mirror of https://github.com/fltk/fltk
Clean #include directives used by x.H, mac.H, win32.H
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11671 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/mac.H
4
FL/mac.H
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@ -32,7 +32,6 @@ typedef FLWindow *Window;
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typedef class FLWindow *Window; // pointer to the FLWindow objective-c class
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#endif // __OBJC__
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#include <FL/Fl_System_Driver.H>
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#include <FL/Fl_Widget.H> // for Fl_Callback
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#if (defined(FL_LIBRARY) || defined(FL_INTERNALS)) // this part must be compiled when building the FLTK libraries
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@ -85,8 +84,6 @@ struct flCocoaRegion {
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CGRect *rects;
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}; // a region is the union of a series of rectangles
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# include <FL/Fl_Window.H>
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#ifndef CGFLOAT_DEFINED //appears with 10.5 in CGBase.h
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#if defined(__LP64__) && __LP64__
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typedef double CGFloat;
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@ -97,7 +94,6 @@ typedef float CGFloat;
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#endif // FL_LIBRARY || FL_INTERNALS
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extern CGContextRef fl_gc;
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#endif // FL_DOXYGEN
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@ -28,9 +28,6 @@
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#include <windows.h>
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typedef HWND Window;
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#include <FL/Fl_Device.H>
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#include <FL/Fl_Window.H>
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// this part is included only when compiling the FLTK library or if requested explicitly
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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@ -53,7 +50,6 @@ extern FL_EXPORT void fl_save_dc( HWND w, HDC dc);
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#endif // FL_LIBRARY || FL_INTERNALS
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// most recent fl_color() or fl_rgbcolor() points at one of these:
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extern FL_EXPORT struct Fl_XMap {
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COLORREF rgb; // this should be the type the RGB() macro returns
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10
FL/x.H
10
FL/x.H
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@ -24,8 +24,9 @@
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#if !defined(Fl_X_H) && !defined(FL_DOXYGEN)
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# define Fl_X_H
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# include "Enumerations.H"
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# include <FL/Fl_Device.H>
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# include <FL/Fl_Export.H>
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# include <FL/platform_types.h>
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class Fl_Window;
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# ifdef WIN32
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# include "win32.H"
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@ -38,6 +39,8 @@
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# pragma message "FL_PORTING: write a header file based on this file, win32.H, or mac.H to define the FLTK core internals"
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# include "porting.H"
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# else // X11
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# include <FL/fl_types.h>
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# include <FL/Enumerations.H>
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# ifndef USE_X11
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# define USE_X11 1
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# endif
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@ -50,7 +53,6 @@
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# pragma reset woff 3322
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# endif
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# include <X11/Xatom.h>
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# include "Fl_Window.H"
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FL_EXPORT void fl_open_display(Display*);
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@ -60,7 +62,6 @@ extern FL_EXPORT int fl_screen;
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extern FL_EXPORT XVisualInfo *fl_visual;
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extern FL_EXPORT Colormap fl_colormap;
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// drawing functions:
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extern FL_EXPORT GC fl_gc;
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FL_EXPORT ulong fl_xpixel(Fl_Color i);
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@ -114,6 +115,7 @@ extern FL_EXPORT int fl_background_pixel; // hack into Fl_X::make_xid()
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// cross-platform declarations
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//
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#if defined(FL_LIBRARY) || defined(FL_INTERNALS)
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# include <FL/Fl_Window.H>
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class FL_EXPORT Fl_X {
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public:
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