Mac OS platform: restore usability with SDK 10.3 and 10.4
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3-porting@11973 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -25,6 +25,7 @@
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#define FL_FONT_
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#include <config.h>
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#include "Fl_Quartz_Graphics_Driver.H"
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#include <ApplicationServices/ApplicationServices.h>
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/**
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@ -40,20 +41,21 @@ public:
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Fl_Fontsize size; /**< font size */
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#ifndef FL_DOXYGEN // don't bother with platorm dependant details in the doc.
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Fl_Font_Descriptor(const char* fontname, Fl_Fontsize size);
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ATSUTextLayout layout;
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FL_EXPORT ~Fl_Font_Descriptor();
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short ascent, descent, q_width;
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# if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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CTFontRef fontref;
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// the unicode span is divided in 512 blocks of 128 characters
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float *width[512]; // array of arrays of character widths
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# endif
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# if HAS_ATSU
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ATSUTextLayout layout;
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ATSUStyle style;
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short ascent, descent, q_width;
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# endif
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# if HAVE_GL
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unsigned int listbase;// base of display list, 0 = none
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# endif // HAVE_GL
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FL_EXPORT ~Fl_Font_Descriptor();
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#endif // FL_DOXYGEN
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};
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@ -40,8 +40,9 @@ Fl_Graphics_Driver *Fl_Graphics_Driver::newMainGraphicsDriver()
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#endif // HAS_ATSU
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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return new Fl_CoreText_Graphics_Driver();
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#endif
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#else
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return NULL; // should not happen
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#endif
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}
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char Fl_Quartz_Graphics_Driver::can_do_alpha_blending() {
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@ -126,8 +126,12 @@ Fl_Font_Descriptor::Fl_Font_Descriptor(const char* name, Fl_Fontsize Size) {
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# endif
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// OpenGL needs those for its font handling
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size = Size;
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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fontref = NULL;
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#endif
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#if HAS_ATSU
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layout = NULL;
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#endif
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Fl_Quartz_Graphics_Driver *driver = (Fl_Quartz_Graphics_Driver*)Fl_Display_Device::display_device()->driver();
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driver->descriptor_init(name, size, this);
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}
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@ -149,12 +153,14 @@ Fl_Font_Descriptor::~Fl_Font_Descriptor() {
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#endif
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*/
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if (this == fl_graphics_driver->font_descriptor()) fl_graphics_driver->font_descriptor(NULL);
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#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
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if (fontref) {
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CFRelease(fontref);
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for (unsigned i = 0; i < sizeof(width)/sizeof(float*); i++) {
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if (width[i]) free(width[i]);
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}
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}
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#endif
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#if HAS_ATSU
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if (layout) {
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ATSUDisposeTextLayout(layout);
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