Documentation: better descriptions of Fl_Gl_Window::mode() and Fl_Gl_Window::can_do().

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@10857 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2015-09-07 15:48:55 +00:00
parent 1e1f1c33bd
commit d7094249f0
1 changed files with 51 additions and 39 deletions

View File

@ -3,7 +3,7 @@
//
// OpenGL header file for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2010 by Bill Spitzak and others.
// Copyright 1998-2015 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -124,12 +124,17 @@ public:
*/
void context_valid(char v) {if (v) valid_f_ |= 2; else valid_f_ &= 0xfd;}
/** Returns non-zero if the hardware supports the given or current OpenGL mode. */
/** Returns non-zero if the hardware supports the given OpenGL mode. */
static int can_do(int m) {return can_do(m,0);}
/** Returns non-zero if the hardware supports the given or current OpenGL mode. */
/** Returns non-zero if the hardware supports the given OpenGL mode.
\see Fl_Gl_Window::mode(const int *a) */
static int can_do(const int *m) {return can_do(0, m);}
/** Returns non-zero if the hardware supports the given or current OpenGL mode. */
/** Returns non-zero if the hardware supports the current OpenGL mode. */
int can_do() {return can_do(mode_,alist);}
/** Returns the current OpenGL capabilites of the window.
Don't use this if capabilities were set through Fl_Gl_Window::mode(const int *a).
*/
Fl_Mode mode() const {return (Fl_Mode)mode_;}
/**
Set or change the OpenGL capabilites of the window. The value can be
any of the following OR'd together:
@ -163,10 +168,17 @@ public:
mode() must not be called within draw() since it
changes the current context.
*/
Fl_Mode mode() const {return (Fl_Mode)mode_;}
/** See Fl_Mode mode() const */
int mode(int a) {return mode(a,0);}
/** See Fl_Mode mode() const */
/** Set the OpenGL capabilites of the window using platform-specific data.
\param a zero-ending array of platform-specific attributes and attribute values
<p><b>Unix/Linux platform</b>: attributes are GLX attributes adequate for the 3rd argument of
the <tt>glXChooseVisual()</tt> function (e.g., <tt>GLX_DOUBLEBUFFER</tt>).
<p><b>MSWindows platform</b>: this member function is of no use.
<p><b>Mac OS X platform</b>: attributes belong to the <tt>CGLPixelFormatAttribute</tt> enumeration
(e.g., <tt>kCGLPFADoubleBuffer</tt>) and may be followed by adequate attribute values.
The pair <tt>kCGLPFAOpenGLProfile, kCGLOGLPVersion_3_2_Core</tt> allows to create an OpenGL V3.2 profile
under Mac OS X 10.7 and above.
*/
int mode(const int *a) {return mode(0, a);}
/** Returns a pointer to the GLContext that this window is using.
\see void context(void* v, int destroy_flag) */