MacOS Mojave 10.14 support: fix creation of several OpenGL windows.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@13086 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -2196,6 +2196,16 @@ static CGContextRef prepare_bitmap_for_layer(int w, int h ) {
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if (!Fl::use_high_res_GL() && fl_mac_os_version < 101401) [self layer].contentsScale = 1.;
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Fl_Window *window = [(FLWindow*)[self window] getFl_Window];
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Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(window);
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if (d->wait_for_expose_value) {
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// 1st drawing of GL window
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[self did_view_resolution_change];
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NSRect r = [[self window] frame];
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r.size.width -= 1;
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[[self window] setFrame:r display:NO]; // very dirty but works. Should find something better.
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r.size.width += 1;
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[[self window] setFrame:r display:YES];
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d->wait_for_expose_value = 0;
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}
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through_drawRect = YES;
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window->clear_damage(FL_DAMAGE_ALL);
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window->as_gl_window()->flush();
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@ -2204,15 +2214,6 @@ static CGContextRef prepare_bitmap_for_layer(int w, int h ) {
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if (fl_mac_os_version < 101401) {
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if (window->parent()) window->redraw(); // useful during resize of GL subwindow
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}
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if (d->wait_for_expose_value) {
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// 1st drawing of GL window
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NSRect r = [[self window] frame];
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r.size.width -= 1;
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[[self window] setFrame:r display:NO]; // very dirty but works. Should find something better.
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r.size.width += 1;
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[[self window] setFrame:r display:YES];
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d->wait_for_expose_value = 0;
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}
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fl_unlock_function();
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}
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-(void)viewFrameDidChange { ; }
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