Updated documentation to reflect Fl_Window::xclass caveat. STR 1420

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5423 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Matthias Melcher 2006-09-06 07:08:38 +00:00
parent 8c94b01142
commit c989ca4bdf
1 changed files with 2 additions and 2 deletions

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@ -178,7 +178,6 @@ FL_SHOW</TT> events and <TT>visible()</TT> is turned on and off. </P>
<P>There is no way to control what is drawn in the icon except with the
string passed to <TT>Fl_Window::xclass()</TT>. You should not rely on
window managers displaying the icons. </P>
<H4><A name=Fl_Window.resize>void Fl_Window::resize(int,int,int,int)</A></H4>
Change the size and position of the window. If <TT>shown()</TT> is
true, these changes are communicated to the window server (which may
@ -259,7 +258,8 @@ and &quot;xprog.1&quot; turns into &quot;xprog, XProg&quot;.</I> This only works
before</I> calling <TT>show()</TT>.
<P>Under Microsoft Windows this string is used as the name of the
WNDCLASS structure, though it is not clear if this can have any
visible effect. </P>
visible effect. The passed pointer is stored unchanged. The string
is not copied.</P>
<H4><A name=Fl_Window.make_current>void Fl_Window::make_current()</A></H4>
<TT>make_current()</TT> sets things up so that the drawing functions in <A
href=drawing.html#drawing><TT>&lt;FL/fl_draw.H&gt;</TT></A> will go into this