Fixed some typos and links and added a section about document structure
and some more to development.dox. git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@6320 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
This commit is contained in:
parent
fd407c7775
commit
b804e1f3ab
@ -120,7 +120,7 @@ public:
|
||||
/**
|
||||
Returns the current hue.
|
||||
0 <= hue < 6. Zero is red, one is yellow, two is green, etc.
|
||||
<em>This value is convienent for the internal calculations - some other
|
||||
<em>This value is convenient for the internal calculations - some other
|
||||
systems consider hue to run from zero to one, or from 0 to 360.</em>
|
||||
*/
|
||||
double hue() const {return hue_;}
|
||||
|
@ -116,68 +116,65 @@ Gizmo.cxx:
|
||||
|
||||
<H3>Example comment:</H3>
|
||||
|
||||
\code
|
||||
The following text is a comment within a doxygen comment block and
|
||||
will not appear in the generated document:
|
||||
<!-- Editor's note:
|
||||
** Caution: the following text contains utf-8 encoded characters.
|
||||
-->
|
||||
This will be visible again.
|
||||
\endcode
|
||||
You can use HTML comment statements to embed comments in doxygen comment blocks.
|
||||
These comments will not be visible in the generated document.
|
||||
|
||||
The following text is a comment within a doxygen comment block and
|
||||
will not appear in the generated document:
|
||||
<!-- Editor's note:
|
||||
** Caution: the following text contains utf-8 encoded characters.
|
||||
-->
|
||||
The following text is a developer comment.
|
||||
<!-- *** This *** is *** invisible *** -->
|
||||
This will be visible again.
|
||||
|
||||
\code
|
||||
<H1>Headline in big text</H1>
|
||||
<H2>Headline in big text</H2>
|
||||
<H3>Headline in big text</H3>
|
||||
<H4>Headline in big text</H4>
|
||||
The following text is a developer comment.
|
||||
<!-- *** This *** is *** invisible *** -->
|
||||
This will be visible again.
|
||||
\endcode
|
||||
|
||||
<H1>Headline in big text</H1>
|
||||
<H2>Headline in big text</H2>
|
||||
<H3>Headline in big text</H3>
|
||||
<H4>Headline in big text</H4>
|
||||
|
||||
<H3>Different Headlines:</H3>
|
||||
|
||||
\code
|
||||
<H1>Headline in big text (H1)</H1>
|
||||
<H2>Headline in big text (H2)</H2>
|
||||
<H3>Headline in big text (H3)</H3>
|
||||
<H4>Headline in big text (H4)</H4>
|
||||
\endcode
|
||||
|
||||
<H1>Headline in big text (H1)</H1>
|
||||
<H2>Headline in big text (H2)</H2>
|
||||
<H3>Headline in big text (H3)</H3>
|
||||
<H4>Headline in big text (H4)</H4>
|
||||
|
||||
|
||||
\section development_non-ascii Non-ASCII characters
|
||||
|
||||
if you came here from below: back to \ref development_links
|
||||
|
||||
\code
|
||||
Doxygen understands many HTML quoting characters like
|
||||
", ü, ç, Ç, but not all HTML quoting characters.
|
||||
\endcode
|
||||
|
||||
This will appear in the document:
|
||||
|
||||
Doxygen understands many HTML quoting characters like
|
||||
", ü, ç, Ç, but not all HTML quoting characters.
|
||||
|
||||
For further informations about quoting see
|
||||
\b http://www.stack.nl/~dimitri/doxygen/htmlcmds.html
|
||||
|
||||
<H3>Example with UTF-8 encoded text</H3>
|
||||
|
||||
\code
|
||||
|
||||
<P>Assuming that the following source code was written on MS Windows,
|
||||
this example will output the correct label on OS X and X11 as well.
|
||||
Without the conversion call, the label on OS X would read
|
||||
<tt>Fahrvergn¸gen</tt> with a deformed umlaut u ("cedille",
|
||||
html "¸").
|
||||
\code
|
||||
\#code
|
||||
btn = new Fl_Button(10, 10, 300, 25);
|
||||
btn->copy_label(fl_latin1_to_local("Fahrvergnügen"));
|
||||
\endcode
|
||||
|
||||
\note If your application uses characters that are not part of both
|
||||
encodings, or it will be used in areas that commonly use different
|
||||
code pages, you might consider upgrading to FLTK 2 which supports
|
||||
UTF-8 encoding.
|
||||
|
||||
\todo This is an example todo entry, please ignore !
|
||||
|
||||
\code
|
||||
|
||||
<!-- Editor's note:
|
||||
** Caution: the following text contains utf-8 encoded characters.
|
||||
** be careful when using non-utf-8-aware editors !
|
||||
-->
|
||||
|
||||
<P>Assuming that the following source code was written on MS Windows,
|
||||
this example will output the correct label on OS X and X11 as well.
|
||||
Without the conversion call, the label on OS X would read
|
||||
<tt>Fahrvergn¸gen</tt> with a deformed umlaut u ("cedille",
|
||||
html "¸").
|
||||
\code
|
||||
btn = new Fl_Button(10, 10, 300, 25);
|
||||
btn->copy_label(fl_latin1_to_local("Fahrvergnügen"));
|
||||
\endcode
|
||||
\#endcode
|
||||
|
||||
\note If your application uses characters that are not part of both
|
||||
encodings, or it will be used in areas that commonly use different
|
||||
@ -188,8 +185,74 @@ html "¸").
|
||||
|
||||
\endcode
|
||||
|
||||
This will appear in the document:
|
||||
|
||||
<H2>Creating Links</H2>
|
||||
<P>Assuming that the following source code was written on MS Windows,
|
||||
this example will output the correct label on OS X and X11 as well.
|
||||
Without the conversion call, the label on OS X would read
|
||||
<tt>Fahrvergn¸gen</tt> with a deformed umlaut u ("cedille",
|
||||
html "¸").
|
||||
\#code
|
||||
btn = new Fl_Button(10, 10, 300, 25);
|
||||
btn->copy_label(fl_latin1_to_local("Fahrvergnügen"));
|
||||
\#endcode
|
||||
|
||||
\note If your application uses characters that are not part of both
|
||||
encodings, or it will be used in areas that commonly use different
|
||||
code pages, you might consider upgrading to FLTK 2 which supports
|
||||
UTF-8 encoding.
|
||||
|
||||
\todo This is an example todo entry, please ignore !
|
||||
|
||||
\section development_structure Document Structure
|
||||
|
||||
\li \b \\page creates a named page
|
||||
\li \b \\section creates a named section within that page
|
||||
\li \b \\subsection creates a named subsection within that page
|
||||
|
||||
The page, section, and subsection titles are formatted in blue color and
|
||||
a size like \b "<H1>", \b "<H2>", and \b "<H3>", respectively.
|
||||
|
||||
By <b>FLTK documentation convention</b>, a file like this one with a doxygen
|
||||
documentation chapter has the name <b>"<chapter>.dox".</b>
|
||||
The \b \\page statement at the top of the page is
|
||||
<b>"\page <chapter> This is the title"</b>.
|
||||
Sections within a documentation page must be called \b "<chapter>_<section>",
|
||||
where \b "<chapter>" is the name part of the file, and \b "<section>" is a
|
||||
unique section name within the page that can be referenced in links.
|
||||
|
||||
These doxygen page and section commands work only in special documentation
|
||||
chapters, not within normal source or header documentation blocks. However,
|
||||
links to documentation sections \b should work.
|
||||
|
||||
\todo Verify, that links in (from) source documentation to documentation
|
||||
pages and sections or subsections work.
|
||||
|
||||
This page has
|
||||
\code
|
||||
\page development I - Developer Information
|
||||
\endcode
|
||||
at its top.
|
||||
|
||||
This section is
|
||||
\code
|
||||
\section development_structure Document structure
|
||||
\endcode
|
||||
|
||||
The following section is
|
||||
\code
|
||||
\section development_links Creating Links
|
||||
\endcode
|
||||
|
||||
\section development_links Creating Links
|
||||
|
||||
Links to other documents and external links can be embedded with
|
||||
\li normal HTML links
|
||||
\li HTML links without markup - doxygen creates "http://..."
|
||||
links automatically
|
||||
\li links to other doxygen chapters with the \\ref statments
|
||||
\li links to named sections within the same or other doxygen chapters,
|
||||
if they are defined there with a \\section statement
|
||||
|
||||
\code
|
||||
see chapter \ref unicode creates a link to the named chapter unicode
|
||||
@ -197,11 +260,33 @@ that has been created with a \subpage statement.
|
||||
|
||||
see <a href="drawing.html#character_encoding">chapter 5</a> creates
|
||||
a link to a named html anchor "character_encoding" within the same file.
|
||||
|
||||
For further informations about quoting see
|
||||
http://www.stack.nl/~dimitri/doxygen/htmlcmds.html
|
||||
|
||||
Bold link text: you can see the <b>\e old online documentation</b>
|
||||
of FLTK 1.3 at \b http://www.fltk.org/doc-1.3/toc.html
|
||||
|
||||
see section \ref development_non-ascii
|
||||
\endcode
|
||||
|
||||
appears as:
|
||||
|
||||
see chapter \ref unicode creates a link to the named chapter unicode
|
||||
that has been created with a \subpage statement.
|
||||
that has been created with a \\subpage statement.
|
||||
|
||||
see <a href="drawing.html#character_encoding">chapter 5</a> creates
|
||||
a link to a named html anchor "character_encoding" within the same file.
|
||||
|
||||
For further informations about quoting see
|
||||
http://www.stack.nl/~dimitri/doxygen/htmlcmds.html
|
||||
|
||||
Bold link text: you can see the <b>\e old online documentation</b>
|
||||
of FLTK 1.3 at \b http://www.fltk.org/doc-1.3/toc.html
|
||||
|
||||
see section \ref development_non-ascii
|
||||
|
||||
\subsection development_subsection_01 Subsection Number 1
|
||||
|
||||
Text in Subsection Number 1.
|
||||
*/
|
||||
|
@ -10,11 +10,11 @@
|
||||
<LI><A HREF="#what_is_fluid">What is FLUID</A></LI>
|
||||
<LI><A HREF="#fluid_under_linux">Running FLUID Under UNIX</A></LI>
|
||||
<LI><A HREF="#fluid_under_windows">Running FLUID Under Microsoft Windows</A></LI>
|
||||
<LI><A HREF="#compiling_fl_files">Compiling <TT>.fl</TT> files</A></LI>
|
||||
<LI><A HREF="#compiling_fl_files">Compiling <TT>.fl</TT> Files</A></LI>
|
||||
<LI><A HREF="#tutorial">A Short Tutorial</A></LI>
|
||||
<LI><A HREF="#references">FLUID Reference</A></LI>
|
||||
<LI><A HREF="#I18N">Internationalization with FLUID</A></LI>
|
||||
<LI><A HREF="#limitations">Know limitations</A></LI>
|
||||
<LI><A HREF="#limitations">Known Limitations</A></LI>
|
||||
</UL></P>
|
||||
|
||||
<H2><A NAME="what_is_fluid">What is FLUID?</A></H2>
|
||||
@ -162,7 +162,7 @@ The CubeView class is a subclass of Fl_Gl_Window. It has methods for
|
||||
setting the zoom, the <i>x</i> and <i>y</i> pan, and the rotation angle
|
||||
about the <i>x</i> and <i>y</i>axes.
|
||||
<p>You can safely skip this section as long as you realize the CubeView
|
||||
is a sublass of <tt>Fl_Gl_Window</tt> and will respond to calls from
|
||||
is a sublass of Fl_Gl_Window and will respond to calls from
|
||||
CubeViewUI, generated by FLUID.
|
||||
<h4><a name="def">The CubeView Class Definition</a></h4>
|
||||
Here is the CubeView class definition, as given by its header file
|
||||
@ -405,16 +405,17 @@ shortly.
|
||||
defined the CubeView class and we would like to show it within the
|
||||
CubeViewUI.
|
||||
|
||||
<p>The CubeView class inherits the <tt>Fl_Gl_Window</tt> class, which
|
||||
is created in the same way as a <tt>Fl_Box</tt> widget. Use
|
||||
<p>The CubeView class inherits the Fl_Gl_Window class, which
|
||||
is created in the same way as a Fl_Box widget. Use
|
||||
<b>New->Other->Box</b> to add a square box to the main window.
|
||||
This will be no ordinary box, however.
|
||||
|
||||
<p>The Box properties window will appear. The key to letting CubeViewUI
|
||||
display CubeView is to enter CubeView in the "Class:" text
|
||||
entry box. This tells FLUID that it is not an <tt>Fl_Box</tt>, but a
|
||||
similar widget with the same constructor. In the "Extra
|
||||
Code:" field enter <tt>\#include "CubeView.h"</tt>
|
||||
entry box. This tells FLUID that it is not an Fl_Box, but a
|
||||
similar widget with the same constructor.
|
||||
|
||||
In the "Extra Code:" field enter <tt>\#include "CubeView.h"</tt>
|
||||
|
||||
<p>This <tt>\#include</tt> is important, as we have just included
|
||||
CubeView as a member of CubeViewUI, so any public CubeView methods are
|
||||
|
@ -226,7 +226,7 @@ void Fl_Menu_::copy(const Fl_Menu_Item* m, void* ud) {
|
||||
memcpy(newMenu, m, n*sizeof(Fl_Menu_Item));
|
||||
menu(newMenu);
|
||||
alloc = 1; // make destructor free array, but not strings
|
||||
// for convienence, provide way to change all the user data pointers:
|
||||
// for convenience, provide way to change all the user data pointers:
|
||||
if (ud) for (; n--;) {
|
||||
if (newMenu->callback_) newMenu->user_data_ = ud;
|
||||
newMenu++;
|
||||
|
@ -213,7 +213,13 @@ void Fl_Text_Buffer::text(const char *t) {
|
||||
/**
|
||||
Return a copy of the text between "start" and "end" character positions
|
||||
from text buffer "buf". Positions start at 0, and the range does not
|
||||
include the character pointed to by "end"
|
||||
include the character pointed to by "end".
|
||||
|
||||
- - -
|
||||
|
||||
Return a copy of the text between \a start and \a end character positions
|
||||
from text buffer \a buf. Positions start at 0, and the range does not
|
||||
include the character pointed to by \a end.
|
||||
When you are done with the text, free it using the free() function.
|
||||
*/
|
||||
char * Fl_Text_Buffer::text_range(int start, int end) {
|
||||
@ -1327,7 +1333,7 @@ int Fl_Text_Buffer::findchars_backward(int startPos, const char *searchChars,
|
||||
The primary routine for integrating new text into a text buffer with
|
||||
substitution of another character for ascii nuls. This substitutes null
|
||||
characters in the string in preparation for being copied or replaced
|
||||
into the buffer, and if neccessary, adjusts the buffer as well, in the
|
||||
into the buffer, and if necessary, adjusts the buffer as well, in the
|
||||
event that the string contains the character it is currently using for
|
||||
substitution. Returns 0, if substitution is no longer possible
|
||||
because all non-printable characters are already in use.
|
||||
|
@ -37,7 +37,7 @@
|
||||
////////////////////////////////////////////////////////////////
|
||||
// for compatibility with Forms, all widgets without callbacks are
|
||||
// inserted into a "queue" when they are activated, and the forms
|
||||
// compatibility interaction functions (fl_do_events, etc) will
|
||||
// compatibility interaction functions (fl_do_events, etc.) will
|
||||
// read one widget at a time from this queue and return it:
|
||||
|
||||
const int QUEUE_SIZE = 20;
|
||||
@ -136,7 +136,7 @@ extern void fl_throw_focus(Fl_Widget*); // in Fl_x.cxx
|
||||
/**
|
||||
Destroys the widget, taking care of throwing focus before if any.
|
||||
Destruction does not remove from any parent group! And groups when
|
||||
destroyed destroy all their children. This is convienent and fast.
|
||||
destroyed destroy all their children. This is convenient and fast.
|
||||
However, it is only legal to destroy a "root" such as an Fl_Window,
|
||||
and automatic destructors may be called.
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user