Completed and corrected Fl and related Fl_Window documentation, added cross references, especially to back compatibility functions to the new ones.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6372 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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FL/Fl.H
83
FL/Fl.H
@ -388,18 +388,20 @@ public:
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*/
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static void get_mouse(int &,int &); // platform dependent
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/**
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The first form returns non-zero if the most recent FL_PUSH or
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FL_KEYBOARD was a "double click". Returns N-1 for
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N clicks. A double click is counted if the same button is pressed
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Returns non zero if we had a double click event.
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\retval Non-zero if the most recent FL_PUSH or FL_KEYBOARD was a "double click".
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\retval N-1 for N clicks.
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A double click is counted if the same button is pressed
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again while event_is_click() is true.
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<P>The second form directly sets the number returned by
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Fl::event_clicks(). This can be used to set it to zero so that
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later code does not think an item was double-clicked.
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*/
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*/
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static int event_clicks() {return e_clicks;}
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/**
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See int event_clicks()
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Manually sets the number returned by Fl::event_clicks().
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This can be used to set it to zero so that
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later code does not think an item was double-clicked.
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\param[in] i correspond to no double-click if 0, i+1 mouse clicks otherwise
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\see int event_clicks()
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*/
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static void event_clicks(int i) {e_clicks = i;}
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/**
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@ -418,8 +420,10 @@ public:
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*/
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static void event_is_click(int i) {e_is_click = i;}
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/**
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Returns which mouse button caused te current event. This returns garbage if the
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most recent event was not a FL_PUSH or FL_RELEASE event.
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Gets which particular mouse button caused the current event.
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This returns garbage if the most recent event was not a FL_PUSH or FL_RELEASE event.
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\retval FL_LEFT_MOUSE \retval FL_MIDDLE_MOUSE \retval FL_RIGHT_MOUSE.
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\see Fl::event_buttons()
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*/
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static int event_button() {return e_keysym-FL_Button;}
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/**
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@ -450,11 +454,20 @@ public:
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static int event_state() {return e_state;}
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/** See int event_state() */
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static int event_state(int i) {return e_state&i;}
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/** Gets which key on the keyboard was last pushed.
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\retval 0 if the last event was not a key press or release.
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\see int event_key(int) */
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static int event_key() {return e_keysym;}
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/**
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Fl::event_key() returns which key on the keyboard was last
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pushed. It returns zero if the last event was not a key press or release.
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<P>Fl::event_key(int) returns true if the given key was held
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If NumLock is deactivated, FLTK translates events from the
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numeric keypad into the corresponding arrow key events.
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event_key() returns the translated key code, whereas
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event_original_key() returns the keycode before
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NumLock translation.
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*/
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static int event_original_key(){return e_original_keysym;}
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/**
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Returns true if the given \a key was held
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down (or pressed) <I>during</I> the last event. This is constant until
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the next event is read from the server.
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@ -495,23 +508,13 @@ public:
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<P>On WIN32 Fl::get_key(FL_KP_Enter) and
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Fl::event_key(FL_KP_Enter) do not work.
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*/
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static int event_key() {return e_keysym;}
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/**
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If NumLock is deactivated, FLTK translates events from the
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numeric keypad into the corresponding arrow key events.
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event_key() returns the translated key code, whereas
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event_original_key() returns the keycode before
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NumLock translation.
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*/
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static int event_original_key(){return e_original_keysym;}
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/** See int event_key() */
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static int event_key(int);
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static int event_key(int key);
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/**
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Returns true if the given key is held down <I>now</I>.
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Returns true if the given \a key is held down <I>now</I>.
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Under X this requires a round-trip to the server and is <I>
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much</I> slower than Fl::event_key(int). See event_key().
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much</I> slower than Fl::event_key(int). \see event_key(int)
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*/
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static int get_key(int); // platform dependent
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static int get_key(int key); // platform dependent
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/** Returns the text associated with the current FL_PASTE or FL_DND_RELEASE event. */
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static const char* event_text() {return e_text;}
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/**
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@ -536,10 +539,12 @@ public:
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// event destinations:
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static int handle(int, Fl_Window*);
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/** See Fl_Widget* belowmouse(Fl_Widget*) */
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/** Gets the widget that is below the mouse.
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\see belowmouse(Fl_Widget*) */
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static Fl_Widget* belowmouse() {return belowmouse_;}
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static void belowmouse(Fl_Widget*);
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/** See Fl_Widget* pushed(Fl_Widget*) */
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/** Sets the widget that is being pushed
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\see Fl_Widget* pushed(Fl_Widget*) */
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static Fl_Widget* pushed() {return pushed_;}
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static void pushed(Fl_Widget*);
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/** Gets the current Fl::focus() widget. \sa Fl::focus(Fl_Widget*) */
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@ -577,7 +582,8 @@ public:
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static int dnd(); // platform dependent
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// These are for back-compatibility only:
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/** See Fl_Widget* selection_owner(Fl_Widget*) */
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/** back-compatibility only: Gets the widget owning the current selection
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\see Fl_Widget* selection_owner(Fl_Widget*) */
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static Fl_Widget* selection_owner() {return selection_owner_;}
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static void selection_owner(Fl_Widget*);
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static void selection(Fl_Widget &owner, const char*, int len);
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@ -696,13 +702,14 @@ public:
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static int draw_box_active();
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// back compatibility:
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/** for back compatibility. sets the (*fatal)() callback. */
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/** \addtogroup fl_windows
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@{ */
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/** For back compatibility, sets the void Fl::fatal handler callback */
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static void set_abort(void (*f)(const char*,...)) {fatal = f;}
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static void (*atclose)(Fl_Window*,void*);
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static void default_atclose(Fl_Window*,void*);
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/** for back compatibility. sets the (*atclose)() callback. */
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/** For back compatibility, sets the Fl::atclose handler callback. You
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can now simply change the callback for the window instead \see Fl_Window::callback(Fl_Callback*) */
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static void set_atclose(void (*f)(Fl_Window*,void*)) {atclose = f;}
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/** @} */
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@ -715,16 +722,16 @@ public:
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/** Returns non-zero if the Alt key is pressed. */
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static int event_alt() {return e_state&FL_ALT;}
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/**
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Returns the button state bits; if non-zero, then at least one
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button is pressed. This function returns the button state at the
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Returns the mouse buttons state bits; if non-zero, then at least one
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button is pressed now. This function returns the button state at the
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time of the event. During an FL_RELEASE event, the state
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of the released button will be 0. To find out, which button
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caused an FL_RELEASE event, you can use
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Fl::event_button() instead.
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caused an FL_RELEASE event, you can use Fl::event_button() instead.
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\return a bit mask value like { [FL_BUTTON1] | [FL_BUTTON2] | [FL_BUTTON3] }
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*/
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static int event_buttons() {return e_state&0x7f000000;}
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/**
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Returns non-zero if button 1 is currently held down.
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Returns non-zero if mouse button 1 is currently held down.
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For more details, see Fl::event_buttons().
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*/
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static int event_button1() {return e_state&FL_BUTTON1;}
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@ -343,7 +343,7 @@ public:
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draws a slow graphic. <B>Danger: incremental update is very hard to
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debug and maintain!</B>
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<P>This method only works for the Fl_Window and
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Fl_Gl_Window classes.
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Fl_Gl_Window derived classes.
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*/
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void make_current();
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10
src/Fl.cxx
10
src/Fl.cxx
@ -754,7 +754,7 @@ void Fl::focus(Fl_Widget *o) {
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static char dnd_flag = 0; // make 'belowmouse' send DND_LEAVE instead of LEAVE
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/**
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Get or set the widget that is below the mouse. This is for
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Sets the widget that is below the mouse. This is for
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highlighting buttons. It is not used to send FL_PUSH or
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FL_MOVE directly, for several obscure reasons, but those events
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typically go to this widget. This is also the first widget tried for
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@ -782,7 +782,7 @@ void Fl::belowmouse(Fl_Widget *o) {
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}
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/**
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Get or set the widget that is being pushed. FL_DRAG or
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Sets the widget that is being pushed. FL_DRAG or
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FL_RELEASE (and any more FL_PUSH) events will be sent to
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this widget.
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@ -1291,8 +1291,7 @@ int Fl_Window::handle(int ev)
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////////////////////////////////////////////////////////////////
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// Back compatibility cut & paste functions for fltk 1.1 only:
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/**
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The single-argument selection_owner(x) call can be used to
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/** Back-compatibility only: The single-argument call can be used to
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move the selection to another widget or to set the owner to
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NULL, without changing the actual text of the
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selection. FL_SELECTIONCLEAR is sent to the previous
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@ -1318,7 +1317,7 @@ void Fl::selection(Fl_Widget &owner, const char* text, int len) {
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Fl::copy(text, len, 0);
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}
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/**
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/** Backward compatibility only:
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Set things up so the receiver widget will be called with an FL_PASTE event some
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time in the future for the specified clipboard. The reciever
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should be prepared to be called <I>directly</I> by this, or for
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@ -1326,6 +1325,7 @@ void Fl::selection(Fl_Widget &owner, const char* text, int len) {
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allows the window system to take as long as necessary to retrieve
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the paste buffer (or even to screw up completely) without complex
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and error-prone synchronization code in FLTK.
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\see Fl::paste(Fl_Widget &receiver, int clipboard)
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*/
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void Fl::paste(Fl_Widget &receiver) {
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Fl::paste(receiver, 0);
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@ -168,17 +168,14 @@ void Fl::default_atclose(Fl_Window* window, void* v) {
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window->hide();
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Fl_Widget::default_callback(window, v); // put on Fl::read_queue()
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}
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/** Back compatibility: default window callback handler \see Fl::set_atclose() */
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void (*Fl::atclose)(Fl_Window*, void*) = default_atclose;
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/**
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Sets the default callback v for win to call on close event.
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<P> For back compatibility only.
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*/
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/** Back compatibility: Sets the default callback v for win to call on close event */
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void Fl_Window::default_callback(Fl_Window* win, void* v) {
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Fl::atclose(win, v);
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}
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/** Returns the last window that was made current. */
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/** Returns the last window that was made current. \see Fl_Window::make_current() */
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Fl_Window *Fl_Window::current() {
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return current_;
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}
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@ -151,12 +151,10 @@ int Fl::screen_count() {
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}
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/**
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Gets the bounding box of a screen. The first form gets the
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bounding box for the screen the mouse pointer is in. The second
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form gets the bounding box for the screen that contains the
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specified coordinates. The last form gets the bounding box for
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the numbered screen, where n is a number from 0 to the
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number of screens less 1.
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Gets the bounding box of a screen
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where the mouse pointer is in.
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\param[out] X,Y,W,H the corresponding screen bounding box
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\param[in] mx, my the mouse absolute screen position
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*/
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void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my) {
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if (!num_screens) screen_init();
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@ -222,8 +220,10 @@ void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int mx, int my) {
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}
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/**
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Returns the screen bounding rect for the given screen.
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See void screen_xywh(int &x, int &y, int &w, int &h, int mx, int my)
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Gets the screen bounding rect for the given screen.
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\param[out] X,Y,W,H the corresponding screen bounding box
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\param[in] n the screen number (0 to Fl::screen_count() - 1)
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\see void screen_xywh(int &x, int &y, int &w, int &h, int mx, int my)
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*/
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void Fl::screen_xywh(int &X, int &Y, int &W, int &H, int n) {
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if (!num_screens) screen_init();
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