Document FL_ABI_VERSION, reformat lists in enumerations.dox.
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@ -5,7 +5,7 @@
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\note This file is not actively maintained any more, but is left
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here as a reference, until the doxygen documentation is
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completed.
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\sa \ref FL/Enumerations.H.
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This appendix lists the enumerations provided in the
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@ -18,66 +18,77 @@ this is often useful to know when programming.
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The FLTK version number is stored in a number of compile-time constants:
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\li FL_MAJOR_VERSION - The major release number, currently 1
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\li FL_MINOR_VERSION - The minor release number, currently 3
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\li FL_PATCH_VERSION - The patch release number, currently 4
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\li FL_VERSION - A combined floating-point version number for
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the major, minor, and patch release numbers, currently 1.0304
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- FL_MAJOR_VERSION - The major release number, currently 1
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- FL_MINOR_VERSION - The minor release number, currently 3
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- FL_PATCH_VERSION - The patch release number, currently 4
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- FL_VERSION - \b [Deprecated] A combined floating-point version number for
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the major, minor, and patch release numbers, currently 1.0304
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- FL_API_VERSION - A combined integer version number for the major, minor,
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and patch release numbers, currently 10304 (use this instead of
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FL_VERSION, if possible)
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- FL_ABI_VERSION - A combined integer version number for the application
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binary interface (ABI) major, minor, and patch release numbers,
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currently 10300 (default)
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\note The ABI version (FL_ABI_VERSION) is usually constant throughout one
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major/minor release version, for instance 10300 if FL_API_VERSION is 10304.
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Hence the ABI is constant if only the patch version is changed.
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You can change this with configure or CMake though if you want the
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latest enhancements (called "ABI features", see CHANGES).
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\section enumerations_events Events
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Events are identified by an \ref Fl_Event enumeration value. The
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following events are currently defined:
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\li FL_NO_EVENT - No event (or an event fltk does not
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- FL_NO_EVENT - No event (or an event fltk does not
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understand) occurred (0).
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\li FL_PUSH - A mouse button was pushed.
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\li FL_RELEASE - A mouse button was released.
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\li FL_ENTER - The mouse pointer entered a widget.
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\li FL_LEAVE - The mouse pointer left a widget.
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\li FL_DRAG - The mouse pointer was moved with a button pressed.
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\li FL_FOCUS - A widget should receive keyboard focus.
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\li FL_UNFOCUS - A widget loses keyboard focus.
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\li FL_KEYBOARD - A key was pressed.
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\li FL_CLOSE - A window was closed.
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\li FL_MOVE - The mouse pointer was moved with no buttons pressed.
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\li FL_SHORTCUT - The user pressed a shortcut key.
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\li FL_DEACTIVATE - The widget has been deactivated.
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\li FL_ACTIVATE - The widget has been activated.
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\li FL_HIDE - The widget has been hidden.
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\li FL_SHOW - The widget has been shown.
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\li FL_PASTE - The widget should paste the contents of the
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clipboard.
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\li FL_SELECTIONCLEAR - The widget should clear any selections
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made for the clipboard.
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\li FL_MOUSEWHEEL - The horizontal or vertical mousewheel was turned.
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\li FL_DND_ENTER - The mouse pointer entered a widget dragging data.
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\li FL_DND_DRAG - The mouse pointer was moved dragging data.
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\li FL_DND_LEAVE - The mouse pointer left a widget still dragging
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data.
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\li FL_DND_RELEASE - Dragged data is about to be dropped.
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\li FL_SCREEN_CONFIGURATION_CHANGED - The screen configuration (number, positions) was changed.
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\li FL_FULLSCREEN - The fullscreen state of the window has changed.
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- FL_PUSH - A mouse button was pushed.
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- FL_RELEASE - A mouse button was released.
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- FL_ENTER - The mouse pointer entered a widget.
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- FL_LEAVE - The mouse pointer left a widget.
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- FL_DRAG - The mouse pointer was moved with a button pressed.
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- FL_FOCUS - A widget should receive keyboard focus.
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- FL_UNFOCUS - A widget loses keyboard focus.
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- FL_KEYBOARD - A key was pressed.
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- FL_CLOSE - A window was closed.
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- FL_MOVE - The mouse pointer was moved with no buttons pressed.
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- FL_SHORTCUT - The user pressed a shortcut key.
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- FL_DEACTIVATE - The widget has been deactivated.
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- FL_ACTIVATE - The widget has been activated.
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- FL_HIDE - The widget has been hidden.
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- FL_SHOW - The widget has been shown.
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- FL_PASTE - The widget should paste the contents of the
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clipboard.
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- FL_SELECTIONCLEAR - The widget should clear any selections
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made for the clipboard.
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- FL_MOUSEWHEEL - The horizontal or vertical mousewheel was turned.
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- FL_DND_ENTER - The mouse pointer entered a widget dragging data.
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- FL_DND_DRAG - The mouse pointer was moved dragging data.
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- FL_DND_LEAVE - The mouse pointer left a widget still dragging
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data.
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- FL_DND_RELEASE - Dragged data is about to be dropped.
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- FL_SCREEN_CONFIGURATION_CHANGED - The screen configuration (number, positions) was changed.
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- FL_FULLSCREEN - The fullscreen state of the window has changed.
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\section enumerations_when Callback "When" Conditions
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The following constants determine when a callback is performed:
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\li FL_WHEN_NEVER - Never call the callback (0).
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\li FL_WHEN_CHANGED - Do the callback only when the widget
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value changes.
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\li FL_WHEN_NOT_CHANGED - Do the callback whenever the user
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interacts with the widget.
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\li FL_WHEN_RELEASE - Do the callback when the button or key
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is released and the value changes.
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\li FL_WHEN_ENTER_KEY - Do the callback when the user presses
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the ENTER key and the value changes.
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\li FL_WHEN_RELEASE_ALWAYS - Do the callback when the button
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or key is released, even if the value doesn't change.
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\li FL_WHEN_ENTER_KEY_ALWAYS - Do the callback when the user
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presses the ENTER key, even if the value doesn't change.
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- FL_WHEN_NEVER - Never call the callback (0).
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- FL_WHEN_CHANGED - Do the callback only when the widget
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value changes.
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- FL_WHEN_NOT_CHANGED - Do the callback whenever the user
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interacts with the widget.
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- FL_WHEN_RELEASE - Do the callback when the button or key
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is released and the value changes.
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- FL_WHEN_ENTER_KEY - Do the callback when the user presses
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the ENTER key and the value changes.
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- FL_WHEN_RELEASE_ALWAYS - Do the callback when the button
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or key is released, even if the value doesn't change.
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- FL_WHEN_ENTER_KEY_ALWAYS - Do the callback when the user
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presses the ENTER key, even if the value doesn't change.
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\section enumeration_button_values Fl::event_button() Values
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@ -85,51 +96,51 @@ The following constants determine when a callback is performed:
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The following constants define the button numbers for FL_PUSH and
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FL_RELEASE events:
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\li FL_LEFT_MOUSE - the left mouse button
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\li FL_MIDDLE_MOUSE - the middle mouse button
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\li FL_RIGHT_MOUSE - the right mouse button
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- FL_LEFT_MOUSE - the left mouse button
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- FL_MIDDLE_MOUSE - the middle mouse button
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- FL_RIGHT_MOUSE - the right mouse button
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\section enumerations_event_key Fl::event_key() Values
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The following constants define the non-ASCII keys on the keyboard for
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The following constants define the non-ASCII keys on the keyboard for
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FL_KEYBOARD and FL_SHORTCUT events:
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\li FL_Button - A mouse button; use <tt>Fl_Button + n</tt>
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for mouse button <tt>n</tt>.
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\li FL_BackSpace - The backspace key.
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\li FL_Tab - The tab key.
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\li FL_Enter - The enter key.
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\li FL_Pause - The pause key.
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\li FL_Scroll_Lock - The scroll lock key.
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\li FL_Escape - The escape key.
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\li FL_Home - The home key.
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\li FL_Left - The left arrow key.
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\li FL_Up - The up arrow key.
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\li FL_Right - The right arrow key.
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\li FL_Down - The down arrow key.
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\li FL_Page_Up - The page-up key.
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\li FL_Page_Down - The page-down key.
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\li FL_End - The end key.
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\li FL_Print - The print (or print-screen) key.
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\li FL_Insert - The insert key.
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\li FL_Menu - The menu key.
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\li FL_Num_Lock - The num lock key.
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\li FL_KP - One of the keypad numbers; use <tt>FL_KP + n</tt>
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for number <tt>n</tt>.
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\li FL_KP_Enter - The enter key on the keypad.
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\li FL_F - One of the function keys; use <tt>FL_F + n</tt>
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for function key <tt>n</tt>.
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\li FL_Shift_L - The lefthand shift key.
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\li FL_Shift_R - The righthand shift key.
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\li FL_Control_L - The lefthand control key.
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\li FL_Control_R - The righthand control key.
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\li FL_Caps_Lock - The caps lock key.
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\li FL_Meta_L - The left meta/Windows key.
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\li FL_Meta_R - The right meta/Windows key.
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\li FL_Alt_L - The left alt key.
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\li FL_Alt_R - The right alt key.
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\li FL_Delete - The delete key.
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- FL_Button - A mouse button; use <tt>Fl_Button + n</tt>
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for mouse button <tt>n</tt>.
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- FL_BackSpace - The backspace key.
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- FL_Tab - The tab key.
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- FL_Enter - The enter key.
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- FL_Pause - The pause key.
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- FL_Scroll_Lock - The scroll lock key.
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- FL_Escape - The escape key.
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- FL_Home - The home key.
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- FL_Left - The left arrow key.
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- FL_Up - The up arrow key.
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- FL_Right - The right arrow key.
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- FL_Down - The down arrow key.
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- FL_Page_Up - The page-up key.
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- FL_Page_Down - The page-down key.
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- FL_End - The end key.
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- FL_Print - The print (or print-screen) key.
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- FL_Insert - The insert key.
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- FL_Menu - The menu key.
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- FL_Num_Lock - The num lock key.
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- FL_KP - One of the keypad numbers; use <tt>FL_KP + n</tt>
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for number <tt>n</tt>.
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- FL_KP_Enter - The enter key on the keypad.
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- FL_F - One of the function keys; use <tt>FL_F + n</tt>
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for function key <tt>n</tt>.
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- FL_Shift_L - The lefthand shift key.
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- FL_Shift_R - The righthand shift key.
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- FL_Control_L - The lefthand control key.
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- FL_Control_R - The righthand control key.
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- FL_Caps_Lock - The caps lock key.
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- FL_Meta_L - The left meta/Windows key.
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- FL_Meta_R - The right meta/Windows key.
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- FL_Alt_L - The left alt key.
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- FL_Alt_R - The right alt key.
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- FL_Delete - The delete key.
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\section enumerations_event_state Fl::event_state() Values
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@ -137,20 +148,20 @@ FL_KEYBOARD and FL_SHORTCUT events:
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The following constants define bits in the Fl::event_state()
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value:
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\li FL_SHIFT - One of the shift keys is down.
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\li FL_CAPS_LOCK - The caps lock is on.
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\li FL_CTRL - One of the ctrl keys is down.
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\li FL_ALT - One of the alt keys is down.
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\li FL_NUM_LOCK - The num lock is on.
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\li FL_META - One of the meta/Windows keys is down.
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\li FL_COMMAND - An alias for FL_CTRL on WIN32 and X11,
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or FL_META on MacOS X.
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\li FL_SCROLL_LOCK - The scroll lock is on.
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\li FL_BUTTON1 - Mouse button 1 is pushed.
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\li FL_BUTTON2 - Mouse button 2 is pushed.
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\li FL_BUTTON3 - Mouse button 3 is pushed.
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\li FL_BUTTONS - Any mouse button is pushed.
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\li FL_BUTTON(n) - Mouse button \p n ( where <tt>n > 0</tt>) is pushed.
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- FL_SHIFT - One of the shift keys is down.
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- FL_CAPS_LOCK - The caps lock is on.
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- FL_CTRL - One of the ctrl keys is down.
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- FL_ALT - One of the alt keys is down.
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- FL_NUM_LOCK - The num lock is on.
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- FL_META - One of the meta/Windows keys is down.
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- FL_COMMAND - An alias for FL_CTRL on WIN32 and X11,
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or FL_META on MacOS X.
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- FL_SCROLL_LOCK - The scroll lock is on.
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- FL_BUTTON1 - Mouse button 1 is pushed.
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- FL_BUTTON2 - Mouse button 2 is pushed.
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- FL_BUTTON3 - Mouse button 3 is pushed.
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- FL_BUTTONS - Any mouse button is pushed.
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- FL_BUTTON(n) - Mouse button \p n ( where <tt>n > 0</tt>) is pushed.
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\section enumerations_alignment Alignment Values
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@ -158,48 +169,48 @@ The following constants define bits that can be used with
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Fl_Widget::align()
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to control the positioning of the label:
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\li FL_ALIGN_CENTER - The label is centered (0).
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\li FL_ALIGN_TOP - The label is top-aligned.
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\li FL_ALIGN_BOTTOM - The label is bottom-aligned.
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\li FL_ALIGN_LEFT - The label is left-aligned.
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\li FL_ALIGN_RIGHT - The label is right-aligned.
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\li FL_ALIGN_CLIP - The label is clipped to the widget.
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\li FL_ALIGN_WRAP - The label text is wrapped as needed.
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\li FL_ALIGN_TOP_LEFT - The label appears at the top of the widget, aligned to the left.
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\li FL_ALIGN_TOP_RIGHT - The label appears at the top of the widget, aligned to the right.
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\li FL_ALIGN_BOTTOM_LEFT - The label appears at the bottom of the widget, aligned to the left.
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\li FL_ALIGN_BOTTOM_RIGHT - The label appears at the bottom of the widget, aligned to the right.
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\li FL_ALIGN_LEFT_TOP - The label appears to the left of the widget, aligned at the top. Outside labels only.
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\li FL_ALIGN_RIGHT_TOP - The label appears to the right of the widget, aligned at the top. Outside labels only.
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\li FL_ALIGN_LEFT_BOTTOM - The label appears to the left of the widget, aligned at the bottom. Outside labels only.
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\li FL_ALIGN_RIGHT_BOTTOM - The label appears to the right of the widget, aligned at the bottom. Outside labels only.
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\li FL_ALIGN_INSIDE - 'or' this with other values to put label inside the widget.
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\li FL_ALIGN_TEXT_OVER_IMAGE - Label text will appear above the image.
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\li FL_ALIGN_IMAGE_OVER_TEXT - Label text will be below the image.
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\li FL_ALIGN_IMAGE_NEXT_TO_TEXT - The image will appear to the left of the text.
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\li FL_ALIGN_TEXT_NEXT_TO_IMAGE - The image will appear to the right of the text.
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\li FL_ALIGN_IMAGE_BACKDROP - The image will be used as a background for the widget.
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- FL_ALIGN_CENTER - The label is centered (0).
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- FL_ALIGN_TOP - The label is top-aligned.
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- FL_ALIGN_BOTTOM - The label is bottom-aligned.
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- FL_ALIGN_LEFT - The label is left-aligned.
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- FL_ALIGN_RIGHT - The label is right-aligned.
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- FL_ALIGN_CLIP - The label is clipped to the widget.
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- FL_ALIGN_WRAP - The label text is wrapped as needed.
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- FL_ALIGN_TOP_LEFT - The label appears at the top of the widget, aligned to the left.
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- FL_ALIGN_TOP_RIGHT - The label appears at the top of the widget, aligned to the right.
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- FL_ALIGN_BOTTOM_LEFT - The label appears at the bottom of the widget, aligned to the left.
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- FL_ALIGN_BOTTOM_RIGHT - The label appears at the bottom of the widget, aligned to the right.
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- FL_ALIGN_LEFT_TOP - The label appears to the left of the widget, aligned at the top. Outside labels only.
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- FL_ALIGN_RIGHT_TOP - The label appears to the right of the widget, aligned at the top. Outside labels only.
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- FL_ALIGN_LEFT_BOTTOM - The label appears to the left of the widget, aligned at the bottom. Outside labels only.
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- FL_ALIGN_RIGHT_BOTTOM - The label appears to the right of the widget, aligned at the bottom. Outside labels only.
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- FL_ALIGN_INSIDE - 'or' this with other values to put label inside the widget.
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- FL_ALIGN_TEXT_OVER_IMAGE - Label text will appear above the image.
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- FL_ALIGN_IMAGE_OVER_TEXT - Label text will be below the image.
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- FL_ALIGN_IMAGE_NEXT_TO_TEXT - The image will appear to the left of the text.
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- FL_ALIGN_TEXT_NEXT_TO_IMAGE - The image will appear to the right of the text.
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- FL_ALIGN_IMAGE_BACKDROP - The image will be used as a background for the widget.
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\section enumerations_fonts Fonts
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The following constants define the standard FLTK fonts:
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\li FL_HELVETICA - Helvetica (or Arial) normal (0).
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\li FL_HELVETICA_BOLD - Helvetica (or Arial) bold.
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\li FL_HELVETICA_ITALIC - Helvetica (or Arial) oblique.
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\li FL_HELVETICA_BOLD_ITALIC - Helvetica (or Arial) bold-oblique.
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\li FL_COURIER - Courier normal.
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\li FL_COURIER_BOLD - Courier bold.
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\li FL_COURIER_ITALIC - Courier italic.
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\li FL_COURIER_BOLD_ITALIC - Courier bold-italic.
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\li FL_TIMES - Times roman.
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\li FL_TIMES_BOLD - Times bold.
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\li FL_TIMES_ITALIC - Times italic.
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\li FL_TIMES_BOLD_ITALIC - Times bold-italic.
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\li FL_SYMBOL - Standard symbol font.
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\li FL_SCREEN - Default monospaced screen font.
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\li FL_SCREEN_BOLD - Default monospaced bold screen font.
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\li FL_ZAPF_DINGBATS - Zapf-dingbats font.
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- FL_HELVETICA - Helvetica (or Arial) normal (0).
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- FL_HELVETICA_BOLD - Helvetica (or Arial) bold.
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- FL_HELVETICA_ITALIC - Helvetica (or Arial) oblique.
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- FL_HELVETICA_BOLD_ITALIC - Helvetica (or Arial) bold-oblique.
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- FL_COURIER - Courier normal.
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- FL_COURIER_BOLD - Courier bold.
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- FL_COURIER_ITALIC - Courier italic.
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- FL_COURIER_BOLD_ITALIC - Courier bold-italic.
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- FL_TIMES - Times roman.
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- FL_TIMES_BOLD - Times bold.
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- FL_TIMES_ITALIC - Times italic.
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- FL_TIMES_BOLD_ITALIC - Times bold-italic.
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- FL_SYMBOL - Standard symbol font.
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- FL_SCREEN - Default monospaced screen font.
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- FL_SCREEN_BOLD - Default monospaced bold screen font.
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- FL_ZAPF_DINGBATS - Zapf-dingbats font.
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\section enumerations_colors Colors
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@ -219,41 +230,41 @@ retrieve specific grayscale, color cube, or RGB color values.
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The following color constants can be used to access the user-defined
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colors:
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\li FL_BACKGROUND_COLOR - the default background color
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\li FL_BACKGROUND2_COLOR - the default
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- FL_BACKGROUND_COLOR - the default background color
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- FL_BACKGROUND2_COLOR - the default
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background color for text, list, and valuator widgets
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\li FL_FOREGROUND_COLOR - the default
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- FL_FOREGROUND_COLOR - the default
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foreground color (0) used for labels and text
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\li FL_INACTIVE_COLOR - the inactive foreground color
|
||||
\li FL_SELECTION_COLOR - the default selection/highlight color
|
||||
- FL_INACTIVE_COLOR - the inactive foreground color
|
||||
- FL_SELECTION_COLOR - the default selection/highlight color
|
||||
|
||||
The following color constants can be used to access the colors from the
|
||||
FLTK standard color cube:
|
||||
|
||||
\li FL_BLACK
|
||||
\li FL_BLUE
|
||||
\li FL_CYAN
|
||||
\li FL_DARK_BLUE
|
||||
\li FL_DARK_CYAN
|
||||
\li FL_DARK_GREEN
|
||||
\li FL_DARK_MAGENTA
|
||||
\li FL_DARK_RED
|
||||
\li FL_DARK_YELLOW
|
||||
\li FL_GREEN
|
||||
\li FL_MAGENTA
|
||||
\li FL_RED
|
||||
\li FL_WHITE
|
||||
\li FL_YELLOW
|
||||
- FL_BLACK
|
||||
- FL_BLUE
|
||||
- FL_CYAN
|
||||
- FL_DARK_BLUE
|
||||
- FL_DARK_CYAN
|
||||
- FL_DARK_GREEN
|
||||
- FL_DARK_MAGENTA
|
||||
- FL_DARK_RED
|
||||
- FL_DARK_YELLOW
|
||||
- FL_GREEN
|
||||
- FL_MAGENTA
|
||||
- FL_RED
|
||||
- FL_WHITE
|
||||
- FL_YELLOW
|
||||
|
||||
The following are named values within the standard grayscale:
|
||||
|
||||
\li FL_GRAY0
|
||||
\li FL_DARK3
|
||||
\li FL_DARK2
|
||||
\li FL_DARK1
|
||||
\li FL_LIGHT1
|
||||
\li FL_LIGHT2
|
||||
\li FL_LIGHT3
|
||||
- FL_GRAY0
|
||||
- FL_DARK3
|
||||
- FL_DARK2
|
||||
- FL_DARK1
|
||||
- FL_LIGHT1
|
||||
- FL_LIGHT2
|
||||
- FL_LIGHT3
|
||||
|
||||
The inline methods for getting a grayscale, color cube, or
|
||||
RGB color value are described in the
|
||||
@ -271,42 +282,39 @@ provided by FLTK on X, the others are provided by system-defined
|
||||
cursors.
|
||||
|
||||
|
||||
\li FL_CURSOR_DEFAULT - the default cursor, usually an arrow (0)
|
||||
\li FL_CURSOR_ARROW - an arrow pointer
|
||||
\li FL_CURSOR_CROSS - crosshair
|
||||
\li FL_CURSOR_WAIT - watch or hourglass
|
||||
\li FL_CURSOR_INSERT - I-beam
|
||||
\li FL_CURSOR_HAND - hand (uparrow on MSWindows)
|
||||
\li FL_CURSOR_HELP - question mark
|
||||
\li FL_CURSOR_MOVE - 4-pointed arrow
|
||||
\li FL_CURSOR_NS - up/down arrow
|
||||
\li FL_CURSOR_WE - left/right arrow
|
||||
\li FL_CURSOR_NWSE - diagonal arrow
|
||||
\li FL_CURSOR_NESW - diagonal arrow
|
||||
\li FL_CURSOR_NONE - invisible
|
||||
- FL_CURSOR_DEFAULT - the default cursor, usually an arrow (0)
|
||||
- FL_CURSOR_ARROW - an arrow pointer
|
||||
- FL_CURSOR_CROSS - crosshair
|
||||
- FL_CURSOR_WAIT - watch or hourglass
|
||||
- FL_CURSOR_INSERT - I-beam
|
||||
- FL_CURSOR_HAND - hand (uparrow on MSWindows)
|
||||
- FL_CURSOR_HELP - question mark
|
||||
- FL_CURSOR_MOVE - 4-pointed arrow
|
||||
- FL_CURSOR_NS - up/down arrow
|
||||
- FL_CURSOR_WE - left/right arrow
|
||||
- FL_CURSOR_NWSE - diagonal arrow
|
||||
- FL_CURSOR_NESW - diagonal arrow
|
||||
- FL_CURSOR_NONE - invisible
|
||||
|
||||
|
||||
\section enumerations_file_when FD "When" Conditions
|
||||
|
||||
\li FL_READ - Call the callback when there is data to be
|
||||
read.
|
||||
\li FL_WRITE - Call the callback when data can be written
|
||||
without blocking.
|
||||
\li FL_EXCEPT - Call the callback if an exception occurs on
|
||||
the file.
|
||||
- FL_READ - Call the callback when there is data to be read.
|
||||
- FL_WRITE - Call the callback when data can be written without blocking.
|
||||
- FL_EXCEPT - Call the callback if an exception occurs on the file.
|
||||
|
||||
|
||||
\section enumerations_damage Damage Masks
|
||||
|
||||
The following damage mask bits are used by the standard FLTK widgets:
|
||||
|
||||
\li FL_DAMAGE_CHILD - A child needs to be redrawn.
|
||||
\li FL_DAMAGE_EXPOSE - The window was exposed.
|
||||
\li FL_DAMAGE_SCROLL - The Fl_Scroll widget was scrolled.
|
||||
\li FL_DAMAGE_OVERLAY - The overlay planes need to be redrawn.
|
||||
\li FL_DAMAGE_USER1 - First user-defined damage bit.
|
||||
\li FL_DAMAGE_USER2 - Second user-defined damage bit.
|
||||
\li FL_DAMAGE_ALL - Everything needs to be redrawn.
|
||||
- FL_DAMAGE_CHILD - A child needs to be redrawn.
|
||||
- FL_DAMAGE_EXPOSE - The window was exposed.
|
||||
- FL_DAMAGE_SCROLL - The Fl_Scroll widget was scrolled.
|
||||
- FL_DAMAGE_OVERLAY - The overlay planes need to be redrawn.
|
||||
- FL_DAMAGE_USER1 - First user-defined damage bit.
|
||||
- FL_DAMAGE_USER2 - Second user-defined damage bit.
|
||||
- FL_DAMAGE_ALL - Everything needs to be redrawn.
|
||||
|
||||
|
||||
\htmlonly
|
||||
|
Loading…
Reference in New Issue
Block a user