diff --git a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx index 9d750ba5f..dd45ad2ad 100644 --- a/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx +++ b/src/drivers/WinAPI/Fl_WinAPI_Window_Driver.cxx @@ -307,7 +307,7 @@ void Fl_WinAPI_Window_Driver::flush_double() } if (pWindow->damage() & ~FL_DAMAGE_EXPOSE) { fl_clip_region(i->region); i->region = 0; -#if 1 /* Short form that transiently changes the current Fl_Surface_Device */ +#if 0 /* Short form that transiently changes the current Fl_Surface_Device */ fl_begin_offscreen(other_xid); fl_graphics_driver->clip_region( 0 ); draw(); @@ -317,10 +317,8 @@ void Fl_WinAPI_Window_Driver::flush_double() The code run in the window draw() method can call Fl_Surface_Device::surface() and conclude that it's drawing to the display, which is ultimately true for an Fl_Double_Window. - With this form, test/offscreen does not work ==> needs investigation. */ HDC sgc = fl_gc; - Window save_w = fl_window; fl_window = (Window)other_xid; fl_gc = fl_makeDC(other_xid); int savedc = SaveDC(fl_gc); fl_graphics_driver->gc(fl_gc); @@ -328,7 +326,6 @@ void Fl_WinAPI_Window_Driver::flush_double() draw(); RestoreDC(fl_gc, savedc); DeleteDC(fl_gc); - fl_window = save_w; fl_graphics_driver->gc(sgc); #endif }