Fl_Graphics_Driver: remove unused virtual qualifiers.
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@ -241,14 +241,26 @@ protected:
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public:
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virtual ~Fl_Graphics_Driver();
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static Fl_Graphics_Driver &default_driver();
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// support of "complex shapes"
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void push_matrix();
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void pop_matrix();
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void mult_matrix(double a, double b, double c, double d, double x, double y);
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void rotate(double d);
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void translate(double x,double y);
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double transform_x(double x, double y);
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double transform_y(double x, double y);
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double transform_dx(double x, double y);
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double transform_dy(double x, double y);
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/** Return the current Fl_Font_Descriptor */
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inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
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/** Set the current Fl_Font_Descriptor */
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inline void font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
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/** Current scale factor between FLTK and drawing units: drawing = FLTK * scale() */
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float scale() { return scale_; }
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/** Sets the current value of the scaling factor */
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virtual void scale(float f);
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/** Return whether the graphics driver can do alpha blending */
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virtual char can_do_alpha_blending();
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// --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
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/** see fl_point() */
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virtual void point(int x, int y);
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virtual void rect(int x, int y, int w, int h);
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virtual void focus_rect(int x, int y, int w, int h);
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@ -288,21 +300,11 @@ public:
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virtual Fl_Region clip_region(); // has default implementation
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virtual void clip_region(Fl_Region r); // has default implementation
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virtual void restore_clip();
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// --- implementation is in src/fl_vertex.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_vertex.cxx
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virtual void push_matrix();
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virtual void pop_matrix();
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virtual void mult_matrix(double a, double b, double c, double d, double x, double y);
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virtual void rotate(double d);
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virtual void translate(double x,double y);
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virtual void begin_points();
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virtual void begin_line();
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virtual void begin_loop();
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virtual void begin_polygon();
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virtual void begin_complex_polygon();
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virtual double transform_x(double x, double y);
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virtual double transform_y(double x, double y);
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virtual double transform_dx(double x, double y);
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virtual double transform_dy(double x, double y);
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virtual void transformed_vertex(double xf, double yf);
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virtual void transformed_vertex0(float x, float y);
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virtual void vertex(double x, double y);
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@ -314,16 +316,11 @@ public:
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virtual void end_complex_polygon();
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virtual void gap();
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virtual void circle(double x, double y, double r);
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// --- implementation is in src/fl_arc.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arc.cxx if needed
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virtual void arc(double x, double y, double r, double start, double end);
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// --- implementation is in src/fl_arci.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_arci.cxx
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virtual void arc(int x, int y, int w, int h, double a1, double a2);
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virtual void pie(int x, int y, int w, int h, double a1, double a2);
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// --- implementation is in src/fl_curve.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_curve.cxx if needed
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virtual void curve(double X0, double Y0, double X1, double Y1, double X2, double Y2, double X3, double Y3);
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// --- implementation is in src/fl_line_style.cxx which includes src/cfg_gfx/xxx_line_style.cxx
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virtual void line_style(int style, int width=0, char* dashes=0);
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// --- implementation is in src/fl_color.cxx which includes src/cfg_gfx/xxx_color.cxx
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virtual void color(Fl_Color c);
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virtual void set_color(Fl_Color i, unsigned int c);
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virtual void free_color(Fl_Color i, int overlay);
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@ -342,9 +339,6 @@ public:
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virtual void text_extents(const char*, int n, int& dx, int& dy, int& w, int& h);
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virtual int height();
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virtual int descent();
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/** Return the current Fl_Font_Descriptor */
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inline Fl_Font_Descriptor *font_descriptor() { return font_descriptor_;}
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virtual void font_descriptor(Fl_Font_Descriptor *d);
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virtual void gc(void*);
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virtual void *gc(void);
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virtual uchar **mask_bitmap();
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@ -607,9 +607,6 @@ int Fl_Graphics_Driver::height() { return size(); }
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/** Return the current line descent */
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int Fl_Graphics_Driver::descent() { return 0; }
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/** Set the current Fl_Font_Descriptor */
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void Fl_Graphics_Driver::font_descriptor(Fl_Font_Descriptor *d) { font_descriptor_ = d;}
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/** Sets the value of the driver-specific graphics context. */
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void Fl_Graphics_Driver::gc(void*) {}
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