Documentation...

git-svn-id: file:///fltk/svn/fltk/branches/branch-1.1@1529 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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Michael R Sweet 2001-08-02 18:31:29 +00:00
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<HTML>
<HEAD>
<TITLE>FileBrowser - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
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<H2>class FileBrowser</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Browser
|
+----<B>FileBrowser</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "FileBrowser.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>FileBrowser</CODE> widget displays a list of filenames,
optionally with file-specific icons.
<H3>Methods</H3>
<UL>
<LI><A HREF="#FileBrowser.FileBrowser">FileBrowser</A>
<LI><A HREF="#FileBrowser.~FileBrowser">~FileBrowser</A>
<LI><A HREF="#FileBrowser.iconsize">iconsize</A>
<LI><A HREF="#FileBrowser.filter">filter</A>
<LI><A HREF="#FileBrowser.load">load</A>
</UL>
<H4><A NAME="FileBrowser.FileBrowser">FileBrowser(int xx, int yy, int ww, int hh, const char *l = 0)</A></H4>
<P>The constructor creates the <CODE>FileBrowser</CODE> widget at the specified
position and size.
<H4><A NAME="FileBrowser.~FileBrowser">~FileBrowser()</A></H4>
<P>The destructor destroys the widget and frees all memory that has been
allocated.
<H4><A NAME="FileBrowser.iconsize">void iconsize(uchar s)<BR>
uchar iconsize() const</A></H4>
<P>Sets or gets the size of the icons. The default size is 20 pixels.
<H4><A NAME="FileBrowser.filter">void filter(const char *pattern)<BR>
const char *filter() const</A></H4>
<P>Sets or gets the filename filter. The pattern matching uses the
<CODE>filename_match()</CODE> function in FLTK.
<H4><A NAME="FileBrowser.load">int load(const char *directory)</A></H4>
<P>Loads the specified directory into the browser. If icons have been
loaded then the correct icon is associated with each file in the list.
</BODY>
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<HTML>
<HEAD>
<TITLE>FileChooser - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
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<BODY BGCOLOR="#ccccff">
<!-- NEW PAGE -->
<H2>class FileChooser</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Group
|
+----<B>FileChooser</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "FileChooser.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>FileChooser</CODE> widget displays a standard file selection
dialog that supports various selection modes.
<CENTER><IMG SRC="FileChooser.gif" WIDTH="397" HEIGHT="322" ALT="FileChooser widget"></CENTER>
<H3>Methods</H3>
<UL>
<LI><A HREF="#FileChooser.FileChooser">FileChooser</A>
<LI><A HREF="#FileChooser.~FileChooser">~FileChooser</A>
<LI><A HREF="#FileChooser.color">color</A>
<LI><A HREF="#FileChooser.count">count</A>
<LI><A HREF="#FileChooser.directory">directory</A>
<LI><A HREF="#FileChooser.filter">filter</A>
<LI><A HREF="#FileChooser.hide">hide</A>
<LI><A HREF="#FileChooser.iconsize">iconsize</A>
<LI><A HREF="#FileChooser.label">label</A>
<LI><A HREF="#FileChooser.rescan">rescan</A>
<LI><A HREF="#FileChooser.show">show</A>
<LI><A HREF="#FileChooser.textcolor">textcolor</A>
<LI><A HREF="#FileChooser.textfont">textfont</A>
<LI><A HREF="#FileChooser.textsize">textsize</A>
<LI><A HREF="#FileChooser.type">type</A>
<LI><A HREF="#FileChooser.value">value</A>
<LI><A HREF="#FileChooser.visible">visible</A>
</UL>
<H4><A NAME="FileChooser.FileChooser">FileChooser(const char *pathname, const char *pattern,
int type, const char *title)</A></H4>
<P>The constructor creates the <CODE>FileChooser</CODE> dialog pictured
above. The <CODE>pathname</CODE> argument can be a directory name or a
complete file name (in which case the corresponding file is highlighted
in the list and in the filename input field.)
<P>The <CODE>pattern</CODE> argument can be a <CODE>NULL</CODE> string or
<CODE>"*"</CODE> to list all files. See the FLTK documentation on
<CODE>filename_match()</CODE> for other kinds of patterns.
<P>The <CODE>type</CODE> argument can be one of the following:
<UL>
<LI><CODE>SINGLE</CODE> - allows the user to select a
single, existing file.
<LI><CODE>MULTI</CODE> - allows the user to select one
or more existing files.
<LI><CODE>CREATE</CODE> - allows the user to select a
single, existing file or specify a new filename.
</UL>
<P>The <CODE>title</CODE> argument is used to set the title bar text for the
<CODE>FileChooser</CODE> window.
<H4><A NAME="FileChooser.~FileChooser">~FileChooser()</A></H4>
<P>Destroys the widget and frees all memory used by it.
<H4><A NAME="FileChooser.color">void color(Fl_Color c)<BR>
Fl_Color color()</A></H4>
<P>Sets or gets the background color of the <CODE>FileBrowser</CODE> list.
<H4><A NAME="FileChooser.count">int count()</A></H4>
<P>Returns the number of selected files.
<H4><A NAME="FileChooser.directory">void directory(const char *pathname)<BR>
const char *directory()</A></H4>
<P>Sets or gets the current directory.
<H4><A NAME="FileChooser.filter">void filter(const char *pattern)<BR>
const char *filter()</A></H4>
<P>Sets or gets the current filename filter pattern.
<H4><A NAME="FileChooser.hide">void hide()</A></H4>
<P>Hides the <CODE>FileChooser</CODE> window.
<H4><A NAME="FileChooser.iconsize">void iconsize(uchar s)<BR>
uchar iconsize()</A></H4>
<P>Sets or gets the size of the icons in the <CODE>FileBrowser</CODE>. By
default the icon size is set to 1.5 times the <CODE>textsize()</CODE>.
<H4><A NAME="FileChooser.label">void label(const char *l)<BR>
const char *label()</A></H4>
<P>Sets or gets the title bar text for the <CODE>FileChooser</CODE>.
<H4><A NAME="FileChooser.rescan">void rescan()</A></H4>
<P>Reloads the current directory in the <CODE>FileBrowser</CODE>.
<H4><A NAME="FileChooser.show">void show()</A></H4>
<P>Shows the <CODE>FileChooser</CODE> window.
<H4><A NAME="FileChooser.textcolor">void textcolor(Fl_Color c)<BR>
Fl_Color textcolor()</A></H4>
<P>Sets or gets the current <CODE>FileBrowser</CODE> text color.
<H4><A NAME="FileChooser.textfont">void textfont(uchar f)<BR>
uchar textfont()</A></H4>
<P>Sets or gets the current <CODE>FileBrowser</CODE> text font.
<H4><A NAME="FileChooser.textsize">void textsize(uchar s)<BR>
uchar textsize()</A></H4>
<P>Sets or gets the current <CODE>FileBrowser</CODE> text size.
<H4><A NAME="FileChooser.type">void type(int t)<BR>
int type()</A></H4>
<P>Sets or gets the current type of <CODE>FileChooser</CODE>.
<H4><A NAME="FileChooser.value">const char *value(const char *pathname)<BR>
const char *value(int file)<BR>
const char *value()</A></H4>
<P>Sets or gets the current value of the selected file.
<H4><A NAME="FileChooser.visible">int visible()</A></H4>
<P>Returns 1 if the <CODE>FileChooser</CODE> window is visible.
<HR>
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<HTML>
<HEAD>
<TITLE>FileIcon - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
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<!-- NEW PAGE -->
<H2>class FileIcon</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
<B>FileIcon</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "FileIcon.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>FileIcon</CODE> class manages icon images that can be
used as labels in other widgets and as icons in the <CODE>FileBrowser</CODE>
widget.
<H3>Methods</H3>
<UL>
<LI><A HREF="#FileIcon.FileIcon">FileIcon</A>
<LI><A HREF="#FileIcon.~FileIcon">~FileIcon</A>
<LI><A HREF="#FileIcon.add">add</A>
<LI><A HREF="#FileIcon.add_color">add_color</A>
<LI><A HREF="#FileIcon.add_vertex">add_vertex</A>
<LI><A HREF="#FileIcon.clear">clear</A>
<LI><A HREF="#FileIcon.draw">draw</A>
<LI><A HREF="#FileIcon.find">find</A>
<LI><A HREF="#FileIcon.first">first</A>
<LI><A HREF="#FileIcon.label">label</A>
<LI><A HREF="#FileIcon.labeltype">labeltype</A>
<LI><A HREF="#FileIcon.load_fti">load_fti</A>
<LI><A HREF="#FileIcon.load">load</A>
<LI><A HREF="#FileIcon.load_system_icons">load_system_icons</A>
<LI><A HREF="#FileIcon.load_xpm">load_xpm</A>
<LI><A HREF="#FileIcon.pattern">pattern</A>
<LI><A HREF="#FileIcon.size">size</A>
<LI><A HREF="#FileIcon.type">type</A>
<LI><A HREF="#FileIcon.value">value</A>
</UL>
<H4><A NAME="FileIcon.FileIcon">FileIcon()</A></H4>
<P>The constructor creates a new <CODE>FileIcon</CODE> with the specified
information.
<H4><A NAME="FileIcon.~FileIcon">~FileIcon()</A></H4>
<P>The destructor destroys the icon and frees all memory that has been
allocated for it.
<H4><A NAME="FileIcon.add">short *add(short d)</A></H4>
<P>Adds a keyword value to the icon array, returning a pointer to it.
<H4><A NAME="FileIcon.add_color">short *add_color(short c)</A></H4>
<P>Adds a color value to the icon array, returning a pointer to it.
<H4><A NAME="FileIcon.add_vertex">short *add_vertex(int x, int y)<BR>
short *add_vertex(float x, float y)</A></H4>
<P>Adds a vertex value to the icon array, returning a pointer to it.
The integer version accepts coordinates from 0 to 10000, while the
floating point version goes from 0.0 to 1.0. The origin (0.0) is in
the lower-lefthand corner of the icon.
<H4><A NAME="FileIcon.clear">void clear()</A></H4>
<P>Clears all icon data from the icon.
<H4><A NAME="FileIcon.draw">void draw(int x, int y, int w, int h, Fl_Color ic, int active = 1)</A></H4>
<P>Draws the icon in the indicated area.
<H4><A NAME="FileIcon.find">static FileIcon *find(const char *filename, int filetype = ANY);</A></H4>
<P>Finds an icon that matches the given filename and file type.
<H4><A NAME="FileIcon.first">static FileIcon *first()</A></H4>
<P>Returns a pointer to the first icon in the list.
<H4><A NAME="FileIcon.label">void label(Fl_Widget *w)</A></H4>
<P>Applies the icon to the widget, registering the <CODE>FileIcon</CODE>
label type as needed.
<H4><A NAME="FileIcon.labeltype">static void labeltype(const Fl_Label *o, int x, int y, int w, int h, Fl_Align a)</A></H4>
<P>The labeltype function for icons.
<H4><A NAME="FileIcon.load">void load(const char *f)</A></H4>
<P>Loads the specified icon image. The format is deduced from the filename.
<H4><A NAME="FileIcon.load_fti">void load_fti(const char *fti)</A></H4>
<P>Loads an SGI icon file.
<H4><A NAME="FileIcon.load_system_icons">static void load_system_icons(void)</A></H4>
<P>Loads all system-defined icons. This call is useful when using the
<CODE>FileChooser</CODE> widget and should be used when the application
starts:
<UL><PRE>
FileIcon::load_system_icons();
</PRE></UL>
<H4><A NAME="FileIcon.load_xpm">void load_xpm(const char *xpm)</A></H4>
<P>Loads an XPM icon file.
<H4><A NAME="FileIcon.pattern">const char *pattern()</A></H4>
<P>Returns the filename matching pattern for the icon.
<H4><A NAME="FileIcon.size">int size()</A></H4>
<P>Returns the number of words of data used by the icon.
<H4><A NAME="FileIcon.type">int type()</A></H4>
<P>Returns the filetype associated with the icon, which can be one of the
following:
<UL>
<LI><CODE>FileIcon::ANY</CODE>, any kind of file.
<LI><CODE>FileIcon::PLAIN</CODE>, plain files.
<LI><CODE>FileIcon::FIFO</CODE>, named pipes.
<LI><CODE>FileIcon::DEVICE</CODE>, character and block devices.
<LI><CODE>FileIcon::LINK</CODE>, symbolic links.
<LI><CODE>FileIcon::DIRECTORY</CODE>, directories.
</UL>
<H4><A NAME="FileIcon.value">short *value()</A></H4>
<P>Returns the data array for the icon.
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<HTML>
<HEAD>
<TITLE>HelpDialog - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
<MAP NAME="navbar">
<AREA SHAPE="RECT" COORD="20,19,74,36" HREF="index.html" ALT="Widget Set Home Page">
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<BODY BGCOLOR="#ccccff">
<!-- NEW PAGE -->
<H2>class HelpDialog</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Group
|
+----<B>HelpDialog</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "HelpDialog.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>HelpDialog</CODE> widget displays a standard help dialog window
using the <CODE>HelpView</CODE> widget.
<CENTER><IMG SRC="HelpDialog.gif" WIDTH="80%" ALT="HelpDialog Window"></CENTER>
<H3>Methods</H3>
<UL>
<LI><A HREF="#HelpDialog.HelpDialog">HelpDialog</A>
<LI><A HREF="#HelpDialog.~HelpDialog">~HelpDialog</A>
<LI><A HREF="#HelpDialog.hide">hide</A>
<LI><A HREF="#HelpDialog.load">load</A>
<LI><A HREF="#HelpDialog.show">show</A>
<LI><A HREF="#HelpDialog.topline">topline</A>
<LI><A HREF="#HelpDialog.visible">visible</A>
</UL>
<H4><A NAME="HelpDialog.HelpDialog">HelpDialog()</A></H4>
<P>The constructor creates the dialog pictured above.
<H4><A NAME="HelpView.~HelpView">~HelpView()</A></H4>
<P>The destructor destroys the widget and frees all memory that has been
allocated for the current file.
<H4><A NAME="HelpDialog.hide">void hide()</A></H4>
<P>Hides the <code>HelpDialog</code> window.
<H4><A NAME="HelpDialog.load">void load(const char *f)</A></H4>
<P>Loads the specified HTML file into the <CODE>HelpView</CODE> widget.
The filename can also contain a target name ("filename.html#target").
<H4><A NAME="HelpDialog.show">void show()</A></H4>
<P>Shows the <code>HelpDialog</code> window.
<H4><A NAME="HelpDialog.topline">void topline(const char *n)<BR>
void topline(int n)</A></H4>
<P>Sets the top line in the <CODE>HelpView</CODE> widget to the named or
numbered line.
<H4><A NAME="HelpDialog.visible">int visible()</A></H4>
<P>Returns 1 if the <code>HelpDialog</code> window is visible.
</BODY>
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<HTML>
<HEAD>
<TITLE>HelpView - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
</HEAD>
<BODY BGCOLOR="#ccccff">
<!-- NEW PAGE -->
<H2>class HelpView</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Group
|
+----<B>HelpView</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "HelpView.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>HelpView</CODE> widget displays HTML text. Most HTML 2.0
elements are supported, as well as a primitive implementation of tables.
GIF, JPEG, and PNG images are displayed inline.
<H3>Methods</H3>
<UL>
<LI><A HREF="#HelpView.HelpView">HelpView</A>
<LI><A HREF="#HelpView.~HelpView">~HelpView</A>
<LI><A HREF="#HelpView.directory">directory</A>
<LI><A HREF="#HelpView.filename">filename</A>
<LI><A HREF="#HelpView.link">link</A>
<LI><A HREF="#HelpView.load">load</A>
<LI><A HREF="#HelpView.size">size</A>
<LI><A HREF="#HelpView.textcolor">textcolor</A>
<LI><A HREF="#HelpView.textfont">textfont</A>
<LI><A HREF="#HelpView.textsize">textsize</A>
<LI><A HREF="#HelpView.title">title</A>
<LI><A HREF="#HelpView.topline">topline</A>
<LI><A HREF="#HelpView.value">value</A>
</UL>
<H4><A NAME="HelpView.HelpView">HelpView(int xx, int yy, int ww, int hh, const char *l = 0)</A></H4>
<P>The constructor creates the <CODE>HelpView</CODE> widget at the specified
position and size.
<H4><A NAME="HelpView.~HelpView">~HelpView()</A></H4>
<P>The destructor destroys the widget and frees all memory that has been
allocated for the current file.
<H4><A NAME="HelpView.directory">const char *directory() const</A></H4>
<P>This method returns the current directory (base) path for the file
in the buffer.
<H4><A NAME="HelpView.filename">const char *filename() const</A></H4>
<P>This method returns the current filename for the text in the buffer.
<H4><A NAME="HelpView.link">void link(HelpFunc *fn)</A></H4>
<P>This method assigns a callback function to use when a link is
followed or a file is loaded (via <CODE>HelpView::load()</CODE>) that
requires a different file or path. The callback function receives the
full pathname for the file in question and must return a pathname that
can be opened as a local file. This is used by the
<A HREF="HelpApp.html"><CODE>HelpApp</CODE></A> widget to support WWW
addresses.
<H4><A NAME="HelpView.load">int load(const char *f)</A></H4>
<P>This method loads the specified file or URL.
<H4><A NAME="HelpView.size">int size() const</A></H4>
<P>This method returns the length of the buffer text in pixels.
<H4><A NAME="HelpView.textcolor">void textcolor(Fl_Color c)<BR>
Fl_Color textcolor() const</A></H4>
<P>The first form sets the default text color. The second returns
the current default text color.
<H4><A NAME="HelpView.textfont">void textfont(uchar f)<BR>
uchar textfont() const</A></H4>
<P>The first form sets the default text font. The second returns
the current default text font.
<H4><A NAME="HelpView.textsize">void textsize(uchar s)<BR>
uchar textsize() const</A></H4>
<P>The first form sets the default text size. The second returns
the current default text size.
<H4><A NAME="HelpView.title">const char *title()</A></H4>
<P>This method returns the current document title, or NULL if there
is no title.
<H4><A NAME="HelpView.topline">void topline(const char *n)<BR>
void topline(int)<BR>
int topline() const</A></H4>
<P>The first two forms scroll the text to the indicated position, either
with a named destination or by pixel line.
<P>The second form returns the current top line in pixels.
<H4><A NAME="HelpView.value">void value(const char *v)<BR>
const char *value() const</A></H4>
<P>The first form sets the current buffer to the string provided and
reformats the text. The second form returns the current buffer contents.
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<HTML>
<HEAD>
<TITLE>Fl_Wizard - ESP Widget Set for FLTK</TITLE>
<LINK REL="STYLESHEET" TYPE="text/css" HREF="fltk.css">
</HEAD>
<BODY BGCOLOR="#ccccff">
<!-- NEW PAGE -->
<H2>class Fl_Wizard</H2>
<HR>
<H3>Class Hierarchy</H3>
<UL><PRE>
Fl_Group
|
+----<B>Fl_Wizard</B>
</PRE></UL>
<H3>Include Files</H3>
<UL><PRE>
#include "Fl_Wizard.h"
</PRE></UL>
<H3>Description</H3>
<P>The <CODE>Fl_Wizard</CODE> widget is based off the <CODE>Fl_Tabs</CODE>
widget, but instead of displaying tabs it only changes "tabs" under
program control. Its primary purpose is to support "wizards" that
step a user through configuration or troubleshooting tasks.
<P>As with <CODE>Fl_Tabs</CODE>, wizard panes are composed of child (usually
<CODE>Fl_Group</CODE>) widgets. Navigation buttons must be added separately.
<H3>Methods</H3>
<UL>
<LI><A HREF="#Fl_Wizard.Fl_Wizard">Fl_Wizard</A>
<LI><A HREF="#Fl_Wizard.~Fl_Wizard">~Fl_Wizard</A>
<LI><A HREF="#Fl_Wizard.next">next</A>
<LI><A HREF="#Fl_Wizard.prev">prev</A>
<LI><A HREF="#Fl_Wizard.value">value</A>
</UL>
<H4><A NAME="Fl_Wizard.Fl_Wizard">Fl_Wizard(int xx, int yy, int ww, int hh, const char *l = 0)</A></H4>
<P>The constructor creates the <CODE>Fl_Wizard</CODE> widget at the specified
position and size.
<H4><A NAME="Fl_Wizard.~Fl_Wizard">~Fl_Wizard()</A></H4>
<P>The destructor destroys the widget and its children.
<H4><A NAME="Fl_Wizard.next">void next()</A></H4>
<P>This method shows the next child of the wizard. If the last child
is already visible, this function does nothing.
<H4><A NAME="Fl_Wizard.prev">void prev()</A></H4>
<P>This method shows the previous child of the wizard. If the first child
is already visible, this function does nothing.
<H4><A NAME="Fl_Wizard.value">void value(Fl_Widget *w)<BR>
Fl_Widget *value()</A></H4>
<P>Sets or gets the child widget that is visible.
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Fl_Dial.html
Fl_Double_Window.html
Fl_End.html
Fl_FileBrowser.html
Fl_FileChooser.html
Fl_FileIcon.html
Fl_Float_Input.html
Fl_Free.html
Fl_Gl_Window.html
Fl_Group.html
Fl_HelpDialog.html
Fl_HelpView.html
Fl_Hold_Browser.html
Fl_Input.html
Fl_Input_.html
@ -65,6 +70,7 @@ Fl_Value_Output.html
Fl_Value_Slider.html
Fl_Widget.html
Fl_Window.html
Fl_Wizard.html
functions.html
enumerations.html
glut.html

View File

@ -2,7 +2,7 @@
<H1 ALIGN=RIGHT><A NAME=widgets>A - Widget Reference</A></H1>
This appendix describes all of the widget classes in FLTK. For a
description of the <TT>fl_</TT> functions and <TT>Fl::</TT> methods,
description of the <TT>fl_</TT> functions and <TT">Fl::</TT> methods,
see <A href=functions.html#functions>Appendix B</A>.
<H2>Alphabetical List of Classes</H2>
@ -10,64 +10,66 @@ see <A href=functions.html#functions>Appendix B</A>.
<CENTER><TABLE WIDTH=80% SUMMARY="List of Widget Classes">
<TR ALIGN=LEFT VALIGN=TOP>
<TD>
<A HREF=Fl_Adjuster.html#Fl_Adjuster>Fl_Adjuster</A><BR>
<A HREF=Fl_Box.html#Fl_Box>Fl_Box</A><BR>
<A HREF=Fl_Browser.html#Fl_Browser>Fl_Browser</A><BR>
<A HREF=Fl_Browser_.html#Fl_Browser_>Fl_Browser_</A><BR>
<A HREF=Fl_Button.html#Fl_Button>Fl_Button</A><BR>
<A HREF=Fl_Chart.html#Fl_Chart>Fl_Chart</A><BR>
<A HREF=Fl_Check_Button.html#Fl_Check_Button>Fl_Check_Button</A><BR>
<A HREF=Fl_Choice.html#Fl_Choice>Fl_Choice</A><BR>
<A HREF=Fl_Clock.html#Fl_Clock>Fl_Clock</A><BR>
<A HREF=Fl_Color_Chooser.html#Fl_Color_Chooser>Fl_Color_Chooser</A><BR>
<A HREF=Fl_Counter.html#Fl_Counter>Fl_Counter</A><BR>
<A HREF=Fl_Dial.html#Fl_Dial>Fl_Dial</A><BR>
<A HREF=Fl_Double_Window.html#Fl_Double_Window>Fl_Double_Window</A><BR>
<A HREF=Fl_End.html#Fl_End>Fl_End</A><BR>
<A HREF=Fl_Float_Input.html#Fl_Float_Input>Fl_Float_Input</A><BR>
<A HREF=Fl_Free.html#Fl_Free>Fl_Free</A><BR>
<A HREF=Fl_Gl_Window.html#Fl_Gl_Window>Fl_Gl_Window</A><BR>
<A HREF=Fl_Group.html#Fl_Group>Fl_Group</A><BR>
</TD>
<TD>
<A HREF=Fl_Hold_Browser.html#Fl_Hold_Browser>Fl_Hold_Browser</A><BR>
<A HREF=Fl_Input.html#Fl_Input>Fl_Input</A><BR>
<A HREF=Fl_Input_.html#Fl_Input_>Fl_Input_</A><BR>
<A HREF=Fl_Int_Input.html#Fl_Int_Input>Fl_Int_Input</A><BR>
<A HREF=Fl_Light_Button.html#Fl_Light_Button>Fl_Light_Button</A><BR>
<A HREF=Fl_Menu_.html#Fl_Menu_>Fl_Menu_</A><BR>
<A HREF=Fl_Menu_Bar.html#Fl_Menu_Bar>Fl_Menu_Bar</A><BR>
<A HREF=Fl_Menu_Button.html#Fl_Menu_Button>Fl_Menu_Button</A><BR>
<A HREF=Fl_Menu_Item.html#Fl_Menu_Item>Fl_Menu_Item</A><BR>
<A HREF=Fl_Menu_Window.html#Fl_Menu_Window>Fl_Menu_Window</A><BR>
<A HREF=Fl_Multi_Browser.html#Fl_Multi_Browser>Fl_Multi_Browser</A><BR>
<A HREF=Fl_Multiline_Input.html#Fl_Multiline_Input>Fl_Multiline_Input</A><BR>
<A HREF=Fl_Multiline_Output.html#Fl_Multiline_Output>Fl_Multiline_Output</A><BR>
<A HREF=Fl_Output.html#Fl_Output>Fl_Output</A><BR>
<A HREF=Fl_Overlay_Window.html#Fl_Overlay_Window>Fl_Overlay_Window</A><BR>
<A HREF=Fl_Pack.html#Fl_Pack>Fl_Pack</A><BR>
<A HREF=Fl_Positioner.html#Fl_Positioner>Fl_Positioner</A><BR>
<A HREF=Fl_Repeat_Button.html#Fl_Repeat_Button>Fl_Repeat_Button</A><BR>
</TD>
<TD>
<A HREF=Fl_Return_Button.html#Fl_Return_Button>Fl_Return_Button</A><BR>
<A HREF=Fl_Roller.html#Fl_Roller>Fl_Roller</A><BR>
<A HREF=Fl_Round_Button.html#Fl_Round_Button>Fl_Round_Button</A><BR>
<A HREF=Fl_Scroll.html#Fl_Scroll>Fl_Scroll</A><BR>
<A HREF=Fl_Scrollbar.html#Fl_Scrollbar>Fl_Scrollbar</A><BR>
<A HREF=Fl_Secret_Input.html#Fl_Secret_Input>Fl_Secret_Input</A><BR>
<A HREF=Fl_Select_Browser.html#Fl_Select_Browser>Fl_Select_Browser</A><BR>
<A HREF=Fl_Single_Window.html#Fl_Single_Window>Fl_Single_Window</A><BR>
<A HREF=Fl_Slider.html#Fl_Slider>Fl_Slider</A><BR>
<A HREF=Fl_Tabs.html#Fl_Tabs>Fl_Tabs</A><BR>
<A HREF=Fl_Tile.html#Fl_Tile>Fl_Tile</A><BR>
<A HREF=Fl_Timer.html#Fl_Timer>Fl_Timer</A><BR>
<A HREF=Fl_Valuator.html#Fl_Valuator>Fl_Valuator</A><BR>
<A HREF=Fl_Value_Input.html#Fl_Value_Input>Fl_Value_Input</A><BR>
<A HREF=Fl_Value_Output.html#Fl_Value_Output>Fl_Value_Output</A><BR>
<A HREF=Fl_Value_Slider.html#Fl_Value_Slider>Fl_Value_Slider</A><BR>
<A HREF=Fl_Widget.html#Fl_Widget>Fl_Widget</A><BR>
<A HREF=Fl_Window.html#Fl_Window>Fl_Window</A><BR>
<A HREF="Fl_Adjuster.html#Fl_Adjuster">Fl_Adjuster</A><BR>
<A HREF="Fl_Box.html#Fl_Box">Fl_Box</A><BR>
<A HREF="Fl_Browser.html#Fl_Browser">Fl_Browser</A><BR>
<A HREF="Fl_Browser_.html#Fl_Browser_">Fl_Browser_</A><BR>
<A HREF="Fl_Button.html#Fl_Button">Fl_Button</A><BR>
<A HREF="Fl_Chart.html#Fl_Chart">Fl_Chart</A><BR>
<A HREF="Fl_Check_Button.html#Fl_Check_Button">Fl_Check_Button</A><BR>
<A HREF="Fl_Choice.html#Fl_Choice">Fl_Choice</A><BR>
<A HREF="Fl_Clock.html#Fl_Clock">Fl_Clock</A><BR>
<A HREF="Fl_Color_Chooser.html#Fl_Color_Chooser">Fl_Color_Chooser</A><BR>
<A HREF="Fl_Counter.html#Fl_Counter">Fl_Counter</A><BR>
<A HREF="Fl_Dial.html#Fl_Dial">Fl_Dial</A><BR>
<A HREF="Fl_Double_Window.html#Fl_Double_Window">Fl_Double_Window</A><BR>
<A HREF="Fl_End.html#Fl_End">Fl_End</A><BR>
<A HREF="Fl_FileBrowser.html#Fl_FileBrowser">Fl_FileBrowser</A><BR>
<A HREF="Fl_FileChooser.html#Fl_FileChooser">Fl_FileChooser</A><BR>
<A HREF="Fl_FileIcon.html#Fl_FileIcon">Fl_FileIcon</A><BR>
<A HREF="Fl_Float_Input.html#Fl_Float_Input">Fl_Float_Input</A><BR>
<A HREF="Fl_Free.html#Fl_Free">Fl_Free</A><BR>
<A HREF="Fl_Gl_Window.html#Fl_Gl_Window">Fl_Gl_Window</A><BR>
<A HREF="Fl_Group.html#Fl_Group">Fl_Group</A><BR>
<A HREF="Fl_HelpDialog.html#Fl_HelpDialog">Fl_HelpDialog</A><BR>
<A HREF="Fl_HelpView.html#Fl_HelpView">Fl_HelpView</A><BR>
<A HREF="Fl_Hold_Browser.html#Fl_Hold_Browser">Fl_Hold_Browser</A><BR>
<A HREF="Fl_Input.html#Fl_Input">Fl_Input</A><BR>
<A HREF="Fl_Input_.html#Fl_Input_">Fl_Input_</A><BR>
<A HREF="Fl_Int_Input.html#Fl_Int_Input">Fl_Int_Input</A><BR>
<A HREF="Fl_Light_Button.html#Fl_Light_Button">Fl_Light_Button</A><BR>
<A HREF="Fl_Menu_.html#Fl_Menu_">Fl_Menu_</A><BR>
<A HREF="Fl_Menu_Bar.html#Fl_Menu_Bar">Fl_Menu_Bar</A><BR>
<A HREF="Fl_Menu_Button.html#Fl_Menu_Button">Fl_Menu_Button</A><BR>
<A HREF="Fl_Menu_Item.html#Fl_Menu_Item">Fl_Menu_Item</A><BR>
<A HREF="Fl_Menu_Window.html#Fl_Menu_Window">Fl_Menu_Window</A><BR>
<A HREF="Fl_Multi_Browser.html#Fl_Multi_Browser">Fl_Multi_Browser</A><BR>
<A HREF="Fl_Multiline_Input.html#Fl_Multiline_Input">Fl_Multiline_Input</A><BR>
<A HREF="Fl_Multiline_Output.html#Fl_Multiline_Output">Fl_Multiline_Output</A><BR>
<A HREF="Fl_Output.html#Fl_Output">Fl_Output</A><BR>
<A HREF="Fl_Overlay_Window.html#Fl_Overlay_Window">Fl_Overlay_Window</A><BR>
<A HREF="Fl_Pack.html#Fl_Pack">Fl_Pack</A><BR>
<A HREF="Fl_Positioner.html#Fl_Positioner">Fl_Positioner</A><BR>
<A HREF="Fl_Repeat_Button.html#Fl_Repeat_Button">Fl_Repeat_Button</A><BR>
<A HREF="Fl_Return_Button.html#Fl_Return_Button">Fl_Return_Button</A><BR>
<A HREF="Fl_Roller.html#Fl_Roller">Fl_Roller</A><BR>
<A HREF="Fl_Round_Button.html#Fl_Round_Button">Fl_Round_Button</A><BR>
<A HREF="Fl_Scroll.html#Fl_Scroll">Fl_Scroll</A><BR>
<A HREF="Fl_Scrollbar.html#Fl_Scrollbar">Fl_Scrollbar</A><BR>
<A HREF="Fl_Secret_Input.html#Fl_Secret_Input">Fl_Secret_Input</A><BR>
<A HREF="Fl_Select_Browser.html#Fl_Select_Browser">Fl_Select_Browser</A><BR>
<A HREF="Fl_Single_Window.html#Fl_Single_Window">Fl_Single_Window</A><BR>
<A HREF="Fl_Slider.html#Fl_Slider">Fl_Slider</A><BR>
<A HREF="Fl_Tabs.html#Fl_Tabs">Fl_Tabs</A><BR>
<A HREF="Fl_Tile.html#Fl_Tile">Fl_Tile</A><BR>
<A HREF="Fl_Timer.html#Fl_Timer">Fl_Timer</A><BR>
<A HREF="Fl_Valuator.html#Fl_Valuator">Fl_Valuator</A><BR>
<A HREF="Fl_Value_Input.html#Fl_Value_Input">Fl_Value_Input</A><BR>
<A HREF="Fl_Value_Output.html#Fl_Value_Output">Fl_Value_Output</A><BR>
<A HREF="Fl_Value_Slider.html#Fl_Value_Slider">Fl_Value_Slider</A><BR>
<A HREF="Fl_Widget.html#Fl_Widget">Fl_Widget</A><BR>
<A HREF="Fl_Window.html#Fl_Window">Fl_Window</A><BR>
<A HREF="Fl_Wizard.html#Fl_Wizard">Fl_Wizard</A><BR>
</TD>
</TR>
</TABLE></CENTER>
@ -75,82 +77,88 @@ see <A href=functions.html#functions>Appendix B</A>.
<H2>Class Hierarchy</H2>
<UL>
<LI><A HREF=Fl_End.html#Fl_End>Fl_End</A>
<LI><A HREF=Fl_Menu_Item.html#Fl_Menu_Item>Fl_Menu_Item</A>
<LI><A HREF=Fl_Widget.html#Fl_Widget>Fl_Widget</A>
<LI><A HREF="Fl_End.html#Fl_End">Fl_End</A>
<LI><A HREF="Fl_FileIcon.html#Fl_FileIcon">Fl_FileIcon</A>
<LI><A HREF="Fl_Menu_Item.html#Fl_Menu_Item">Fl_Menu_Item</A>
<LI><A HREF="Fl_Widget.html#Fl_Widget">Fl_Widget</A>
<UL>
<LI><A HREF=Fl_Box.html#Fl_Box>Fl_Box</A>
<LI><A HREF=Fl_Browser_.html#Fl_Browser_>Fl_Browser_</A>
<LI><A HREF="Fl_Box.html#Fl_Box">Fl_Box</A>
<LI><A HREF="Fl_Browser_.html#Fl_Browser_">Fl_Browser_</A>
<UL>
<LI><A HREF=Fl_Browser.html#Fl_Browser>Fl_Browser</A>
<LI><A HREF="Fl_Browser.html#Fl_Browser">Fl_Browser</A>
<UL>
<LI><A HREF=Fl_Hold_Browser.html#Fl_Hold_Browser>Fl_Hold_Browser</A>
<LI><A HREF=Fl_Multi_Browser.html#Fl_Multi_Browser>Fl_Multi_Browser</A>
<LI><A HREF=Fl_Select_Browser.html#Fl_Select_Browser>Fl_Select_Browser</A>
<LI><A HREF="Fl_FileBrowser.html#Fl_FileBrowser">Fl_FileBrowser</A>
<LI><A HREF="Fl_Hold_Browser.html#Fl_Hold_Browser">Fl_Hold_Browser</A>
<LI><A HREF="Fl_Multi_Browser.html#Fl_Multi_Browser">Fl_Multi_Browser</A>
<LI><A HREF="Fl_Select_Browser.html#Fl_Select_Browser">Fl_Select_Browser</A>
</UL>
</UL>
<LI><A HREF=Fl_Button.html#Fl_Button>Fl_Button</A>
<LI><A HREF="Fl_Button.html#Fl_Button">Fl_Button</A>
<UL>
<LI><A HREF=Fl_Check_Button.html#Fl_Check_Button>Fl_Check_Button</A>
<LI><A HREF=Fl_Light_Button.html#Fl_Light_Button>Fl_Light_Button</A>
<LI><A HREF=Fl_Repeat_Button.html#Fl_Repeat_Button>Fl_Repeat_Button</A>
<LI><A HREF=Fl_Return_Button.html#Fl_Return_Button>Fl_Return_Button</A>
<LI><A HREF=Fl_Round_Button.html#Fl_Round_Button>Fl_Round_Button</A>
<LI><A HREF="Fl_Check_Button.html#Fl_Check_Button">Fl_Check_Button</A>
<LI><A HREF="Fl_Light_Button.html#Fl_Light_Button">Fl_Light_Button</A>
<LI><A HREF="Fl_Repeat_Button.html#Fl_Repeat_Button">Fl_Repeat_Button</A>
<LI><A HREF="Fl_Return_Button.html#Fl_Return_Button">Fl_Return_Button</A>
<LI><A HREF="Fl_Round_Button.html#Fl_Round_Button">Fl_Round_Button</A>
</UL>
<LI><A HREF=Fl_Chart.html#Fl_Chart>Fl_Chart</A>
<LI><A HREF=Fl_Clock.html#Fl_Clock>Fl_Clock</A>
<LI><A HREF=Fl_Free.html#Fl_Free>Fl_Free</A>
<LI><A HREF=Fl_Group.html#Fl_Group>Fl_Group</A>
<LI><A HREF="Fl_Chart.html#Fl_Chart">Fl_Chart</A>
<LI><A HREF="Fl_Clock.html#Fl_Clock">Fl_Clock</A>
<LI><A HREF="Fl_Free.html#Fl_Free">Fl_Free</A>
<LI><A HREF="Fl_Group.html#Fl_Group">Fl_Group</A>
<UL>
<LI><A HREF=Fl_Color_Chooser.html#Fl_Color_Chooser>Fl_Color_Chooser</A>
<LI><A HREF=Fl_Pack.html#Fl_Pack>Fl_Pack</A>
<LI><A HREF=Fl_Scroll.html#Fl_Scroll>Fl_Scroll</A>
<LI><A HREF=Fl_Tabs.html#Fl_Tabs>Fl_Tabs</A>
<LI><A HREF=Fl_Tile.html#Fl_Tile>Fl_Tile</A>
<LI><A HREF=Fl_Window.html#Fl_Window>Fl_Window</A>
<LI><A HREF="Fl_Color_Chooser.html#Fl_Color_Chooser">Fl_Color_Chooser</A>
<LI><A HREF="Fl_FileChooser.html#Fl_FileChooser">Fl_FileChooser</A>
<LI><A HREF="Fl_HelpDialog.html#Fl_HelpDialog">Fl_HelpDialog</A>
<LI><A HREF="Fl_HelpView.html#Fl_HelpView">Fl_HelpView</A>
<LI><A HREF="Fl_Pack.html#Fl_Pack">Fl_Pack</A>
<LI><A HREF="Fl_Scroll.html#Fl_Scroll">Fl_Scroll</A>
<LI><A HREF="Fl_Tabs.html#Fl_Tabs">Fl_Tabs</A>
<LI><A HREF="Fl_Tile.html#Fl_Tile">Fl_Tile</A>
<LI><A HREF="Fl_Window.html#Fl_Window">Fl_Window</A>
<UL>
<LI><A HREF=Fl_Double_Window.html#Fl_Double_Window>Fl_Double_Window</A>
<LI><A HREF=Fl_Gl_Window.html#Fl_Gl_Window>Fl_Gl_Window</A>
<LI><A HREF=Fl_Menu_Window.html#Fl_Menu_Window>Fl_Menu_Window</A>
<LI><A HREF=Fl_Overlay_Window.html#Fl_Overlay_Window>Fl_Overlay_Window</A>
<LI><A HREF=Fl_Single_Window.html#Fl_Single_Window>Fl_Single_Window</A>
<LI><A HREF="Fl_Double_Window.html#Fl_Double_Window">Fl_Double_Window</A>
<LI><A HREF="Fl_Gl_Window.html#Fl_Gl_Window">Fl_Gl_Window</A>
<LI><A HREF="Fl_Menu_Window.html#Fl_Menu_Window">Fl_Menu_Window</A>
<LI><A HREF="Fl_Overlay_Window.html#Fl_Overlay_Window">Fl_Overlay_Window</A>
<LI><A HREF="Fl_Single_Window.html#Fl_Single_Window">Fl_Single_Window</A>
</UL>
<LI><A HREF="Fl_Wizard.html#Fl_Wizard">Fl_Wizard</A>
</UL>
<LI><A HREF="Fl_Input_.html#Fl_Input_">Fl_Input_</A>
<UL>
<LI><A HREF="Fl_Input.html#Fl_Input">Fl_Input</A>
<UL>
<LI><A HREF="Fl_Float_Input.html#Fl_Float_Input">Fl_Float_Input</A>
<LI><A HREF="Fl_Int_Input.html#Fl_Int_Input">Fl_Int_Input</A>
<LI><A HREF="Fl_Multiline_Input.html#Fl_Multiline_Input">Fl_Multiline_Input</A>
<LI><A HREF="Fl_Secret_Input.html#Fl_Secret_Input">Fl_Secret_Input</A>
</UL>
<LI><A HREF="Fl_Output.html#Fl_Output">Fl_Output</A>
<UL>
<LI><A HREF="Fl_Multiline_Output.html#Fl_Multiline_Output">Fl_Multiline_Output</A>
</UL>
</UL>
<LI><A HREF=Fl_Input_.html#Fl_Input_>Fl_Input_</A>
<LI><A HREF="Fl_Menu_.html#Fl_Menu_">Fl_Menu_</A>
<UL>
<LI><A HREF=Fl_Input.html#Fl_Input>Fl_Input</A>
<UL>
<LI><A HREF=Fl_Float_Input.html#Fl_Float_Input>Fl_Float_Input</A>
<LI><A HREF=Fl_Int_Input.html#Fl_Int_Input>Fl_Int_Input</A>
<LI><A HREF=Fl_Multiline_Input.html#Fl_Multiline_Input>Fl_Multiline_Input</A>
<LI><A HREF=Fl_Secret_Input.html#Fl_Secret_Input>Fl_Secret_Input</A>
</UL>
<LI><A HREF=Fl_Output.html#Fl_Output>Fl_Output</A>
<UL>
<LI><A HREF=Fl_Multiline_Output.html#Fl_Multiline_Output>Fl_Multiline_Output</A>
</UL>
<LI><A HREF="Fl_Choice.html#Fl_Choice">Fl_Choice</A>
<LI><A HREF="Fl_Menu_Bar.html#Fl_Menu_Bar">Fl_Menu_Bar</A>
<LI><A HREF="Fl_Menu_Button.html#Fl_Menu_Button">Fl_Menu_Button</A>
</UL>
<LI><A HREF=Fl_Menu_.html#Fl_Menu_>Fl_Menu_</A>
<LI><A HREF="Fl_Positioner.html#Fl_Positioner">Fl_Positioner</A>
<LI><A HREF="Fl_Timer.html#Fl_Timer">Fl_Timer</A>
<LI><A HREF="Fl_Valuator.html#Fl_Valuator">Fl_Valuator</A>
<UL>
<LI><A HREF=Fl_Choice.html#Fl_Choice>Fl_Choice</A>
<LI><A HREF=Fl_Menu_Bar.html#Fl_Menu_Bar>Fl_Menu_Bar</A>
<LI><A HREF=Fl_Menu_Button.html#Fl_Menu_Button>Fl_Menu_Button</A>
</UL>
<LI><A HREF=Fl_Positioner.html#Fl_Positioner>Fl_Positioner</A>
<LI><A HREF=Fl_Timer.html#Fl_Timer>Fl_Timer</A>
<LI><A HREF=Fl_Valuator.html#Fl_Valuator>Fl_Valuator</A>
<UL>
<LI><A HREF=Fl_Adjuster.html#Fl_Adjuster>Fl_Adjuster</A>
<LI><A HREF=Fl_Counter.html#Fl_Counter>Fl_Counter</A>
<LI><A HREF=Fl_Dial.html#Fl_Dial>Fl_Dial</A>
<LI><A HREF=Fl_Roller.html#Fl_Roller>Fl_Roller</A>
<LI><A HREF=Fl_Slider.html#Fl_Slider>Fl_Slider</A>
<LI><A HREF="Fl_Adjuster.html#Fl_Adjuster">Fl_Adjuster</A>
<LI><A HREF="Fl_Counter.html#Fl_Counter">Fl_Counter</A>
<LI><A HREF="Fl_Dial.html#Fl_Dial">Fl_Dial</A>
<LI><A HREF="Fl_Roller.html#Fl_Roller">Fl_Roller</A>
<LI><A HREF="Fl_Slider.html#Fl_Slider">Fl_Slider</A>
<UL>
<LI><A HREF=Fl_Scrollbar.html#Fl_Scrollbar>Fl_Scrollbar</A>
<LI><A HREF=Fl_Value_Slider.html#Fl_Value_Slider>Fl_Value_Slider</A>
<LI><A HREF="Fl_Scrollbar.html#Fl_Scrollbar">Fl_Scrollbar</A>
<LI><A HREF="Fl_Value_Slider.html#Fl_Value_Slider">Fl_Value_Slider</A>
</UL>
<LI><A HREF=Fl_Value_Input.html#Fl_Value_Input>Fl_Value_Input</A>
<LI><A HREF=Fl_Value_Output.html#Fl_Value_Output>Fl_Value_Output</A>
<LI><A HREF="Fl_Value_Input.html#Fl_Value_Input">Fl_Value_Input</A>
<LI><A HREF="Fl_Value_Output.html#Fl_Value_Output">Fl_Value_Output</A>
</UL>
</UL>
</UL>