From d6bffb20a3b75037d7e5811fdca87d0040873188 Mon Sep 17 00:00:00 2001 From: Matthias Melcher Date: Thu, 6 Jan 2011 21:48:37 +0000 Subject: [PATCH] STR 2511: some minor doc changes. I did some extensive changes just after releasing RC2 git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@8203 ea41ed52-d2ee-0310-a9c1-e6b18d33e121 --- documentation/src/basics.dox | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/documentation/src/basics.dox b/documentation/src/basics.dox index 2fe26f7f0..4eb268504 100644 --- a/documentation/src/basics.dox +++ b/documentation/src/basics.dox @@ -331,8 +331,11 @@ In Visual C++ you will need to tell the compiler where to find the FLTK header files. This can be done by selecting "Settings" from the "Project" menu and then changing the "Preprocessor" settings under the "C/C++" tab. You will also -need to add the FLTK (FLTK.LIB or FLTKD.LIB) and the Windows -Common Controls (COMCTL32.LIB) libraries to the "Link" settings. +need to add the FLTK (FLTK.LIB or FLTKD.LIB) and the Windows +Common Controls (COMCTL32.LIB) libraries to the "Link" settings. +You must also define WIN32. + +More information can be found in README.MSWindows.txt. You can build your Microsoft Windows applications as Console or Desktop applications. If you want to use the standard C \p main()