Remove fl_ready() not in public API and mostly same as Fl_XXX_Screen_Driver::ready()
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11951 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -492,7 +492,6 @@ void fl_trigger_clipboard_notify(int source) {
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void (*Fl::idle)(); // see Fl::add_idle.cxx for the add/remove functions
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extern int fl_ready(); // in Fl_<platform>.cxx
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extern int fl_wait(double time); // in Fl_<platform>.cxx
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/**
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@ -450,7 +450,8 @@ void Fl_Darwin_System_Driver::remove_fd(int n)
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/*
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* Check if there is actually a message pending
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*/
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int fl_ready()
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int Fl_Cocoa_Screen_Driver::ready()
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{
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NSEvent *retval = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:[NSDate dateWithTimeIntervalSinceNow:0]
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inMode:NSDefaultRunLoopMode dequeue:NO];
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@ -477,8 +477,8 @@ int fl_wait(double time_to_wait) {
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return 1;
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}
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// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
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int fl_ready() {
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// just like fl_wait(0.0) except no callbacks are done:
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int Fl_WinAPI_Screen_Driver::ready() {
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if (PeekMessage(&fl_msg, NULL, 0, 0, PM_NOREMOVE)) return 1;
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if (!nfds) return 0;
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timeval t;
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@ -283,8 +283,8 @@ int fl_wait(double time_to_wait) {
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return n;
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}
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// fl_ready() is just like fl_wait(0.0) except no callbacks are done:
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int fl_ready() {
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// just like fl_wait(0.0) except no callbacks are done:
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int Fl_X11_Screen_Driver::poll_or_select() {
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if (XQLength(fl_display)) return 1;
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if (!nfds) return 0; // nothing to select or poll
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# if USE_POLL
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@ -32,7 +32,6 @@
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extern "C" void NSBeep(void);
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extern double fl_mac_flush_and_wait(double time_to_wait);
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extern int fl_ready();
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int Fl_Cocoa_Screen_Driver::next_marked_length = 0;
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@ -152,12 +151,6 @@ double Fl_Cocoa_Screen_Driver::wait(double time_to_wait)
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}
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int Fl_Cocoa_Screen_Driver::ready()
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{
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return fl_ready();
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}
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extern void fl_fix_focus(); // in Fl.cxx
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extern void *fl_capture;
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@ -29,7 +29,6 @@
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// Add these externs to allow Win32 port to build - suspect that Fl_X11_Screen_Driver.cxx also might need these
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// but I don't have a X11 box to hand for testing. These should be in an internal header somewhere?
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extern int fl_ready(); // in Fl_win32.cxx
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extern int fl_wait(double time); // in Fl_win32.cxx
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// these are set by Fl::args() and override any system colors: from Fl_get_system_colors.cxx
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@ -274,12 +273,6 @@ double Fl_WinAPI_Screen_Driver::wait(double time_to_wait)
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}
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int Fl_WinAPI_Screen_Driver::ready()
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{
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return fl_ready();
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}
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extern void fl_fix_focus(); // in Fl.cxx
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// We have to keep track of whether we have captured the mouse, since
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@ -682,4 +675,4 @@ float Fl_WinAPI_Screen_Driver::desktop_scaling_factor() {
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//
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// End of "$Id$".
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//
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//
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@ -42,6 +42,7 @@ protected:
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} FLScreenInfo;
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FLScreenInfo screens[MAX_SCREENS];
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float dpi[MAX_SCREENS][2];
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int poll_or_select();
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public:
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static int ewmh_supported();
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@ -51,7 +51,6 @@ extern XIC fl_xim_ic; // in Fl_x.cxx
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// Add these externs to allow X11 port to build - same as Fl_WinAPI_Screen_Driver.cxx.
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// These should be in an internal header somewhere?
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// AlbrechtS (Comment by Ian, modified...)
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extern int fl_ready(); // in Fl_x.cxx
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extern int fl_wait(double time); // in Fl_x.cxx
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// these are set by Fl::args() and override any system colors: from Fl_get_system_colors.cxx
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@ -452,7 +451,6 @@ double Fl_X11_Screen_Driver::wait(double time_to_wait)
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reset_clock = 1; // we are not going to check the clock
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}
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Fl::run_checks();
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// if (idle && !fl_ready()) {
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if (Fl::idle) {
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if (!in_idle) {
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in_idle = 1;
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@ -487,7 +485,7 @@ int Fl_X11_Screen_Driver::ready()
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} else {
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reset_clock = 1;
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}
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return fl_ready();
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return this->poll_or_select();
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}
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