Made fl_pie look the same in __APPLE_QD__ as in X11. This makes fl_pie draw one pixel larger than fl_arc, which is not very logical, but compatible ;-).
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4438 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
580ecb0048
commit
bb2394055d
@ -86,7 +86,7 @@ void fl_pie(int x,int y,int w,int h,double a1,double a2) {
|
||||
SelectObject(fl_gc, fl_brush());
|
||||
Pie(fl_gc, x, y, x+w, y+h, xa, ya, xb, yb);
|
||||
#elif defined(__APPLE_QD__)
|
||||
Rect r; r.left=x; r.right=x+w; r.top=y; r.bottom=y+h;
|
||||
Rect r; r.left=x; r.right=x+w+1; r.top=y; r.bottom=y+h+1;
|
||||
a1 = a2-a1; a2 = 450-a2;
|
||||
PaintArc(&r, (short int)a2, (short int)a1);
|
||||
#elif defined(__APPLE_QUARTZ__)
|
||||
|
Loading…
Reference in New Issue
Block a user