Flip the color of Fl_Choice to FL_BACKGROUND2_COLOR when there is no
scheme so the menu uses the same color as the background. Add -Dname[=value] documentation to fltk-config man page. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@5485 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,4 +1,4 @@
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.TH fltk-config 1 "Fast Light Tool Kit" "8 August 2005"
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.TH fltk-config 1 "Fast Light Tool Kit" "24 September 2006"
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.SH NAME
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fltk-config \- script to get information about the installed version of fltk.
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.sp
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@ -10,7 +10,7 @@ fltk-config [ --prefix
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] [ --version ] [ --api-version ] [ --use-gl ] [ --use-images ] [ --use-glut ]
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[ --cc ] [ --cxx ]
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[ --cflags ] [ --cxxflags ] [ --ldflags ] [ --ldstaticflags ] [ --libs ]
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[ -g ] [ --compile
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[ -D\fIname[=value]\fR ] [ -g ] [ --compile
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.I program.cxx
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] [ --post
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.I program
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@ -149,7 +149,16 @@ int Fl_Choice::handle(int e) {
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case FL_PUSH:
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if (Fl::visible_focus()) Fl::focus(this);
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J1:
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v = menu()->pulldown(x(), y(), w(), h(), mvalue(), this);
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if (Fl::scheme()) {
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v = menu()->pulldown(x(), y(), w(), h(), mvalue(), this);
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} else {
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// In order to preserve the old look-n-feel of "white" menus,
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// temporarily override the color() of this widget...
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Fl_Color c = color();
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color(FL_BACKGROUND2_COLOR);
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v = menu()->pulldown(x(), y(), w(), h(), mvalue(), this);
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color(c);
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}
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if (!v || v->submenu()) return 1;
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if (v != mvalue()) redraw();
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picked(v);
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