Mac OS: added necessary fl_open_display() in Fl::y() and Fl_X::screen_work_area() functions.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@9602 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1324,6 +1324,7 @@ int Fl::x() {
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* smallest y coordinate in screen space of work area of menubar-containing display
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*/
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int Fl::y() {
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fl_open_display();
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NSRect visible = [[[NSScreen screens] objectAtIndex:0] visibleFrame];
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return int(main_screen_height - (visible.origin.y + visible.size.height));
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}
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@ -1347,11 +1348,12 @@ int Fl::h() {
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// computes the work area of the nth screen (screen #0 has the menubar)
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void Fl_X::screen_work_area(int &X, int &Y, int &W, int &H, int n)
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{
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NSRect r = [[[NSScreen screens] objectAtIndex:n] visibleFrame];
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X = int(r.origin.x);
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Y = main_screen_height - int(r.origin.y + r.size.height);
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W = int(r.size.width);
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H = int(r.size.height);
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fl_open_display();
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NSRect r = [[[NSScreen screens] objectAtIndex:n] visibleFrame];
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X = int(r.origin.x);
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Y = main_screen_height - int(r.origin.y + r.size.height);
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W = int(r.size.width);
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H = int(r.size.height);
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}
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/*
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