Avoid glpuzzle crash when resizing while puzzle is spinning - cont'd.

This commit is contained in:
ManoloFLTK 2022-05-09 19:56:17 +02:00
parent 48ca0e3b50
commit ad27da578a
2 changed files with 5 additions and 5 deletions

View File

@ -36,6 +36,7 @@ Consequently, FL_DOUBLE is enforced in all Fl_Gl_Window::mode_ values under Wayl
class Fl_Wayland_Gl_Window_Driver : public Fl_Gl_Window_Driver {
friend Fl_Gl_Window_Driver* Fl_Gl_Window_Driver::newGlWindowDriver(Fl_Gl_Window *);
bool egl_resize_in_progress;
bool swap_done;
Fl_Wayland_Gl_Window_Driver(Fl_Gl_Window *win);
virtual float pixels_per_unit();
virtual void make_current_before();

View File

@ -56,6 +56,7 @@ Fl_Wayland_Gl_Window_Driver::Fl_Wayland_Gl_Window_Driver(Fl_Gl_Window *win) : Fl
egl_window = NULL;
egl_surface = NULL;
egl_resize_in_progress = false;
swap_done = false;
}
@ -307,11 +308,9 @@ void Fl_Wayland_Gl_Window_Driver::swap_buffers() {
wl_display_read_events(Fl_Wayland_Screen_Driver::wl_display);
wl_display_dispatch_queue_pending(Fl_Wayland_Screen_Driver::wl_display, gl_event_queue);
}
if (!egl_window) return;
int W = 0, H;
if (!pWindow->parent()) wl_egl_window_get_attached_size(egl_window, &W, &H);
if (!egl_resize_in_progress || W == 0) {
eglSwapBuffers(Fl_Wayland_Gl_Window_Driver::egl_display, egl_surface);
if (!egl_resize_in_progress || pWindow->parent() || !swap_done) {
eglSwapBuffers(Fl_Wayland_Gl_Window_Driver::egl_display, egl_surface);
swap_done = true;
}
egl_resize_in_progress = false;
}