Don't "export" X11 specific fl_open_display() function
The X11 specific overloaded function fl_open_display(Display *) has never been documented but exposed (and "exported" in the ABI) in FL/platform.H which is not necessary. This internal function is now static and no longer exposed in the ABI. Don't confuse with fl_open_display() w/o arguments which is still exported and declared in FL/platform.H.
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@ -3,17 +3,17 @@
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//
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// Platform header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2018 by Bill Spitzak and others.
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// Copyright 1998-2020 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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// file is missing or damaged, see the license at:
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//
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// http://www.fltk.org/COPYING.php
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// https://www.fltk.org/COPYING.php
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//
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// Please report all bugs and problems on the following page:
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//
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// http://www.fltk.org/str.php
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// https://www.fltk.org/str.php
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//
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// These are FLTK symbols that are necessary or useful for calling
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@ -57,8 +57,6 @@ class Fl_Window;
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# endif
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# include <X11/Xatom.h>
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FL_EXPORT void fl_open_display(Display*);
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// constant info about the X server connection:
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extern FL_EXPORT Display *fl_display;
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extern FL_EXPORT int fl_screen;
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@ -77,6 +77,8 @@ static bool have_xfixes = false;
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extern Fl_Widget *fl_selection_requestor;
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static void open_display_i(Display *d); // open display (internal)
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////////////////////////////////////////////////////////////////
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// interface to poll/select call:
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@ -614,14 +616,14 @@ void Fl_X11_Screen_Driver::open_display_platform() {
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Display *d = XOpenDisplay(0);
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if (!d) Fl::fatal("Can't open display: %s",XDisplayName(0));
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fl_open_display(d);
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open_display_i(d);
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// the unique GC used by all X windows
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GC gc = XCreateGC(fl_display, RootWindow(fl_display, fl_screen), 0, 0);
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Fl_Graphics_Driver::default_driver().gc(gc);
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}
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void fl_open_display(Display* d) {
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void open_display_i(Display* d) {
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fl_display = d;
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WM_DELETE_WINDOW = XInternAtom(d, "WM_DELETE_WINDOW", 0);
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