Moved 'flush' before 'idle' in main loop fl_wait to make redraw action quicker.
git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@4635 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -289,6 +289,7 @@ int fl_wait(double time_to_wait) {
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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have_message = PeekMessage(&fl_msg, NULL, 0, 0, PM_REMOVE);
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}
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}
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}
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}
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Fl::flush();
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// idle processing
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// idle processing
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static char in_idle;
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static char in_idle;
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@ -299,7 +300,6 @@ int fl_wait(double time_to_wait) {
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}
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}
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run_checks();
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run_checks();
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Fl::flush();
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// This should return 0 if only timer events were handled:
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// This should return 0 if only timer events were handled:
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return 1;
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return 1;
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