Change FOREVER back to 1e20 (minimal CPU usage) and change fl_wait()
implementation on WIN32 to check for idle and to use a time_to_wait() of 0... (STR #1120) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4704 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -449,7 +449,7 @@ double Fl::wait(double time_to_wait) {
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#endif
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}
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#define FOREVER 0.01 //1e20
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#define FOREVER 1e20
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int Fl::run() {
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while (Fl_X::first) wait(FOREVER);
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@ -257,6 +257,8 @@ int fl_wait(double time_to_wait) {
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}
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#endif // USE_ASYNC_SELECT
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if (Fl::idle) time_to_wait = 0.0;
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fl_unlock_function();
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time_to_wait = (time_to_wait > 10000 ? 10000 : time_to_wait);
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