mirror of https://github.com/fltk/fltk
Added a little more doxygen documentation for enumerations
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6152 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -25,29 +25,49 @@
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// http://www.fltk.org/str.php
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//
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/** \file
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* This file contains type definitions and general enumerations.
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*/
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#ifndef Fl_Enumerations_H
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#define Fl_Enumerations_H
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# include "Fl_Export.H"
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//
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// The FLTK version number; this is changed slightly from the beta versions
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// because the old "const double" definition would not allow for conditional
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// compilation...
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//
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// FL_VERSION is a double that describes the major and minor version numbers.
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// Version 1.1 is actually stored as 1.01 to allow for more than 9 minor
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// releases.
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//
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// The FL_MAJOR_VERSION, FL_MINOR_VERSION, and FL_PATCH_VERSION constants
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// give the integral values for the major, minor, and patch releases
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// respectively.
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//
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/**
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* The major release version of this FLTK library.
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*/
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#define FL_MAJOR_VERSION 1
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/**
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* The minor release version for this library.
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*
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* FLTK remains mostly source-code compatible between minor version changes.
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*/
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#define FL_MINOR_VERSION 3
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/**
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* The patch version for this library.
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*
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* FLTK remains binary compatible between patches.
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*/
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#define FL_PATCH_VERSION 0
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/**
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* The FLTK version number as a \em double.
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*
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* This is changed slightly from the beta versions
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* because the old "const double" definition would not allow for conditional
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* compilation...
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*
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* FL_VERSION is a double that describes the major and minor version numbers.
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* Version 1.1 is actually stored as 1.01 to allow for more than 9 minor
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* releases.
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*
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* The FL_MAJOR_VERSION, FL_MINOR_VERSION, and FL_PATCH_VERSION constants
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* give the integral values for the major, minor, and patch releases
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* respectively.
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*/
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#define FL_VERSION ((double)FL_MAJOR_VERSION + \
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(double)FL_MINOR_VERSION * 0.01 + \
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(double)FL_PATCH_VERSION * 0.0001)
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@ -55,33 +75,220 @@
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typedef unsigned char uchar;
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typedef unsigned long ulong;
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// FIXME: temporarary (?) typedef to mark UTF8 and Unicode conversions
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typedef char *Fl_String; // flexible length utf8 Unicode text
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typedef const char *Fl_CString; // flexible length utf8 Unicode read-only string
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typedef unsigned int Fl_Char; // 24-bit Unicode character + 8-bit indicatur for keyboard flags
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/**
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* Every time a user moves the mouse pointer, clicks a button,
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* or presses a key, an event is generated and sent to your
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* application. Events can also come from other programs like the
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* window manager.
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*
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* Events are identified by the integer argument passed to the
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* Fl_Widget::handle() virtual method. Other information about the
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* most recent event is stored in static locations and acquired by
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* calling the Fl::event_*() methods. This static information remains
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* valid until the next event is read from the window system, so it
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* is ok to look at it outside of the handle() method.
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*/
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enum Fl_Event { // events
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FL_NO_EVENT = 0,
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/** A mouse button has gone down with the mouse pointing at this
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* widget. You can find out what button by calling Fl::event_button().
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* You find out the mouse position by calling Fl::event_x() and
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* Fl::event_y().
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*
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* A widget indicates that it "wants" the mouse click by returning non-zero
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* from its Fl_Widget::handle() method. It will then become the
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* Fl::pushed() widget and will get FL_DRAG and the matching FL_RELEASE events.
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* If Fl_Widget::handle() returns zero then FLTK will try sending the FL_PUSH
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* to another widget.
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*/
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FL_PUSH = 1,
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/** A mouse button has been released. You can find out what button by
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* calling Fl::event_button().
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*
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* In order to receive the FL_RELEASE event, the widget must return
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* non-zero when handling FL_PUSH.
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*/
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FL_RELEASE = 2,
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/** The mouse has been moved to point at this widget. This can
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* be used for highlighting feedback. If a widget wants to
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* highlight or otherwise track the mouse, it indicates this by
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* returning non-zero from its handle() method. It then
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* becomes the Fl::belowmouse() widget and will receive
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* FL_MOVE and FL_LEAVE events.
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*/
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FL_ENTER = 3,
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/** The mouse has moved out of the widget.
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* In order to receive the FL_LEAVE event, the widget must
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* return non-zero when handling FL_ENTER.
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*/
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FL_LEAVE = 4,
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/** The mouse has moved with a button held down. The current button state
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* is in Fl::event_state(). The mouse position is in Fl::event_x() and
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* Fl::event_y().
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*
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* In order to receive FL_DRAG events, the widget must return non-zero
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* when handling FL_PUSH.
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*/
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FL_DRAG = 5,
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/** This indicates an <I>attempt</I> to give a widget the keyboard focus.
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*
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* If a widget wants the focus, it should change itself to display the
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* fact that it has the focus, and return non-zero from its handle() method.
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* It then becomes the Fl::focus() widget and gets FL_KEYDOWN, FL_KEYUP,
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* and FL_UNFOCUS events.
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*
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* The focus will change either because the window manager changed which
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* window gets the focus, or because the user tried to navigate using tab,
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* arrows, or other keys. You can check Fl::event_key() to figure out why
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* it moved. For navigation it will be the key pressed and interaction
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* with the window manager it will be zero.
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*/
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FL_FOCUS = 6,
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/** This event is sent to the previous Fl::focus() widget when another
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* widget gets the focus or the window loses focus.
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*/
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FL_UNFOCUS = 7,
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/** A key was pressed or released. The key can be found in Fl::event_key().
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* The text that the key should insert can be found with Fl::event_text()
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* and its length is in Fl::event_length(). If you use the key handle()
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* should return 1. If you return zero then FLTK assumes you ignored the
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* key and will then attempt to send it to a parent widget. If none of
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* them want it, it will change the event into a FL_SHORTCUT event.
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*
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* To receive FL_KEYBOARD events you must also respond to the FL_FOCUS
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* and FL_UNFOCUS events.
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*
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* If you are writing a text-editing widget you may also want to call
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* the Fl::compose() function to translate individual keystrokes into
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* foreign characters.
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*
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* FL_KEYUP events are sent to the widget that currently has focus. This
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* is not necessarily the same widget that received the corresponding
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* FL_KEYDOWN event because focus may have changed between events.
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*/
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FL_KEYDOWN = 8,
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/** Equvalent to FL_KEYDOWN.
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* \see FL_KEYDOWN
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*/
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FL_KEYBOARD = 8,
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/** Key release event.
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* \see FL_KEYDOWN
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*/
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FL_KEYUP = 9,
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/** The user clicked the close button of a window.
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* This event is used internally only to trigger the callback of
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* Fl_Window derived classed. The default callback closes the
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* window calling Fl_Window::hide().
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*/
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FL_CLOSE = 10,
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/** The mouse has moved without any mouse buttons held down.
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* This event is sent to the Fl::belowmouse() widget.
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*
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* In order to receive FL_MOVE events, the widget must return
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* non-zero when handling FL_ENTER.
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*/
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FL_MOVE = 11,
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/** If the Fl::focus() widget is zero or ignores an FL_KEYBOARD
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* event then FLTK tries sending this event to every widget it
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* can, until one of them returns non-zero. FL_SHORTCUT is first
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* sent to the Fl::belowmouse() widget, then its parents and siblings,
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* and eventually to every widget in the window, trying to find an
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* object that returns non-zero. FLTK tries really hard to not to ignore
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* any keystrokes!
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*
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* You can also make "global" shortcuts by using Fl::add_handler(). A
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* global shortcut will work no matter what windows are displayed or
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* which one has the focus.
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*/
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FL_SHORTCUT = 12,
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/** This widget is no longer active, due to Fl_Widget::deactivate()
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* being called on it or one of its parents. Fl_Widget::active() may
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* still be true after this, the widget is only active if Fl_Widget::active()
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* is true on it and all its parents (use Fl_Widget::active_r() to check this).
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*/
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FL_DEACTIVATE = 13,
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/** This widget is now active, due to Fl_Widget::activate() being
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* called on it or one of its parents.
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*/
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FL_ACTIVATE = 14,
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/** This widget is no longer visible, due to Fl_Widget::hide() being
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* called on it or one of its parents, or due to a parent window being
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* minimized. Fl_Widget::visible() may still be true after this, but the
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* widget is visible only if visible() is true for it and all its
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* parents (use Fl_Widget::visible_r() to check this).
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*/
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FL_HIDE = 15,
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/** This widget is visible again, due to Fl_Widget::show() being called on
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* it or one of its parents, or due to a parent window being restored.
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* Child Fl_Windows respond to this by actually creating the window if not
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* done already, so if you subclass a window, be sure to pass FL_SHOW
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* to the base class Fl_Widget::handle() method!
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*/
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FL_SHOW = 16,
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/** You should get this event some time after you call Fl::paste().
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* The contents of Fl::event_text() is the text to insert and the number
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* of characters is in Fl::event_length().
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*/
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FL_PASTE = 17,
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/** The Fl::selection_owner() will get this event before the selection is
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* moved to another widget. This indicates that some other widget or program
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* has claimed the selection. Motif programs used this to clear the selection
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* indication. Most modern programs ignore this.
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*/
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FL_SELECTIONCLEAR = 18,
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/** The user has moved the mouse wheel. The Fl::event_dx() and Fl::event_dy()
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* methods can be used to find the amount to scroll horizontally and vertically.
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*/
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FL_MOUSEWHEEL = 19,
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/** The mouse has been moved to point at this widget. A widget that is
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* interested in receiving drag'n'drop data must return 1 to receive
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* FL_DND_DRAG, FL_DND_LEAVE and FL_DND_RELEASE events.
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*/
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FL_DND_ENTER = 20,
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/** The mouse has been moved inside a widget while dragging data. A
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* widget that is interested in receiving drag'n'drop data should
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* indicate the possible drop position.
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*/
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FL_DND_DRAG = 21,
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/** The mouse has moved out of the widget.
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*/
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FL_DND_LEAVE = 22,
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/** The user has released the mouse button dropping data into the widget.
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* If the widget returns 1, it will receive the data in the immediatly
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* following FL_PASTE event.
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*/
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FL_DND_RELEASE = 23
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};
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#define FL_KEYBOARD FL_KEYDOWN
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enum Fl_When { // Fl_Widget::when():
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FL_WHEN_NEVER = 0,
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