virtualized some Region calls.
There is a deeper issue here: regions should be handled by the graphics driver that is associated with the Fl_Window of this widget... . git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11643 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -114,6 +114,7 @@ protected:
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public:
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Fl_Graphics_Driver();
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virtual ~Fl_Graphics_Driver() {}
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static Fl_Graphics_Driver &default_driver();
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virtual char can_do_alpha_blending() { return 0; }
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// --- implementation is in src/fl_rect.cxx which includes src/drivers/xxx/Fl_xxx_Graphics_Driver_rect.cxx
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virtual void point(int x, int y) = 0;
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@ -245,9 +246,9 @@ public:
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virtual void set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win);
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virtual void reset_spot();
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// each platform implements these 3 functions its own way
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static void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
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static Fl_Region XRectangleRegion(int x, int y, int w, int h);
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static void XDestroyRegion(Fl_Region r);
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virtual void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
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virtual Fl_Region XRectangleRegion(int x, int y, int w, int h);
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virtual void XDestroyRegion(Fl_Region r);
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protected:
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// --- implementation is in src/fl_vertex.cxx which includes src/cfg_gfx/xxx_rect.cxx
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16
src/Fl.cxx
16
src/Fl.cxx
@ -686,7 +686,10 @@ void Fl::flush() {
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if (!wi->visible_r()) continue;
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if (wi->damage()) {i->flush(); wi->clear_damage();}
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// destroy damage regions for windows that don't use them:
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if (i->region) {Fl_Graphics_Driver::XDestroyRegion(i->region); i->region = 0;}
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if (i->region) {
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fl_graphics_driver->XDestroyRegion(i->region);
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i->region = 0;
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}
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}
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}
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screen_driver()->flush();
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@ -1491,7 +1494,10 @@ void Fl_Widget::damage(uchar fl) {
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// damage entire window by deleting the region:
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Fl_X* i = Fl_X::i((Fl_Window*)this);
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if (!i) return; // window not mapped, so ignore it
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if (i->region) {Fl_Graphics_Driver::XDestroyRegion(i->region); i->region = 0;}
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if (i->region) {
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fl_graphics_driver->XDestroyRegion(i->region);
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i->region = 0;
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}
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damage_ |= fl;
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Fl::damage(FL_DAMAGE_CHILD);
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}
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@ -1525,13 +1531,13 @@ void Fl_Widget::damage(uchar fl, int X, int Y, int W, int H) {
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if (wi->damage()) {
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// if we already have damage we must merge with existing region:
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if (i->region) {
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Fl_Graphics_Driver::add_rectangle_to_region(i->region, X, Y, W, H);
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fl_graphics_driver->add_rectangle_to_region(i->region, X, Y, W, H);
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}
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wi->damage_ |= fl;
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} else {
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// create a new region:
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if (i->region) Fl_Graphics_Driver::XDestroyRegion(i->region);
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i->region = Fl_Graphics_Driver::XRectangleRegion(X,Y,W,H);
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if (i->region) fl_graphics_driver->XDestroyRegion(i->region);
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i->region = fl_graphics_driver->XRectangleRegion(X,Y,W,H);
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wi->damage_ = fl;
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}
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Fl::damage(FL_DAMAGE_CHILD);
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@ -37,6 +37,18 @@ Fl_Graphics_Driver::Fl_Graphics_Driver() {
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font_descriptor_ = NULL;
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};
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Fl_Graphics_Driver &Fl_Graphics_Driver::default_driver()
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{
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static Fl_Graphics_Driver *pMainDriver = 0L;
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if (!pMainDriver) {
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pMainDriver = Fl_Display_Device::display_device()->driver();
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}
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return *pMainDriver;
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}
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void Fl_Graphics_Driver::text_extents(const char*t, int n, int& dx, int& dy, int& w, int& h)
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{
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w = (int)width(t, n);
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@ -100,6 +112,25 @@ void Fl_Graphics_Driver::free_color(Fl_Color i, int overlay)
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}
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void Fl_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h)
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{
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// nothing to do, reimplement in driver if needed
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}
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Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h)
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{
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// nothing to do, reimplement in driver if needed
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return 0;
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}
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void Fl_Graphics_Driver::XDestroyRegion(Fl_Region r)
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{
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// nothing to do, reimplement in driver if needed
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}
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//
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// End of "$Id$".
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//
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@ -1936,7 +1936,7 @@ static void handleUpdateEvent( Fl_Window *window )
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i->wait_for_expose = 0;
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if ( i->region ) {
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Fl_Graphics_Driver::XDestroyRegion(i->region);
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Fl_Graphics_Driver::default_driver().XDestroyRegion(i->region);
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i->region = 0;
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}
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window->clear_damage(FL_DAMAGE_ALL);
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@ -239,7 +239,7 @@ void Fl_Cocoa_Window_Driver::hide() {
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q_release_context(this);
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if ( ip->xid == fl_window )
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fl_window = 0;
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if (ip->region) Fl_Graphics_Driver::XDestroyRegion(ip->region);
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if (ip->region) Fl_Graphics_Driver::default_driver().XDestroyRegion(ip->region);
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ip->destroy();
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delete ip;
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}
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@ -78,6 +78,9 @@ public:
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void copy_offscreen_with_alpha(int x,int y,int w,int h,HBITMAP bitmap,int srcx,int srcy);
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#endif
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void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
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Fl_Region XRectangleRegion(int x, int y, int w, int h);
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void XDestroyRegion(Fl_Region r);
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protected:
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void transformed_vertex0(int x, int y);
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void fixloop();
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@ -144,7 +144,7 @@ void Fl_Translated_GDI_Graphics_Driver::untranslate_all() {
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SetWindowOrgEx((HDC)gc(), origins[depth].x, origins[depth].y, NULL);
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}
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void Fl_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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void Fl_GDI_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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Fl_Region R = XRectangleRegion(X, Y, W, H);
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CombineRgn(r, r, R, RGN_OR);
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XDestroyRegion(R);
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@ -166,7 +166,7 @@ void Fl_GDI_Graphics_Driver::fixloop() { // remove equal points from closed pat
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while (n>2 && p[n-1].x == p[0].x && p[n-1].y == p[0].y) n--;
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}
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Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region Fl_GDI_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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if (Fl_Surface_Device::surface() == Fl_Display_Device::display_device()) return CreateRectRgn(x,y,x+w,y+h);
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// because rotation may apply, the rectangle becomes a polygon in device coords
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POINT pt[4] = { {x, y}, {x + w, y}, {x + w, y + h}, {x, y + h} };
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@ -174,16 +174,16 @@ Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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return CreatePolygonRgn(pt, 4, ALTERNATE);
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}
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void Fl_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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void Fl_GDI_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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DeleteObject(r);
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}
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void Fl_Graphics_Driver::reset_spot()
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void Fl_GDI_Graphics_Driver::reset_spot()
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{
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}
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void Fl_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
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void Fl_GDI_Graphics_Driver::set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
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{
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if (!win) return;
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Fl_Window* tw = win;
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@ -32,12 +32,6 @@
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extern Window fl_window;
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void Fl_Graphics_Driver::XDestroyRegion(void*) { }
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//void Fl_Graphics_Driver::clip_region(void*) { }
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Fl_Region Fl_Graphics_Driver::XRectangleRegion(int, int, int, int) { }
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void Fl_Graphics_Driver::add_rectangle_to_region(void*, int, int, int, int) { }
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/*
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* By linking this module, the following static method will instantiate the
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* PicoSDL Graphics driver as the main display driver.
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@ -64,6 +64,9 @@ public:
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void copy_offscreen(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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void draw_CGImage(CGImageRef cgimg, int x, int y, int w, int h, int srcx, int srcy, int sw, int sh);
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static CGRect fl_cgrectmake_cocoa(int x, int y, int w, int h);
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void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
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Fl_Region XRectangleRegion(int x, int y, int w, int h);
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void XDestroyRegion(Fl_Region r);
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protected:
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void transformed_vertex0(float x, float y);
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void fixloop();
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@ -76,7 +76,7 @@ CGRect Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(int x, int y, int w, int h
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return CGRectMake(x - 0.5, y - 0.5, w, h);
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}
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void Fl_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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void Fl_Quartz_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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CGRect arg = Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(X, Y, W, H);
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int j; // don't add a rectangle totally inside the Fl_Region
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for(j = 0; j < r->count; j++) {
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@ -88,7 +88,7 @@ void Fl_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int
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}
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}
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Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region Fl_Quartz_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region R = (Fl_Region)malloc(sizeof(*R));
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R->count = 1;
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R->rects = (CGRect *)malloc(sizeof(CGRect));
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@ -96,7 +96,7 @@ Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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return R;
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}
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void Fl_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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void Fl_Quartz_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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if(r) {
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free(r->rects);
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free(r);
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@ -202,7 +202,7 @@ void Fl_Quartz_Graphics_Driver::polygon(int x, int y, int x1, int y1, int x2, in
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// intersects current and x,y,w,h rectangle and returns result as a new Fl_Region
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static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w, int h)
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{
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if (current == NULL) return Fl_Graphics_Driver::XRectangleRegion(x,y,w,h);
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if (current == NULL) return Fl_Graphics_Driver::default_driver().XRectangleRegion(x,y,w,h);
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CGRect r = Fl_Quartz_Graphics_Driver::fl_cgrectmake_cocoa(x, y, w, h);
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Fl_Region outr = (Fl_Region)malloc(sizeof(*outr));
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outr->count = current->count;
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@ -217,8 +217,8 @@ static Fl_Region intersect_region_and_rect(Fl_Region current, int x,int y,int w,
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outr->rects = (CGRect*)realloc(outr->rects, outr->count * sizeof(CGRect));
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}
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else {
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Fl_Graphics_Driver::XDestroyRegion(outr);
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outr = Fl_Graphics_Driver::XRectangleRegion(0,0,0,0);
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Fl_Graphics_Driver::default_driver().XDestroyRegion(outr);
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outr = Fl_Graphics_Driver::default_driver().XRectangleRegion(0,0,0,0);
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}
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return outr;
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}
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@ -79,6 +79,9 @@ public:
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#if ! defined(FL_DOXYGEN)
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void copy_offscreen_with_alpha(int x, int y, int w, int h, Fl_Offscreen pixmap, int srcx, int srcy);
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#endif
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void add_rectangle_to_region(Fl_Region r, int x, int y, int w, int h);
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Fl_Region XRectangleRegion(int x, int y, int w, int h);
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void XDestroyRegion(Fl_Region r);
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protected:
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void transformed_vertex0(short x, short y);
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void fixloop();
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@ -96,7 +96,7 @@ void Fl_Xlib_Graphics_Driver::copy_offscreen_with_alpha(int x, int y, int w, int
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#endif
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void Fl_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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void Fl_Xlib_Graphics_Driver::add_rectangle_to_region(Fl_Region r, int X, int Y, int W, int H) {
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XRectangle R;
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R.x = X; R.y = Y; R.width = W; R.height = H;
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XUnionRectWithRegion(&R, r, r);
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@ -150,7 +150,7 @@ static int clip_x (int x) {
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// Missing X call: (is this the fastest way to init a 1-rectangle region?)
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// MSWindows equivalent exists, implemented inline in win32.H
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Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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Fl_Region Fl_Xlib_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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XRectangle R;
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clip_to_short(x, y, w, h);
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R.x = x; R.y = y; R.width = w; R.height = h;
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@ -159,7 +159,7 @@ Fl_Region Fl_Graphics_Driver::XRectangleRegion(int x, int y, int w, int h) {
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return r;
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}
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void Fl_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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void Fl_Xlib_Graphics_Driver::XDestroyRegion(Fl_Region r) {
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::XDestroyRegion(r);
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}
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@ -69,13 +69,13 @@ void Fl::set_color(Fl_Color i, uchar red, uchar green, uchar blue) {
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void Fl::set_color(Fl_Color i, unsigned int c)
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{
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fl_graphics_driver->set_color(i, c);
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Fl_Graphics_Driver::default_driver().set_color(i, c);
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}
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void Fl::free_color(Fl_Color i, int overlay)
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{
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fl_graphics_driver->free_color(i, overlay);
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Fl_Graphics_Driver::default_driver().free_color(i, overlay);
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}
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@ -53,12 +53,12 @@ void fl_draw(const char* str, int l, float x, float y) {
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void fl_set_spot(int font, int size, int X, int Y, int W, int H, Fl_Window *win)
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{
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fl_graphics_driver->set_spot(font, size, X, Y, W, H, win);
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Fl_Graphics_Driver::default_driver().set_spot(font, size, X, Y, W, H, win);
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}
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void fl_reset_spot()
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{
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fl_graphics_driver->reset_spot();
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Fl_Graphics_Driver::default_driver().reset_spot();
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}
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//
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@ -89,7 +89,7 @@ void gl_start() {
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int x, y, w, h;
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if (fl_clip_box(0, 0, Fl_Window::current()->w(), Fl_Window::current()->h(),
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x, y, w, h)) {
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fl_clip_region(Fl_Graphics_Driver::XRectangleRegion(x,y,w,h));
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fl_clip_region(Fl_Graphics_Driver::default_driver().XRectangleRegion(x,y,w,h));
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glScissor(x, Fl_Window::current()->h()-(y+h), w, h);
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glEnable(GL_SCISSOR_TEST);
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} else {
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