||||
/* Returns the current desktop scaling factor for screen_num (1.75 for example)
|
||||
*/
|
||||
float Fl_WinAPI_Screen_Driver::DWM_scaling_factor() {
|
||||
// Compute the global desktop scaling factor: 1, 1.25, 1.5, 1.75, etc...
|
||||
// This factor can be set in Windows 10 by
|
||||
// "Change the size of text, apps and other items" in display settings.
|
||||
// We don't cache this value because it can change while the app is running.
|
||||
HDC hdc = GetDC(NULL);
|
||||
int hr = GetDeviceCaps(hdc, HORZRES); // pixels visible to the app
|
||||
#ifndef DESKTOPHORZRES
|
||||
#define DESKTOPHORZRES 118
|
||||
/* As of 27 august 2016, the DESKTOPHORZRES flag for GetDeviceCaps()
|
||||
has disappeared from Microsoft online doc, but is quoted in numerous coding examples
|
||||
e.g., https://social.msdn.microsoft.com/Forums/en-US/6acc3b21-23a4-4a00-90b4-968a43e1ccc8/capture-screen-with-high-dpi?forum=vbgeneral
|
||||
It is necessary for the computation of the scaling factor at runtime as done here.
|
||||
*/
|
||||
#endif
|
||||
int dhr = GetDeviceCaps(hdc, DESKTOPHORZRES); // true number of pixels on display
|
||||
ReleaseDC(NULL, hdc);
|
||||
float scaling = dhr/float(hr);
|
||||
scaling = int(scaling * 100 + 0.5)/100.; // round to 2 digits after decimal point
|
||||
return scaling;
|
||||
}
|
||||
|
||||
#endif // ! FLTK_HIDPI_SUPPORT
|
||||
|
||||
void Fl_WinAPI_Screen_Driver::offscreen_size(Fl_Offscreen off, int &width, int &height)
|
||||
{
|
||||
BITMAP bitmap;
|
||||
if ( GetObject(off, sizeof(BITMAP), &bitmap) ) {
|
||||
width = bitmap.bmWidth;
|
||||
height = bitmap.bmHeight;
|
||||
}
|
||||
}
|
||||
|
||||
//NOTICE: returns -1 if x,y is not in any screen
|
||||
int Fl_WinAPI_Screen_Driver::screen_num_unscaled(int x, int y)
|
||||
{
|
||||
int screen = -1;
|
||||
if (num_screens < 0) init();
|
||||
for (int i = 0; i < num_screens; i ++) {
|
||||
if (x >= screens[i].left && x < screens[i].right &&
|
||||
y >= screens[i].top && y < screens[i].bottom) {
|
||||
screen = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return screen;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
// ---- timers
|
||||
// ---- timers -----------------------------------------------------------------
|
||||
|
||||
struct TimerData
|
||||
{
|
||||
@ -1130,6 +553,9 @@ void Fl_Android_Screen_Driver::remove_timeout(Fl_Timeout_Handler cb, void *data)
|
||||
}
|
||||
|
||||
|
||||
// ---- keyboard ---------------------------------------------------------------
|
||||
|
||||
|
||||
void Fl_Android_Screen_Driver::request_keyboard()
|
||||
{
|
||||
if (pKeyboardCount==0) {
|
||||
@ -1138,6 +564,9 @@ void Fl_Android_Screen_Driver::request_keyboard()
|
||||
ANATIVEACTIVITY_SHOW_SOFT_INPUT_IMPLICIT);
|
||||
*/
|
||||
// void displayKeyboard(bool pShow)
|
||||
// InputMethodManager imm = ( InputMethodManager )getSystemService( Context.INPUT_METHOD_SERVICE );
|
||||
// imm.showSoftInput( this.getWindow().getDecorView(), InputMethodManager.SHOW_FORCED );
|
||||
|
||||
bool pShow = true;
|
||||
{
|
||||
// Attaches the current thread to the JVM.
|
||||
|
Loading…
Reference in New Issue
Block a user