Fixed Fl_X for Pico
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11669 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/porting.H
36
FL/porting.H
@ -47,24 +47,24 @@ inline void fl_open_callback(void (*)(const char *)) {}
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// This object contains all platform-specific stuff about a window:
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// WARNING: this object is highly subject to change!
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class Fl_X {
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public:
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Window xid; // pointer to the native window object (FLWindow*)
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Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window)
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Fl_Window *w; // FLTK window for
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Fl_Region region;
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Fl_X *next; // chain of mapped windows
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int wait_for_expose;
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static Fl_X* first;
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static Fl_X* i(const Fl_Window* w) {return w->i;}
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static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
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static Fl_X* make(Fl_Window*);
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void flush();
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static void set_default_icons(const Fl_RGB_Image*[], int);
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void set_icons();
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int set_cursor(Fl_Cursor);
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int set_cursor(const Fl_RGB_Image*, int, int);
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};
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//class Fl_X {
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//public:
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// Window xid; // pointer to the native window object (FLWindow*)
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// Fl_Offscreen other_xid; // pointer for offscreen bitmaps (overlay window)
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// Fl_Window *w; // FLTK window for
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// Fl_Region region;
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// Fl_X *next; // chain of mapped windows
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// int wait_for_expose;
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// static Fl_X* first;
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// static Fl_X* i(const Fl_Window* w) {return w->i;}
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// static int fake_X_wm(const Fl_Window*,int&,int&,int&,int&,int&);
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// static Fl_X* make(Fl_Window*);
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// void flush();
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// static void set_default_icons(const Fl_RGB_Image*[], int);
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// void set_icons();
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// int set_cursor(Fl_Cursor);
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// int set_cursor(const Fl_RGB_Image*, int, int);
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//};
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extern Window fl_window;
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@ -141,19 +141,19 @@ double Fl_PicoSDL_Screen_Driver::wait(double time_to_wait)
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#include <FL/Fl_Double_Window.H>
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#include <FL/Fl_Graphics_Driver.H>
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int Fl_X::set_cursor(Fl_Cursor) { return 0; }
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int Fl_X::set_cursor(Fl_RGB_Image const*, int, int) { return 0; }
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//int Fl_X::set_cursor(Fl_Cursor) { return 0; }
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//int Fl_X::set_cursor(Fl_RGB_Image const*, int, int) { return 0; }
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Window fl_xid(const Fl_Window* w)
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{
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Fl_X *temp = Fl_X::i(w);
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return temp ? temp->xid : 0;
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}
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//Window fl_xid(const Fl_Window* w)
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//{
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// Fl_X *temp = Fl_X::i(w);
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// return temp ? temp->xid : 0;
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//}
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Fl_X* Fl_X::make(Fl_Window *w)
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{
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return w->driver()->makeWindow();
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}
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//Fl_X* Fl_X::make(Fl_Window *w)
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//{
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// return w->driver()->makeWindow();
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//}
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Window fl_window;
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