diff --git a/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx b/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx index ce969b3aa..43599b2a4 100644 --- a/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx +++ b/src/drivers/Wayland/Fl_Wayland_Gl_Window_Driver.cxx @@ -188,7 +188,7 @@ GLContext Fl_Wayland_Gl_Window_Driver::create_gl_context(Fl_Window* window, cons void Fl_Wayland_Gl_Window_Driver::set_gl_context(Fl_Window* w, GLContext context) { struct wld_window *win = fl_xid(w); if (!win) return; - Fl_Wayland_Window_Driver *dr = (Fl_Wayland_Window_Driver*)Fl_Window_Driver::driver(w); + Fl_Wayland_Window_Driver *dr = Fl_Wayland_Window_Driver::driver(w); EGLSurface target_egl_surface = NULL; if (egl_surface) target_egl_surface = egl_surface; else if (dr->gl_start_support_) target_egl_surface = dr->gl_start_support_->egl_surface; @@ -264,14 +264,8 @@ void Fl_Wayland_Gl_Window_Driver::make_current_before() { // Tested apps: shape, glpuzzle, cube, fractals, gl_overlay, fullscreen, unittests, // OpenGL3-glut-test, OpenGL3test. // Tested wayland compositors: mutter, kde-plasma, weston, sway on FreeBSD. - // Origin of the 3 "roundtrips" below : - // All tests run OK with code below but glpuzzle, OpenGL3-glut-test and gl_overlay - // fail sometimes under KDE and sway without the 3rd roundtrip. wl_display_roundtrip(Fl_Wayland_Screen_Driver::wl_display); wl_display_roundtrip(Fl_Wayland_Screen_Driver::wl_display); - if (!pWindow->parent() || overlay()) { wl_display_roundtrip(Fl_Wayland_Screen_Driver::wl_display); - } - eglSwapBuffers(Fl_Wayland_Gl_Window_Driver::egl_display, egl_surface); } } @@ -403,7 +397,7 @@ void Fl_Wayland_Gl_Window_Driver::gl_start() { int W = Fl_Window::current()->w() * f; int H = Fl_Window::current()->h() * f; int W2, H2; - Fl_Wayland_Window_Driver *dr = (Fl_Wayland_Window_Driver*)Fl_Window_Driver::driver(Fl_Window::current()); + Fl_Wayland_Window_Driver *dr = Fl_Wayland_Window_Driver::driver(Fl_Window::current()); wl_egl_window_get_attached_size(dr->gl_start_support_->egl_window, &W2, &H2); if (W2 != W || H2 != H) { wl_egl_window_resize(dr->gl_start_support_->egl_window, W, H, 0, 0);