Remove platform-dependent code from Fl_Widget_Surface.cxx - last part.

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11446 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
Manolo Gouy 2016-03-27 19:15:35 +00:00
parent 21540390cb
commit baf41cac1a

View File

@ -149,23 +149,17 @@ void Fl_Widget_Surface::origin(int x, int y) {
*/
void Fl_Widget_Surface::print_window_part(Fl_Window *win, int x, int y, int w, int h, int delta_x, int delta_y)
{
Fl_Surface_Device *current = Fl_Surface_Device::surface();
Fl_Display_Device::display_device()->set_current();
Fl_Window *save_front = Fl::first_window();
win->show();
Fl::check();
Fl_X::i(win)->flush(); // makes the window current
Fl_X::i(win)->flush(); // makes the window current necessary for fl_read_image
uchar *image_data;
image_data = fl_read_image(NULL, x, y, w, h);
if (save_front != win) save_front->show();
current->set_current();
set_current();
fl_draw_image(image_data, delta_x, delta_y, w, h, 3);
delete[] image_data;
#ifdef WIN32
HDC gc = GetDC(fl_xid(win));
fl_graphics_driver->gc(gc);
ReleaseDC(fl_xid(win), gc);
#endif
}
/**