Move GL-related member functions from class Fl_Cocoa_Screen_Driver to class Fl_Cocoa_Gl_Window_Driver
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11728 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
2dacc9a1db
commit
cc35e003eb
@ -86,6 +86,14 @@ public:
|
||||
};
|
||||
|
||||
#ifdef FL_CFG_GFX_QUARTZ
|
||||
#ifdef __OBJC__
|
||||
@class NSOpenGLPixelFormat;
|
||||
@class NSOpenGLContext;
|
||||
#else
|
||||
class NSOpenGLPixelFormat;
|
||||
class NSOpenGLContext;
|
||||
#endif // __OBJC__
|
||||
|
||||
class Fl_Cocoa_Gl_Window_Driver : public Fl_Gl_Window_Driver {
|
||||
friend class Fl_Gl_Window_Driver;
|
||||
Fl_Cocoa_Gl_Window_Driver(Fl_Gl_Window *win) : Fl_Gl_Window_Driver(win) {}
|
||||
@ -106,6 +114,12 @@ class Fl_Cocoa_Gl_Window_Driver : public Fl_Gl_Window_Driver {
|
||||
virtual void redraw_overlay();
|
||||
virtual void gl_start();
|
||||
virtual void draw_string(const char* str, int n);
|
||||
static NSOpenGLContext* create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat, NSOpenGLContext *shared_ctx, Fl_Window *window);
|
||||
static NSOpenGLPixelFormat *mode_to_NSOpenGLPixelFormat(int mode, const int*); // uses Objective-c
|
||||
static void GLcontext_update(NSOpenGLContext*); // uses Objective-c
|
||||
static void GLcontext_release(NSOpenGLContext*); // uses Objective-c
|
||||
static void GLcontext_makecurrent(NSOpenGLContext*); // uses Objective-c
|
||||
static void GL_cleardrawable(void); // uses Objective-c
|
||||
};
|
||||
#endif // FL_CFG_GFX_QUARTZ
|
||||
|
||||
|
@ -83,7 +83,7 @@ Fl_Gl_Choice *Fl_Cocoa_Gl_Window_Driver::find(int m, const int *alistp)
|
||||
{
|
||||
Fl_Gl_Choice *g = Fl_Gl_Window_Driver::find_begin(m, alistp);
|
||||
if (g) return g;
|
||||
NSOpenGLPixelFormat* fmt = Fl_Cocoa_Screen_Driver::mode_to_NSOpenGLPixelFormat(m, alistp);
|
||||
NSOpenGLPixelFormat* fmt = mode_to_NSOpenGLPixelFormat(m, alistp);
|
||||
if (!fmt) return 0;
|
||||
g = new Fl_Gl_Choice(m, alistp, first);
|
||||
first = g;
|
||||
@ -97,7 +97,7 @@ GLContext Fl_Cocoa_Gl_Window_Driver::create_gl_context(Fl_Window* window, const
|
||||
// resets the pile of string textures used to draw strings
|
||||
// necessary before the first context is created
|
||||
if (!shared_ctx) gl_texture_reset();
|
||||
context = Fl_Cocoa_Screen_Driver::create_GLcontext_for_window(g->pixelformat, shared_ctx, window);
|
||||
context = create_GLcontext_for_window(g->pixelformat, shared_ctx, window);
|
||||
if (!context) return 0;
|
||||
add_context((GLContext)context);
|
||||
return (context);
|
||||
@ -107,7 +107,7 @@ void Fl_Cocoa_Gl_Window_Driver::set_gl_context(Fl_Window* w, GLContext context)
|
||||
if (context != cached_context || w != cached_window) {
|
||||
cached_context = context;
|
||||
cached_window = w;
|
||||
Fl_Cocoa_Screen_Driver::GLcontext_makecurrent(context);
|
||||
GLcontext_makecurrent(context);
|
||||
}
|
||||
}
|
||||
|
||||
@ -115,9 +115,9 @@ void Fl_Cocoa_Gl_Window_Driver::delete_gl_context(GLContext context) {
|
||||
if (cached_context == context) {
|
||||
cached_context = 0;
|
||||
cached_window = 0;
|
||||
Fl_Cocoa_Screen_Driver::GL_cleardrawable();
|
||||
GL_cleardrawable();
|
||||
}
|
||||
Fl_Cocoa_Screen_Driver::GLcontext_release(context);
|
||||
GLcontext_release(context);
|
||||
del_context(context);
|
||||
}
|
||||
|
||||
|
@ -505,7 +505,7 @@ void Fl_Cocoa_Gl_Window_Driver::make_current_before() {
|
||||
if (d->changed_resolution()){
|
||||
d->changed_resolution(false);
|
||||
invalidate();
|
||||
Fl_Cocoa_Screen_Driver::GLcontext_update((GLContext)pWindow->context());
|
||||
GLcontext_update((GLContext)pWindow->context());
|
||||
}
|
||||
}
|
||||
|
||||
@ -549,15 +549,11 @@ void Fl_Cocoa_Gl_Window_Driver::swap_buffers() {
|
||||
void Fl_Cocoa_Gl_Window_Driver::resize(int is_a_resize, int unused, int also) {
|
||||
Fl_X *flx = Fl_X::i(pWindow);
|
||||
Fl_Cocoa_Window_Driver *d = Fl_Cocoa_Window_Driver::driver(pWindow);
|
||||
if (flx && d->in_windowDidResize()) Fl_Cocoa_Screen_Driver::GLcontext_update((GLContext)pWindow->context());
|
||||
if (flx && d->in_windowDidResize()) GLcontext_update((GLContext)pWindow->context());
|
||||
}
|
||||
|
||||
char Fl_Cocoa_Gl_Window_Driver::swap_type() {return COPY;}
|
||||
|
||||
void Fl_Cocoa_Gl_Window_Driver::flush_context() {
|
||||
Fl_Cocoa_Screen_Driver::GLcontext_flushbuffer((GLContext)pWindow->context());
|
||||
}
|
||||
|
||||
#endif // FL_CFG_GFX_QUARTZ
|
||||
|
||||
#if defined(FL_CFG_GFX_GDI)
|
||||
|
@ -34,7 +34,7 @@ extern "C" {
|
||||
#include <pthread.h>
|
||||
}
|
||||
|
||||
|
||||
#include "config_lib.h"
|
||||
#include <FL/Fl.H>
|
||||
#include <FL/x.H>
|
||||
#include <FL/Fl_Window_Driver.H>
|
||||
@ -44,6 +44,7 @@ extern "C" {
|
||||
#include <FL/Fl_Printer.H>
|
||||
#include <FL/Fl_Shared_Image.H>
|
||||
#include <FL/fl_draw.H>
|
||||
#include <FL/Fl_Gl_Window_Driver.H>
|
||||
#include "drivers/Quartz/Fl_Quartz_Graphics_Driver.H"
|
||||
#include "drivers/Quartz/Fl_Quartz_Copy_Surface_Driver.H"
|
||||
#include "drivers/Cocoa/Fl_Cocoa_Screen_Driver.H"
|
||||
@ -2726,7 +2727,7 @@ static FLTextInputContext* fltextinputcontext_instance = nil;
|
||||
@end
|
||||
|
||||
|
||||
NSOpenGLPixelFormat* Fl_Cocoa_Screen_Driver::mode_to_NSOpenGLPixelFormat(int m, const int *alistp)
|
||||
NSOpenGLPixelFormat* Fl_Cocoa_Gl_Window_Driver::mode_to_NSOpenGLPixelFormat(int m, const int *alistp)
|
||||
{
|
||||
NSOpenGLPixelFormatAttribute attribs[32];
|
||||
int n = 0;
|
||||
@ -2814,7 +2815,7 @@ NSOpenGLPixelFormat* Fl_Cocoa_Screen_Driver::mode_to_NSOpenGLPixelFormat(int m,
|
||||
return pixform;
|
||||
}
|
||||
|
||||
NSOpenGLContext* Fl_Cocoa_Screen_Driver::create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat,
|
||||
NSOpenGLContext* Fl_Cocoa_Gl_Window_Driver::create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat,
|
||||
NSOpenGLContext *shared_ctx, Fl_Window *window)
|
||||
{
|
||||
NSOpenGLContext *context = [[NSOpenGLContext alloc] initWithFormat:pixelformat shareContext:shared_ctx];
|
||||
@ -2831,27 +2832,27 @@ NSOpenGLContext* Fl_Cocoa_Screen_Driver::create_GLcontext_for_window(NSOpenGLPix
|
||||
return context;
|
||||
}
|
||||
|
||||
void Fl_Cocoa_Screen_Driver::GLcontext_update(NSOpenGLContext* ctxt)
|
||||
void Fl_Cocoa_Gl_Window_Driver::GLcontext_update(NSOpenGLContext* ctxt)
|
||||
{
|
||||
[ctxt update];
|
||||
}
|
||||
|
||||
void Fl_Cocoa_Screen_Driver::GLcontext_flushbuffer(NSOpenGLContext* ctxt)
|
||||
void Fl_Cocoa_Gl_Window_Driver::flush_context()
|
||||
{
|
||||
[ctxt flushBuffer];
|
||||
[(NSOpenGLContext*)pWindow->context() flushBuffer];
|
||||
}
|
||||
|
||||
void Fl_Cocoa_Screen_Driver::GLcontext_release(NSOpenGLContext* ctxt)
|
||||
void Fl_Cocoa_Gl_Window_Driver::GLcontext_release(NSOpenGLContext* ctxt)
|
||||
{
|
||||
[ctxt release];
|
||||
}
|
||||
|
||||
void Fl_Cocoa_Screen_Driver::GL_cleardrawable(void)
|
||||
void Fl_Cocoa_Gl_Window_Driver::GL_cleardrawable(void)
|
||||
{
|
||||
[[NSOpenGLContext currentContext] clearDrawable];
|
||||
}
|
||||
|
||||
void Fl_Cocoa_Screen_Driver::GLcontext_makecurrent(NSOpenGLContext* ctxt)
|
||||
void Fl_Cocoa_Gl_Window_Driver::GLcontext_makecurrent(NSOpenGLContext* ctxt)
|
||||
{
|
||||
[ctxt makeCurrentContext];
|
||||
}
|
||||
|
@ -64,15 +64,6 @@ protected:
|
||||
public:
|
||||
Fl_Cocoa_Screen_Driver();
|
||||
static int next_marked_length; // next length of marked text after current marked text will have been replaced
|
||||
// --- Cocoa-only members
|
||||
// computes NSOpenGLPixelFormat from Gl window's mode
|
||||
static NSOpenGLPixelFormat *mode_to_NSOpenGLPixelFormat(int mode, const int*); // uses Objective-c
|
||||
static NSOpenGLContext* create_GLcontext_for_window(NSOpenGLPixelFormat *pixelformat, NSOpenGLContext *shared_ctx, Fl_Window *window);
|
||||
static void GLcontext_update(NSOpenGLContext*);
|
||||
static void GLcontext_flushbuffer(NSOpenGLContext*);
|
||||
static void GLcontext_release(NSOpenGLContext*);
|
||||
static void GLcontext_makecurrent(NSOpenGLContext*);
|
||||
static void GL_cleardrawable(void);
|
||||
// --- display management
|
||||
// --- screen configuration
|
||||
virtual void init();
|
||||
|
@ -89,7 +89,7 @@ void Fl_Gl_Window_Driver::gl_visual(Fl_Gl_Choice *c) {
|
||||
#include "drivers/Cocoa/Fl_Cocoa_Screen_Driver.H"
|
||||
|
||||
void Fl_Cocoa_Gl_Window_Driver::gl_start() {
|
||||
Fl_Cocoa_Screen_Driver::GLcontext_update(context); // supports window resizing
|
||||
GLcontext_update(context); // supports window resizing
|
||||
}
|
||||
|
||||
#endif
|
||||
|
Loading…
x
Reference in New Issue
Block a user