Add "Oxy" scheme (STR 2675, STR 3477)

This commit is similar to the patch given in STR 3477, oxy_v5.diff:
https://www.fltk.org/strfiles/3477/oxy_v5.diff

... with modifications, and updated to current FLTK code.
This commit is contained in:
Albrecht Schlosser 2022-11-24 19:00:00 +01:00
parent 40f376a6f7
commit b1ba37c5ba
22 changed files with 751 additions and 49 deletions

View File

@ -653,6 +653,18 @@ enum Fl_Boxtype { // boxtypes (if you change these you must also change fl_boxty
_FL_GLEAM_THIN_DOWN_BOX, ///< gleam version of FL_THIN_DOWN_BOX, use FL_GLEAM_THIN_DOWN_BOX
_FL_GLEAM_ROUND_UP_BOX, ///< gleam version of FL_ROUND_UP_BOX, use FL_GLEAM_ROUND_UP_BOX
_FL_GLEAM_ROUND_DOWN_BOX, ///< gleam version of FL_ROUND_DOWN_BOX, use FL_GLEAM_ROUND_DOWN_BOX
_FL_OXY_UP_BOX, ///< oxy version of FL_UP_BOX, use FL_OXY_UP_BOX
_FL_OXY_DOWN_BOX, ///< oxy version of FL_DOWN_BOX, use FL_OXY_DOWN_BOX
_FL_OXY_UP_FRAME, ///< oxy version of FL_UP_FRAME, use FL_OXY_UP_FRAME
_FL_OXY_DOWN_FRAME, ///< oxy version of FL_DOWN_FRAME, use FL_OXY_DOWN_FRAME
_FL_OXY_THIN_UP_BOX, ///< oxy version of FL_THIN_UP_BOX, use FL_OXY_THIN_UP_BOX
_FL_OXY_THIN_DOWN_BOX, ///< oxy version of FL_THIN_DOWN_BOX, use FL_OXY_THIN_DOWN_BOX
_FL_OXY_THIN_UP_FRAME, ///< oxy version of FL_THIN_UP_FRAME, use FL_OXY_THIN_UP_FRAME
_FL_OXY_THIN_DOWN_FRAME, ///< oxy version of FL_THIN_DOWN_FRAME, use FL_OXY_THIN_DOWN_FRAME
_FL_OXY_ROUND_UP_BOX, ///< oxy version of FL_ROUND_UP_BOX, use FL_OXY_ROUND_UP_BOX
_FL_OXY_ROUND_DOWN_BOX, ///< oxy version of FL_ROUND_DOWN_BOX, use FL_OXY_ROUND_DOWN_BOX
_FL_OXY_BUTTON_UP_BOX, ///< FL_OXY_BUTTON_UP_BOX (new boxtype ?), use FL_OXY_BUTTON_UP_BOX
_FL_OXY_BUTTON_DOWN_BOX, ///< FL_OXY_BUTTON_DOWN_BOX (new boxtype ?), use FL_OXY_BUTTON_DOWN_BOX
FL_FREE_BOXTYPE ///< the first free box type for creation of new box types
};
extern FL_EXPORT Fl_Boxtype fl_define_FL_ROUND_UP_BOX();
@ -709,6 +721,20 @@ extern FL_EXPORT Fl_Boxtype fl_define_FL_GLEAM_UP_BOX();
#define FL_GLEAM_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+6)
#define FL_GLEAM_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_GLEAM_UP_BOX()+7)
extern FL_EXPORT Fl_Boxtype fl_define_FL_OXY_UP_BOX();
#define FL_OXY_UP_BOX fl_define_FL_OXY_UP_BOX()
#define FL_OXY_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+1)
#define FL_OXY_UP_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+2)
#define FL_OXY_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+3)
#define FL_OXY_THIN_UP_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+4)
#define FL_OXY_THIN_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+5)
#define FL_OXY_THIN_UP_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+6)
#define FL_OXY_THIN_DOWN_FRAME (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+7)
#define FL_OXY_ROUND_UP_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+8)
#define FL_OXY_ROUND_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+9)
#define FL_OXY_BUTTON_UP_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+10)
#define FL_OXY_BUTTON_DOWN_BOX (Fl_Boxtype)(fl_define_FL_OXY_UP_BOX()+11)
// conversions of box types to other boxtypes:
/**
Get the filled version of a frame.

View File

@ -872,6 +872,14 @@ Fl_Menu_Item boxmenu[] = {
{"GLEAM_THIN_DOWN_BOX",0,0,(void *)FL_GLEAM_THIN_DOWN_BOX},
{"GLEAM_ROUND_UP_BOX",0,0,(void *)FL_GLEAM_ROUND_UP_BOX},
{"GLEAM_ROUND_DOWN_BOX",0,0,(void *)FL_GLEAM_ROUND_DOWN_BOX},
{"OXY_UP_BOX",0,0,(void *)FL_OXY_UP_BOX},
{"OXY_DOWN_BOX",0,0,(void *)FL_OXY_DOWN_BOX},
{"OXY_THIN_UP_BOX",0,0,(void *)FL_OXY_THIN_UP_BOX},
{"OXY_THIN_DOWN_BOX",0,0,(void *)FL_OXY_THIN_DOWN_BOX},
{"OXY_ROUND_UP_BOX",0,0,(void *)FL_OXY_ROUND_UP_BOX},
{"OXY_ROUND_DOWN_BOX",0,0,(void *)FL_OXY_ROUND_DOWN_BOX},
{"OXY_BUTTON_UP_BOX",0,0,(void *)FL_OXY_BUTTON_UP_BOX},
{"OXY_BUTTON_DOWN_BOX",0,0,(void *)FL_OXY_BUTTON_DOWN_BOX},
{0},
{"frames",0,0,0,FL_SUBMENU},
{"UP_FRAME",0,0,(void *)FL_UP_FRAME},
@ -892,6 +900,10 @@ Fl_Menu_Item boxmenu[] = {
{"GTK_THIN_DOWN_FRAME",0,0,(void *)FL_GTK_THIN_DOWN_FRAME},
{"GLEAM_UP_FRAME",0,0,(void *)FL_GLEAM_UP_FRAME},
{"GLEAM_DOWN_FRAME",0,0,(void *)FL_GLEAM_DOWN_FRAME},
{"OXY_UP_FRAME",0,0,(void *)FL_OXY_UP_FRAME},
{"OXY_DOWN_FRAME",0,0,(void *)FL_OXY_DOWN_FRAME},
{"OXY_THIN_UP_FRAME",0,0,(void *)FL_OXY_THIN_UP_FRAME},
{"OXY_THIN_DOWN_FRAME",0,0,(void *)FL_OXY_THIN_DOWN_FRAME},
{0},
{0}};

View File

@ -191,6 +191,7 @@ Fl_Menu_Item menu_scheme_choice[] = {
{"Plastic", 0, 0, 0, 0, (uchar)FL_NORMAL_LABEL, 0, 14, 0},
{"GTK+", 0, 0, 0, 0, (uchar)FL_NORMAL_LABEL, 0, 14, 0},
{"Gleam", 0, 0, 0, 0, (uchar)FL_NORMAL_LABEL, 0, 14, 0},
{"Oxy", 0, 0, 0, 0, (uchar)FL_NORMAL_LABEL, 0, 14, 0},
{0,0,0,0,0,0,0,0,0}
};

View File

@ -207,6 +207,10 @@ Function {make_settings_window()} {open
label Gleam
xywh {20 20 35 25}
}
MenuItem {} {
label Oxy
xywh {30 30 35 25}
}
}
Fl_Group {} {open
xywh {20 43 330 161} labelfont 1 align 0

View File

@ -1427,6 +1427,9 @@ void scheme_cb(Fl_Choice *, void *) {
case 4 : // Gleam
Fl::scheme("gleam");
break;
case 5 : // Oxy
Fl::scheme("oxy");
break;
}
fluid_prefs.set("scheme", scheme_choice->value());

View File

@ -149,6 +149,7 @@ set (CPPFILES
fl_open_uri.cxx
fl_oval_box.cxx
fl_overlay.cxx
fl_oxy.cxx
fl_plastic.cxx
fl_read_image.cxx
fl_rect.cxx

View File

@ -65,15 +65,16 @@ void Fl_Choice::draw() {
// Arrow box or horizontal divider line, depending on the current scheme
// Scheme: Box or divider line
// Scheme: Box or divider line
// ----------------------------------------
// Default (None): Arrow box (FL_UP_BOX)
// gtk+, gleam: Divider line
// else: Nothing (!)
// Default (None): Arrow box (FL_UP_BOX)
// gtk+, gleam, oxy: Divider line
// else: Nothing (!)
if (Fl::scheme()) {
if (Fl::is_scheme("gtk+") ||
Fl::is_scheme("gleam")) {
Fl::is_scheme("gleam") ||
Fl::is_scheme("oxy")) {
// draw the divider
int x1 = x() + w() - 20 - dx;
int y1 = y() + h() / 2;

View File

@ -5,7 +5,7 @@
// | input area || \/ |
// |______________||____|
//
// Copyright 1998-2017 by Bill Spitzak and others.
// Copyright 1998-2022 by Bill Spitzak and others.
// Copyright 2004 by Greg Ercolano.
//
// This library is free software. Distribution and use rights are outlined in
@ -137,8 +137,9 @@ Fl_Input_Choice::InputMenuButton::InputMenuButton(int x,int y,int w,int h,const
void Fl_Input_Choice::InputMenuButton::draw() {
draw_box();
fl_color(active_r() ? labelcolor() : fl_inactive(labelcolor()));
int xc = x()+w()/2, yc=y()+h()/2;
fl_polygon(xc-5,yc-3,xc+5,yc-3,xc,yc+3);
Fl_Rect ab(this);
ab.inset(1);
fl_draw_arrow(ab, FL_ARROW_CHOICE, FL_ORIENT_NONE, fl_color());
if (Fl::focus() == this) draw_focus();
}

View File

@ -476,10 +476,6 @@ void menuwindow::autoscroll(int n) {
void menuwindow::drawentry(const Fl_Menu_Item* m, int n, int eraseit) {
if (!m) return; // this happens if -1 is selected item and redrawn
// FIXME: size and coordinate calculation (sz, x1, y1) should be simplified when
// the "old code" below is entirely removed (left as is for comparison).
// AlbrechtS Nov. 23, 2022
int BW = Fl::box_dx(box());
int xx = BW;
int W = w();
@ -497,19 +493,14 @@ void menuwindow::drawentry(const Fl_Menu_Item* m, int n, int eraseit) {
// the shortcuts and arrows assume fl_color() was left set by draw():
if (m->submenu()) {
int sz = (hh-7)&-2;
int y1 = yy+(hh-sz)/2;
int x1 = xx+ww-sz-3;
#if (0) // old code, independent of active scheme (left for comparison)
// calculate the bounding box of the submenu pointer (arrow)
int sz = (hh-2) & -2;
int x1 = xx + ww - sz - 2;
int y1 = yy + (hh-sz)/2 + 1;
fl_polygon(x1+2, y1, x1+2, y1+sz, x1+sz/2+2, y1+sz/2);
#else // right arrow whose style dependends on the active scheme
fl_draw_arrow(Fl_Rect(x1-1, y1-1, sz+2, sz+2), FL_ARROW_SINGLE, FL_ORIENT_RIGHT, fl_color());
#endif
// draw an arrow whose style dependends on the active scheme
fl_draw_arrow(Fl_Rect(x1, y1, sz, sz), FL_ARROW_SINGLE, FL_ORIENT_RIGHT, fl_color());
} else if (m->shortcut_) {
Fl_Font f = m->labelsize_ || m->labelfont_ ? (Fl_Font)m->labelfont_ :

View File

@ -26,31 +26,23 @@ static Fl_Menu_Button *pressed_menu_button_ = 0;
void Fl_Menu_Button::draw() {
if (!box() || type()) return;
// FIXME: size and coordinate calculation (H, X, Y) should be simplified when
// the "old code" below is entirely removed (left as is for comparison).
// AlbrechtS Nov. 23, 2022
// calculate position and size of virtual "arrow box" (choice button)
int H = (labelsize()-3)&-2;
int X = x()+w()-H-Fl::box_dx(box())-Fl::box_dw(box())-1;
int Y = y()+(h()-H)/2;
int ah = h() - Fl::box_dh(box());
int aw = ah > 20 ? 20 : ah; // limit width: don't waste space for button
int ax = x() + w() - Fl::box_dx(box()) - aw;
int ay = y() + (h() - ah) / 2;
// the remaining space is used to draw the label
draw_box(pressed_menu_button_ == this ? fl_down(box()) : box(), color());
draw_label(x()+Fl::box_dx(box()), y(), X-x()+2, h());
draw_label(x() + Fl::box_dx(box()), y(), w() - Fl::box_dw(box()) - aw, h());
if (Fl::focus() == this) draw_focus();
#if (0) // old code: outline of an engraved down-arrow for all schemes
fl_color(active_r() ? FL_DARK3 : fl_inactive(FL_DARK3));
fl_line(X+H/2, Y+H, X, Y, X+H, Y);
fl_color(active_r() ? FL_LIGHT3 : fl_inactive(FL_LIGHT3));
fl_line(X+H, Y, X+H/2, Y+H);
#else // new code: filled down-arrow whose style dependends on the current scheme
// draw the arrow (choice button)
Fl_Color arrow_color = active_r() ? FL_DARK3 : fl_inactive(FL_DARK3);
fl_draw_arrow(Fl_Rect(X-1, Y-1, H+4, H+4), FL_ARROW_SINGLE, FL_ORIENT_DOWN, arrow_color);
#endif
fl_draw_arrow(Fl_Rect(ax, ay, aw, ah), FL_ARROW_SINGLE, FL_ORIENT_DOWN, arrow_color);
}

View File

@ -203,9 +203,9 @@ void Fl_Scrollbar::draw() {
int H = h() - Fl::box_dh(box());
Fl_Rect ab; // arrow box
int inset = 3;
int inset = 2;
if (W < 8 || H < 8)
inset = 2;
inset = 1;
if (horizontal()) {
if (W < 3*H) {

View File

@ -176,6 +176,8 @@ Fl_Tree_Prefs::Fl_Tree_Prefs() {
_selectbox = _FL_GTK_THIN_UP_BOX;
} else if (Fl::is_scheme("plastic")) {
_selectbox = _FL_PLASTIC_THIN_UP_BOX;
} else if (Fl::is_scheme("oxy")) {
_selectbox = _FL_OXY_THIN_UP_BOX;
}
}

View File

@ -1,7 +1,7 @@
//
// System color support for the Fast Light Tool Kit (FLTK).
//
// Copyright 1998-2018 by Bill Spitzak and others.
// Copyright 1998-2022 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
@ -149,6 +149,8 @@ static Fl_Pixmap tile(tile_xpm);
- "gleam" - This scheme is inspired by the Clearlooks Glossy scheme.
(Colin Jones and Edmanuel Torres).
- "oxy" - Subset of Dmitrij K's oxy scheme (STR 2675, 3477)
Uppercase scheme names are equivalent, but the stored scheme name will
always be lowercase and Fl::scheme() will return this lowercase name.
@ -167,6 +169,7 @@ int Fl::scheme(const char *s) {
else if (!fl_ascii_strcasecmp(s, "gtk+")) s = fl_strdup("gtk+");
else if (!fl_ascii_strcasecmp(s, "plastic")) s = fl_strdup("plastic");
else if (!fl_ascii_strcasecmp(s, "gleam")) s = fl_strdup("gleam");
else if (!fl_ascii_strcasecmp(s, "oxy")) s = fl_strdup("oxy");
else s = 0;
}
if (scheme_) free((void*)scheme_);
@ -273,6 +276,27 @@ int Fl::reload_scheme() {
set_boxtype(_FL_ROUND_UP_BOX, FL_GLEAM_ROUND_UP_BOX);
set_boxtype(_FL_ROUND_DOWN_BOX, FL_GLEAM_ROUND_DOWN_BOX);
// Use slightly thinner scrollbars...
Fl::scrollbar_size(15);
} else if (scheme_ && !fl_ascii_strcasecmp(scheme_, "oxy")) {
// Oxy scheme
if (scheme_bg_) {
delete scheme_bg_;
scheme_bg_ = (Fl_Image *)0;
}
set_boxtype(FL_UP_FRAME, FL_OXY_UP_FRAME);
set_boxtype(FL_DOWN_FRAME, FL_OXY_DOWN_FRAME);
set_boxtype(FL_THIN_UP_FRAME, FL_OXY_THIN_UP_FRAME);
set_boxtype(FL_THIN_DOWN_FRAME, FL_OXY_THIN_DOWN_FRAME);
set_boxtype(FL_UP_BOX, FL_OXY_UP_BOX);
set_boxtype(FL_DOWN_BOX, FL_OXY_DOWN_BOX);
set_boxtype(FL_THIN_UP_BOX, FL_OXY_THIN_UP_BOX);
set_boxtype(FL_THIN_DOWN_BOX, FL_OXY_THIN_DOWN_BOX);
set_boxtype(_FL_ROUND_UP_BOX, FL_OXY_ROUND_UP_BOX);
set_boxtype(_FL_ROUND_DOWN_BOX, FL_OXY_ROUND_DOWN_BOX);
// Use slightly thinner scrollbars...
Fl::scrollbar_size(15);
} else {

View File

@ -152,6 +152,7 @@ CPPFILES = \
fl_open_uri.cxx \
fl_oval_box.cxx \
fl_overlay.cxx \
fl_oxy.cxx \
fl_plastic.cxx \
fl_read_image.cxx \
fl_rect.cxx \

View File

@ -344,6 +344,18 @@ static struct {
{fl_down_box, 2,2,4,4,0}, // _FL_GLEAM_THIN_DOWN_BOX
{fl_up_box, 2,2,4,4,0}, // _FL_GLEAM_ROUND_UP_BOX
{fl_down_box, 2,2,4,4,0}, // _FL_GLEAM_ROUND_DOWN_BOX
{fl_up_box, 2,2,4,4,0}, // _FL_OXY_UP_BOX,
{fl_down_box, 2,2,4,4,0}, // _FL_OXY_DOWN_BOX,
{fl_up_frame, 2,2,4,4,0}, // _FL_OXY_UP_FRAME,
{fl_down_frame, 2,2,4,4,0}, // _FL_OXY_DOWN_FRAME,
{fl_thin_up_box, 1,1,2,2,0}, // _FL_OXY_THIN_UP_BOX,
{fl_thin_down_box, 1,1,2,2,0}, // _FL_OXY_THIN_DOWN_BOX,
{fl_thin_up_frame, 1,1,2,2,0}, // _FL_OXY_THIN_UP_FRAME,
{fl_thin_down_frame, 1,1,2,2,0}, // _FL_OXY_THIN_DOWN_FRAME,
{fl_up_box, 4,4,8,8,0}, // _FL_OXY_ROUND_UP_BOX,
{fl_down_box, 4,4,8,8,0}, // _FL_OXY_ROUND_DOWN_BOX,
{fl_up_box, 2,2,4,4,0}, // _FL_OXY_BUTTON_UP_BOX,
{fl_down_box, 2,2,4,4,0}, // _FL_OXY_BUTTON_DOWN_BOX,
{fl_up_box, 3,3,6,6,0}, // FL_FREE_BOX+0
{fl_down_box, 3,3,6,6,0}, // FL_FREE_BOX+1
{fl_up_box, 3,3,6,6,0}, // FL_FREE_BOX+2

View File

@ -28,6 +28,8 @@
#include <FL/platform.H> // fl_open_display()
#include "flstring.h"
#include "fl_oxy.h"
#include <ctype.h>
#include <math.h>
#include <stdlib.h>

View File

@ -22,6 +22,11 @@
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include <FL/fl_utf8.h>
#include "fl_oxy.h"
// Debug mode: if you design a widget or want to check its layout,
// then enable one or both flags of DEBUG_ARROW (below) so you can
// see where the arrows (i.e. their bounding boxes) are positioned
#ifndef DEBUG_ARROW
#define DEBUG_ARROW (0) // 0 = off, 1 = green background, 2 = red frame, 3 = both
@ -224,7 +229,14 @@ void fl_draw_arrow(Fl_Rect r, Fl_Arrow_Type t, Fl_Orientation o, Fl_Color col) {
debug_arrow(r);
// implementation of all arrow types
// special case: arrows for the "oxy" scheme
if (Fl::is_scheme("oxy")) {
oxy_arrow(r, t, o, col);
return;
}
// implementation of all arrow types for other schemes
switch(t) {
case FL_ARROW_SINGLE:

557
src/fl_oxy.cxx Normal file
View File

@ -0,0 +1,557 @@
//
// "Oxy" Scheme drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 2011 by Dmitrij K. e-mail: kdiman at live dot ru
// Copyright 2012-2022 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// https://www.fltk.org/str.php
//
#include <FL/Fl.H>
#include <FL/fl_draw.H>
#include <FL/Fl_Rect.H>
#include "fl_oxy.h"
// Status of this scheme (to-do list):
//
// This scheme works but is still work in progress:
//
// Some of the internal (static) and global functions in this file need fixes:
// (1) parameter 'bool active' should not be necessary, the caller has to set up the colors
// (2) parameter 'Fl_Color hcol' is currently not set up by the caller in fl_draw_arrow()
// (3) oxy_arrow(bb, t, o, col) (4 parameters) duplicates 'col' for 'col' and 'hcol'
// when calling oxy_arrow(bb, t, o, true, col, col) (6 parameters)
// (4) drawing arrows with adjacent lines does not scale well (ctrl/+/-),
// we should draw polygons instead, see fl_draw_check() for an example.
#define GROFF 0.45f // gradients offset
static void arrow_begin(bool active, Fl_Color col, Fl_Color hcol, float av) {
Fl_Color col1 = fl_color_average(col, hcol, av);
fl_color(active ? col1 : fl_inactive(col1));
fl_begin_line();
}
static void arrow_end() {
fl_end_line();
}
static void single_arrow(Fl_Rect bb, Fl_Orientation o,
bool active, Fl_Color col, Fl_Color hcol) {
int x1 = bb.x();
int y1 = bb.y();
int w1 = bb.w();
int h1 = bb.h();
int dx = w1 / 3;
if (h1 < w1) dx = h1 / 3;
if (dx > 4) dx = 4;
else if (dx < 2) dx = 2;
// this is for "single" arrows (Fl_Arrow_Type FL_ARROW_SINGLE) only !
float angle = int(o) * 45.0;
int tx = x1 + (w1 + 1)/2;
int ty = y1 + (h1 + 1)/2;
fl_push_matrix();
fl_translate(tx, ty);
fl_rotate(angle);
int x0 = -(dx+1)/2;
arrow_begin(active, col, hcol, 0.38);
fl_vertex(x0, -dx);
fl_vertex(x0 + dx, 0);
fl_vertex(x0, dx);
arrow_end();
arrow_begin(active, col, hcol, 0.58);
fl_vertex(x0, -dx + 1);
fl_vertex(x0 + dx - 1, 0);
fl_vertex(x0, dx - 1);
arrow_end();
arrow_begin(active, col, hcol, 0.78);
fl_vertex(x0 + 1, -dx);
fl_vertex(x0 + dx + 1, 0);
fl_vertex(x0 + 1, dx);
arrow_end();
fl_pop_matrix();
}
/**
Draw an "arrow" GUI element for the 'oxy' scheme.
\param[in] bb bounding box
\param[in] t arrow type
\param[in] o orientation
\param[in] active widget is active (true) or inactive (false)
\param[in] col arrow color
\param[in] hcol "highlight" color
*/
void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o,
bool active, Fl_Color col, Fl_Color hcol) {
switch(t) {
case FL_ARROW_DOUBLE:
switch (int(o)) {
case FL_ORIENT_DOWN:
case FL_ORIENT_UP:
bb.y(bb.y() - 2); // shift upwards
bb.h(bb.h() - 4); // reduce size
single_arrow(bb, o, active, col, hcol);
bb.y(bb.y() + 4); // shift down
single_arrow(bb, o, active, col, hcol);
break;
default:
bb.x(bb.x() - 2); // shift left
bb.w(bb.w() - 4); // reduce size
single_arrow(bb, o, active, col, hcol);
bb.x(bb.x() + 4); // shift right
single_arrow(bb, o, active, col, hcol);
break;
}
break;
case FL_ARROW_CHOICE:
bb.y(bb.y() - 2); // shift upwards
bb.h(bb.h() - 4); // reduce size
single_arrow(bb, FL_ORIENT_DOWN, active, col, hcol);
bb.y(bb.y() + 4); // shift down
single_arrow(bb, FL_ORIENT_DOWN, active, col, hcol);
break;
default:
single_arrow(bb, o, active, col, hcol);
break;
}
}
/**
Draw an "arrow" GUI element for the 'oxy' scheme (simplified).
\param[in] bb bounding box
\param[in] t arrow type
\param[in] o orientation
\param[in] col arrow color
*/
void oxy_arrow(Fl_Rect bb, Fl_Arrow_Type t, Fl_Orientation o, Fl_Color col) {
oxy_arrow(bb, t, o, true, col, col);
}
// draw gradient from South to North
static void _oxy_up_box_(int x, int y, int w, int h, Fl_Color bg) {
float groff = GROFF;
if (groff < 0.0) {
groff = 0.0f;
}
float gradoffset = groff;
float stepoffset = (1.0 / (float)h);
int xw = x + w - 1;
// from bottom to top
for (int _y = y; _y < y + h; _y++) {
fl_color(fl_color_average(bg, FL_WHITE, (gradoffset < 1.0) ? gradoffset : 1.0));
fl_xyline(x, _y, xw);
gradoffset += stepoffset;
}
}
// draw gradient from North to South
static void _oxy_down_box_(int x, int y, int w, int h, Fl_Color bg) {
float groff = GROFF;
if (groff < 0.0) {
groff = 0.0f;
}
float gradoffset = groff;
float stepoffset = (1.0 / (float)h);
int xw = x + w - 1;
// from top to bottom
for (int _y = y + h - 1; _y >= y; _y--) {
fl_color(fl_color_average(bg, FL_WHITE, (gradoffset < 1.0) ? gradoffset : 1.0));
fl_xyline(x, _y, xw);
gradoffset += stepoffset;
}
}
// draw gradient for button up box
static void _oxy_button_up_box_(int x, int y, int w, int h, Fl_Color bg) {
int half_h = h / 2;
float gradoffset = 0.15f;
float stepoffset = (1.0 / (float)half_h);
Fl_Color col = fl_color_average(bg, FL_WHITE, 0.5);
int xw = x + w - 1;
for (int _y = y; _y <= y + half_h; _y++) {
fl_color(fl_color_average(col, FL_WHITE, (gradoffset < 1.0) ? gradoffset : 1.0));
fl_xyline(x, _y, xw);
gradoffset += stepoffset;
}
gradoffset = 0.0f;
col = bg;
for (int _y = y + h - 1; _y >= y + half_h - 1; _y--) {
fl_color(fl_color_average(col, FL_WHITE, (gradoffset < 1.0) ? gradoffset : 1.0));
fl_xyline(x, _y, xw);
gradoffset += stepoffset;
}
}
// draw gradient for button down box
static void _oxy_button_down_box_(int x, int y, int w, int h, Fl_Color bg) {
bg = fl_color_average(bg, FL_BLACK, 0.88);
int half_h = h / 2, xw = x + w - 1;
float gradoffset = 0.15f, stepoffset = (1.0 / (float)half_h);
Fl_Color col = fl_color_average(bg, FL_WHITE, 0.5);
for (int _y = y; _y <= y + half_h; _y++) {
fl_color(fl_color_average(col, FL_WHITE, (gradoffset < 1.0) ? gradoffset : 1.0));
fl_xyline(x, _y, xw);
gradoffset += stepoffset;
}
gradoffset = 0.0f;
col = bg;
for (int _y = y + h - 1; _y >= y + half_h - 1; _y--) {
fl_color(fl_color_average(col, FL_WHITE, (gradoffset < 1.0) ? gradoffset : 1.0));
fl_xyline(x, _y, xw);
gradoffset += stepoffset;
}
}
// draw rounded box
static void _oxy_rounded_box_(int x, int y, int w, int h, Fl_Color bg) {
fl_color(bg);
if (w > h) {
fl_pie(x, y, h, h, 90.0, 270.0); // right half of circle
fl_rectf(x + h / 2, y, w - h, h); // rectangle between left and right half-circle
fl_pie(x + w - h, y, h, h, 0.0, 90.0); // top-left quarter of circle
fl_pie(x + w - h, y, h, h, 270.0, 360.0); // bottom-left quarter of circle
} else {
fl_pie(x, y, w, w, 0.0, 180.0); // top half of circle
fl_rectf(x, y + w / 2, w, h - w); // rectangle between top and bottom half-circle
fl_pie(x, y + h - w, w, w, 180.0, 360.0); // bottom half of circle
}
}
static Fl_Color oxy_color(Fl_Color col) {
if (Fl::draw_box_active()) {
return col;
} else {
return fl_inactive(col);
}
}
static void oxy_draw(int x, int y, int w, int h, Fl_Color col, int typebox, bool is_shadow) {
if (w < 1 || h < 1)
return;
int X, Y, W, H, X1, Y1;
// draw bg
if (typebox != _FL_OXY_UP_FRAME && typebox != _FL_OXY_DOWN_FRAME) {
X = x + 1;
Y = y + 1;
W = w - 2;
H = h - 2;
switch (typebox) {
case _FL_OXY_UP_BOX: {
_oxy_up_box_(X, Y, W, H, oxy_color(col));
break;
}
case _FL_OXY_DOWN_BOX: {
_oxy_down_box_(X, Y, W, H, oxy_color(col));
break;
}
case _FL_OXY_BUTTON_UP_BOX: {
_oxy_button_up_box_(X, Y, W, H, oxy_color(col));
break;
}
case _FL_OXY_BUTTON_DOWN_BOX: {
_oxy_button_down_box_(X, Y, W, H, oxy_color(col));
break;
}
case _FL_OXY_ROUND_UP_BOX:
case _FL_OXY_ROUND_DOWN_BOX:
_oxy_rounded_box_(x, y, w, h, oxy_color(fl_color_average(col, FL_WHITE, 0.82)));
break;
default: { break; }
}
}
Fl_Color leftline = col, topline = col, rightline = col, bottomline = col;
if (typebox == _FL_OXY_ROUND_UP_BOX || typebox == _FL_OXY_ROUND_DOWN_BOX) {
leftline = fl_color_average(col, FL_WHITE, 0.88);
leftline = topline = rightline = bottomline = fl_color_average(leftline, FL_BLACK, 0.97);
}
else if (typebox == _FL_OXY_UP_BOX || typebox == _FL_OXY_UP_FRAME) {
topline = fl_color_average(col, FL_BLACK, 0.95);
leftline = fl_color_average(col, FL_BLACK, 0.85);
rightline = leftline;
bottomline = fl_color_average(col, FL_BLACK, 0.88);
}
else if (typebox == _FL_OXY_DOWN_BOX || typebox == _FL_OXY_DOWN_FRAME) {
topline = fl_color_average(col, FL_BLACK, 0.88);
leftline = fl_color_average(col, FL_BLACK, 0.85);
rightline = leftline;
bottomline = fl_color_average(col, FL_BLACK, 0.95);
}
else if (typebox == _FL_OXY_BUTTON_UP_BOX || typebox == _FL_OXY_BUTTON_DOWN_BOX) {
topline = leftline = rightline = bottomline = fl_color_average(col, FL_BLACK, 0.85);
}
// draw border
if (typebox != _FL_OXY_ROUND_UP_BOX && typebox != _FL_OXY_ROUND_DOWN_BOX) {
// bottom side
fl_color(oxy_color(bottomline));
fl_line(x + 1, y + h - 1, x + w - 2, y + h - 1);
// right side
fl_color(oxy_color(rightline));
fl_line(x + w - 1, y + 1, x + w - 1, y + h - 2);
// top side
fl_color(oxy_color(topline));
fl_line(x + 1, y, x + w - 2, y);
// left side
fl_color(oxy_color(leftline));
fl_line(x, y + 1, x, y + h - 2);
}
// draw shadow
if (is_shadow) {
if (typebox == _FL_OXY_ROUND_UP_BOX) {
topline = fl_color_average(col, FL_WHITE, 0.35);
bottomline = fl_color_average(col, FL_BLACK, 0.94);
}
else if (typebox == _FL_OXY_ROUND_DOWN_BOX) {
topline = fl_color_average(col, FL_BLACK, 0.94);
bottomline = fl_color_average(col, FL_WHITE, 0.35);
}
else if (typebox == _FL_OXY_UP_BOX || typebox == _FL_OXY_UP_FRAME) {
topline = fl_color_average(col, FL_WHITE, 0.35);
leftline = fl_color_average(col, FL_WHITE, 0.4);
rightline = leftline;
bottomline = fl_color_average(col, FL_BLACK, 0.8);
}
else if (typebox == _FL_OXY_DOWN_BOX || typebox == _FL_OXY_DOWN_FRAME) {
topline = fl_color_average(col, FL_BLACK, 0.8);
leftline = fl_color_average(col, FL_BLACK, 0.94);
rightline = leftline;
bottomline = fl_color_average(col, FL_WHITE, 0.35);
}
int xw1 = x + w - 1;
int xw2 = x + w - 2;
int xw3 = x + w - 3;
int yh2 = y + h - 2;
int yh1 = y + h - 1;
if (typebox == _FL_OXY_UP_BOX || typebox == _FL_OXY_UP_FRAME) {
fl_color(oxy_color(topline));
X = x + 1;
Y = y + 1;
X1 = xw2;
Y1 = y + 1;
fl_line(X, Y, X1, Y1); // top line
fl_color(oxy_color(leftline));
X = x + 1;
Y = yh2;
X1 = x + 1;
Y1 = y + 2;
fl_line(X, Y, X1, Y1); // left line
fl_color(oxy_color(rightline));
X = xw2;
Y = y + 2;
X1 = xw2;
Y1 = yh2;
fl_line(X, Y, X1, Y1); // right line
fl_color(oxy_color(bottomline));
X = xw2;
Y = yh2;
X1 = x + 1;
Y1 = yh2;
fl_line(X, Y, X1, Y1); // bottom line
}
else if (typebox == _FL_OXY_DOWN_BOX || typebox == _FL_OXY_DOWN_FRAME) {
fl_color(oxy_color(topline));
X = x + 1;
Y = y + 1;
X1 = xw2;
Y1 = y + 1;
fl_line(X, Y, X1, Y1); // top line
fl_color(oxy_color(leftline));
X = x + 1;
Y = yh2;
X1 = x + 1;
Y1 = y + 2;
fl_line(X, Y, X1, Y1); // left line
fl_color(oxy_color(rightline));
X = xw2;
Y = y + 2;
X1 = xw2;
Y1 = yh2;
fl_line(X, Y, X1, Y1); // right line
fl_color(oxy_color(bottomline));
X = xw3;
Y = yh2;
X1 = x + 2;
Y1 = yh2;
fl_line(X, Y, X1, Y1); // bottom line
}
else if (typebox == _FL_OXY_ROUND_UP_BOX || typebox == _FL_OXY_ROUND_DOWN_BOX) {
int Radius, smooth;
int r_offset2; // quarter of smooth and half of smooth
if (w > h) {
smooth = w;
} else {
smooth = h;
}
// correcting `smooth'
if (smooth > 0 && (smooth * 3 > w || smooth * 3 > h)) {
if (h < w) {
smooth = h / 3;
} else {
smooth = w / 3;
}
}
r_offset2 = smooth / 2;
Radius = smooth * 3;
if (Radius == 3) {
Radius = 4;
}
fl_color(oxy_color(topline));
fl_line(x + 1, yh1 - smooth - r_offset2, x + 1, y + r_offset2 + smooth); // left side
fl_arc(x + 1, y + 1, Radius, Radius, 90.0, 180.0); // left-top corner
if (typebox == _FL_OXY_ROUND_DOWN_BOX) {
fl_arc(x + 1, y + 1, Radius + 1, Radius + 1, 90.0, 180.0);
} // left-top corner (DOWN_BOX)
fl_line(x + smooth + r_offset2, y + 1, xw1 - smooth - r_offset2, y + 1); // top side
fl_arc(xw1 - Radius, y + 1, Radius, Radius, 00.0, 90.0); // right-top corner
if (typebox == _FL_OXY_ROUND_DOWN_BOX) {
fl_arc(xw1 - Radius, y + 1, Radius + 1, Radius + 1, 00.0, 90.0);
} // right-top corner (DOWN_BOX)
fl_line(xw2, y + smooth + r_offset2, xw2, yh1 - smooth - r_offset2); // right side
fl_arc(x + 1, yh1 - Radius, Radius, Radius, 180.0, 200.0); // left-bottom corner
fl_arc(xw1 - Radius, yh1 - Radius, Radius, Radius, 340.0, 360.0); // right-bottom
fl_color(oxy_color(bottomline));
fl_arc(x + 1, yh1 - Radius, Radius, Radius, 200.0, 270.0); // left-bottom corner
if (typebox == _FL_OXY_ROUND_UP_BOX) {
fl_arc(x + 1, yh1 - Radius, Radius + 1, Radius + 1, 200.0, 270.0);
} // left-bottom corner (UP_BOX)
fl_line(xw1 - smooth - r_offset2, yh2, x + smooth + r_offset2, yh2); // bottom side
fl_arc(xw1 - Radius, yh1 - Radius, Radius, Radius, 270.0, 340.0); // right-bottom corner
if (typebox == _FL_OXY_ROUND_UP_BOX) {
fl_arc(xw1 - Radius, yh1 - Radius, Radius + 1, Radius + 1, 270.0, 340.0);
} // right-bottom corner
}
} // end `if (is_shadow)'
} // end `static void oxy_draw(...)'
void button_up_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_BUTTON_UP_BOX, true);
}
void button_down_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_BUTTON_DOWN_BOX, true);
}
void up_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_UP_BOX, true);
}
void down_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_DOWN_BOX, true);
}
void thin_up_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_UP_BOX, false);
}
void thin_down_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_DOWN_BOX, false);
}
void up_frame(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_UP_FRAME, true);
}
void down_frame(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_DOWN_FRAME, true);
}
void thin_up_frame(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_UP_FRAME, false);
}
void thin_down_frame(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_DOWN_FRAME, false);
}
void round_up_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_ROUND_UP_BOX, true);
}
void round_down_box(int x, int y, int w, int h, Fl_Color col) {
oxy_draw(x, y, w, h, col, _FL_OXY_ROUND_DOWN_BOX, true);
}
extern void fl_internal_boxtype(Fl_Boxtype, Fl_Box_Draw_F *);
Fl_Boxtype fl_define_FL_OXY_UP_BOX() {
fl_internal_boxtype(_FL_OXY_UP_BOX, up_box);
fl_internal_boxtype(_FL_OXY_DOWN_BOX, down_box);
fl_internal_boxtype(_FL_OXY_UP_FRAME, up_frame);
fl_internal_boxtype(_FL_OXY_DOWN_FRAME, down_frame);
fl_internal_boxtype(_FL_OXY_THIN_UP_BOX, thin_up_box);
fl_internal_boxtype(_FL_OXY_THIN_DOWN_BOX, thin_down_box);
fl_internal_boxtype(_FL_OXY_THIN_UP_FRAME, thin_up_frame);
fl_internal_boxtype(_FL_OXY_THIN_DOWN_FRAME, thin_down_frame);
fl_internal_boxtype(_FL_OXY_ROUND_UP_BOX, round_up_box);
fl_internal_boxtype(_FL_OXY_ROUND_DOWN_BOX, round_down_box);
fl_internal_boxtype(_FL_OXY_BUTTON_UP_BOX, button_up_box);
fl_internal_boxtype(_FL_OXY_BUTTON_DOWN_BOX, button_down_box);
return _FL_OXY_UP_BOX;
}

40
src/fl_oxy.h Normal file
View File

@ -0,0 +1,40 @@
//
// "Oxy" Scheme drawing routines for the Fast Light Tool Kit (FLTK).
//
// Copyright 2011 by Dmitrij K. e-mail: kdiman at live dot ru
// Copyright 2012-2022 by Bill Spitzak and others.
//
// This library is free software. Distribution and use rights are outlined in
// the file "COPYING" which should have been included with this file. If this
// file is missing or damaged, see the license at:
//
// https://www.fltk.org/COPYING.php
//
// Please report all bugs and problems on the following page:
//
// https://www.fltk.org/str.php
//
#ifndef fl_oxy_h
#define fl_oxy_h
#include <FL/Fl.H>
// draw an arrow GUI element for the 'oxy' scheme
// bb bounding box
// t arrow type
// o orientation
// ac widget is active (true) or inactive (false)
// c arrow color
// hc "highlight" color
extern FL_EXPORT void oxy_arrow(Fl_Rect bb,
Fl_Arrow_Type t, Fl_Orientation o,
bool ac,
Fl_Color c, Fl_Color hc = FL_BLACK);
extern FL_EXPORT void oxy_arrow(Fl_Rect bb,
Fl_Arrow_Type t, Fl_Orientation o,
Fl_Color col);
#endif // fl_oxy_h

View File

@ -1589,6 +1589,7 @@ fl_draw.o: ../FL/platform.H
fl_draw.o: ../FL/platform_types.h
fl_draw.o: ../FL/x11.H
fl_draw.o: flstring.h
fl_draw.o: fl_oxy.h
fl_draw_arrow.o: ../FL/Enumerations.H
fl_draw_arrow.o: ../FL/Fl.H
fl_draw_arrow.o: ../FL/Fl_Cairo.H
@ -1599,6 +1600,7 @@ fl_draw_arrow.o: ../FL/Fl_Export.H
fl_draw_arrow.o: ../FL/fl_types.h
fl_draw_arrow.o: ../FL/fl_utf8.h
fl_draw_arrow.o: ../FL/platform_types.h
fl_draw_arrow.o: fl_oxy.h
fl_draw_pixmap.o: ../config.h
fl_draw_pixmap.o: ../FL/Enumerations.H
fl_draw_pixmap.o: ../FL/filename.H
@ -2536,6 +2538,7 @@ Fl_Menu_Button.o: ../FL/Fl_Image.H
Fl_Menu_Button.o: ../FL/Fl_Menu_.H
Fl_Menu_Button.o: ../FL/Fl_Menu_Button.H
Fl_Menu_Button.o: ../FL/Fl_Menu_Item.H
Fl_Menu_Button.o: ../FL/Fl_Rect.H
Fl_Menu_Button.o: ../FL/fl_types.h
Fl_Menu_Button.o: ../FL/fl_utf8.h
Fl_Menu_Button.o: ../FL/Fl_Widget.H
@ -2909,6 +2912,19 @@ Fl_own_colormap.o: ../FL/Fl_Valuator.H
Fl_own_colormap.o: ../FL/Fl_Widget.H
Fl_own_colormap.o: ../FL/platform_types.h
Fl_own_colormap.o: Fl_Screen_Driver.H
fl_oxy.o: ../FL/Enumerations.H
fl_oxy.o: ../FL/Fl.H
fl_oxy.o: ../FL/Fl_Cairo.H
fl_oxy.o: ../FL/fl_casts.H
fl_oxy.o: ../FL/fl_config.h
fl_oxy.o: ../FL/fl_draw.H
fl_oxy.o: ../FL/Fl_Export.H
fl_oxy.o: ../FL/Fl_Rect.H
fl_oxy.o: ../FL/fl_types.h
fl_oxy.o: ../FL/fl_utf8.h
fl_oxy.o: ../FL/Fl_Widget.H
fl_oxy.o: ../FL/platform_types.h
fl_oxy.o: fl_oxy.h
Fl_Pack.o: ../FL/Enumerations.H
Fl_Pack.o: ../FL/Fl.H
Fl_Pack.o: ../FL/Fl_Cairo.H

View File

@ -190,13 +190,15 @@ void create_the_forms() {
choice->add("none");
choice->add("gtk+");
choice->add("gleam");
choice->add("oxy");
choice->add("plastic");
choice->callback((Fl_Callback *)doscheme);
Fl::scheme(NULL);
if (!Fl::scheme()) choice->value(0);
else if (!strcmp(Fl::scheme(), "gtk+")) choice->value(1);
else if (!strcmp(Fl::scheme(), "gleam")) choice->value(2);
else if (!strcmp(Fl::scheme(), "plastic")) choice->value(3);
if (!Fl::scheme()) choice->value(0);
else if (!strcmp(Fl::scheme(), "gtk+")) choice->value(1);
else if (!strcmp(Fl::scheme(), "gleam")) choice->value(2);
else if (!strcmp(Fl::scheme(), "oxy")) choice->value(3);
else if (!strcmp(Fl::scheme(), "plastic")) choice->value(4);
else choice->value(0);
exit_button = new Fl_Button(280, 405, 60, 25, "Exit");

View File

@ -86,6 +86,7 @@ public:
schemechoice->add("plastic");
schemechoice->add("gtk+");
schemechoice->add("gleam");
schemechoice->add("oxy");
schemechoice->value(0);
schemechoice->labelfont(FL_HELVETICA_BOLD);
const char *name = Fl::scheme();
@ -93,6 +94,7 @@ public:
if ( strcmp(name, "plastic") == 0) { schemechoice->value(1); }
else if ( strcmp(name, "gtk+") == 0) { schemechoice->value(2); }
else if ( strcmp(name, "gleam") == 0) { schemechoice->value(3); }
else if ( strcmp(name, "oxy") == 0) { schemechoice->value(4); }
}
schemechoice->callback(SchemeChoice_CB, (void*)this);