Remove extraneous Wayland-related comment from Windows code

This commit is contained in:
ManoloFLTK 2023-03-22 21:05:28 +01:00
parent 8b327d1ddd
commit b98aa7bee6
1 changed files with 2 additions and 10 deletions

View File

@ -1,7 +1,7 @@
//
// Class Fl_Wayland_Gl_Window_Driver for the Fast Light Tool Kit (FLTK).
// Class Fl_WinAPI_Gl_Window_Driver for the Fast Light Tool Kit (FLTK).
//
// Copyright 2021-2022 by Bill Spitzak and others.
// Copyright 2021-2023 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -23,14 +23,6 @@
#include "../../Fl_Gl_Window_Driver.H"
#include <FL/gl.h>
/* Implementation note about OpenGL drawing on the Wayland platform
After eglCreateWindowSurface() with attributes {EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER, EGL_NONE},
eglQueryContext() reports that EGL_RENDER_BUFFER equals EGL_BACK_BUFFER.
This experiment suggests that the platform only supports double-buffer drawing.
Consequently, FL_DOUBLE is enforced in all Fl_Gl_Window::mode_ values under Wayland.
*/
class Fl_WinAPI_Gl_Window_Driver : public Fl_Gl_Window_Driver {
friend Fl_Gl_Window_Driver* Fl_Gl_Window_Driver::newGlWindowDriver(Fl_Gl_Window *);
Fl_WinAPI_Gl_Window_Driver(Fl_Gl_Window *win) : Fl_Gl_Window_Driver(win) {}