Mac OS: added necessary fl_open_display() in Fl::y() and Fl_X::screen_work_area() functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9602 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
25bfd177ef
commit
c0e01b24da
@ -1324,6 +1324,7 @@ int Fl::x() {
|
|||||||
* smallest y coordinate in screen space of work area of menubar-containing display
|
* smallest y coordinate in screen space of work area of menubar-containing display
|
||||||
*/
|
*/
|
||||||
int Fl::y() {
|
int Fl::y() {
|
||||||
|
fl_open_display();
|
||||||
NSRect visible = [[[NSScreen screens] objectAtIndex:0] visibleFrame];
|
NSRect visible = [[[NSScreen screens] objectAtIndex:0] visibleFrame];
|
||||||
return int(main_screen_height - (visible.origin.y + visible.size.height));
|
return int(main_screen_height - (visible.origin.y + visible.size.height));
|
||||||
}
|
}
|
||||||
@ -1347,11 +1348,12 @@ int Fl::h() {
|
|||||||
// computes the work area of the nth screen (screen #0 has the menubar)
|
// computes the work area of the nth screen (screen #0 has the menubar)
|
||||||
void Fl_X::screen_work_area(int &X, int &Y, int &W, int &H, int n)
|
void Fl_X::screen_work_area(int &X, int &Y, int &W, int &H, int n)
|
||||||
{
|
{
|
||||||
NSRect r = [[[NSScreen screens] objectAtIndex:n] visibleFrame];
|
fl_open_display();
|
||||||
X = int(r.origin.x);
|
NSRect r = [[[NSScreen screens] objectAtIndex:n] visibleFrame];
|
||||||
Y = main_screen_height - int(r.origin.y + r.size.height);
|
X = int(r.origin.x);
|
||||||
W = int(r.size.width);
|
Y = main_screen_height - int(r.origin.y + r.size.height);
|
||||||
H = int(r.size.height);
|
W = int(r.size.width);
|
||||||
|
H = int(r.size.height);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
Loading…
x
Reference in New Issue
Block a user