Fix ignored files, add 'build' directory to ignored files.

The 'build' directory must never be used in the FLTK source.
It is reserved as the recommended build directory for CMake.


git-svn-id: file:///fltk/svn/fltk/branches/branch-1.4@12104 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Albrecht Schlosser 2016-11-11 21:18:42 +00:00
parent 7699cce0e2
commit c57c3a1c6c
2 changed files with 3 additions and 15 deletions

15
.gitignore vendored
View File

@ -6,6 +6,7 @@
# /
/autom4te*.cache
/build
/clang
/config.cache
/config.guess
@ -107,20 +108,6 @@
# /fluid/pixmaps/
/fluid/pixmaps/*.bck
# /ide/Xcode3/
/ide/Xcode3/build
# /ide/Xcode3/FLTK.xcodeproj/
/ide/Xcode3/FLTK.xcodeproj/*.pbxuser
/ide/Xcode3/FLTK.xcodeproj/*.perspectivev3
# /ide/Xcode4/
/ide/Xcode4/build
# /ide/Xcode4/FLTK.xcodeproj/
/ide/Xcode4/FLTK.xcodeproj/*.pbxuser
/ide/Xcode4/FLTK.xcodeproj/*.perspectivev3
# /lib/
/lib/lib*
/lib/*.lib

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@ -9,6 +9,7 @@ you don't need to change source code when you switch to FLTK 1.4.
However, the platform dependent code in FLTK 1.4 was rewritten to enable
better porting to new platforms. Basically all platform dependent code
has been isolated and implement in virtual methods of "driver" classes.
has been isolated and implemented in virtual methods of "driver" classes.
See src/drivers and subdirectories.
More to come ...