gl_draw.cxx (Mac-specific): account for text color.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@7493 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2010-04-13 17:44:52 +00:00
parent c5352b84cc
commit d36eb9b30f

View File

@ -486,6 +486,9 @@ int gl_texture_fifo::compute_texture(const char* str, int n)
fl_gc = CGBitmapContextCreate(base, fifo[current].width, fifo[current].height, 8, fifo[current].width*4, lut, kCGImageAlphaPremultipliedLast);
CGColorSpaceRelease(lut);
fl_fontsize = gl_fontsize;
GLfloat colors[4];
glGetFloatv(GL_CURRENT_COLOR, colors);
fl_color(colors[0]*255, colors[1]*255, colors[2]*255);
fl_draw(str, 0, fifo[current].height - fl_descent());
//put this bitmap in a texture
glPushAttrib(GL_TEXTURE_BIT);