Improve and clarify documentation
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FL/Fl.H
28
FL/Fl.H
@ -736,20 +736,20 @@ public:
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The legal event state bits are:
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| Device | State Bit | Key or Button | Since |
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|----------|----------------|-------------------------|-------|
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| Keyboard | FL_SHIFT | Shift | |
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| Keyboard | FL_CAPS_LOCK | Caps Lock | |
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| Keyboard | FL_CTRL | Ctrl | |
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| Keyboard | FL_ALT | Alt | |
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| Keyboard | FL_NUM_LOCK | Num Lock | |
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| Keyboard | FL_META | Meta, e.g. "Windows" | |
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| Keyboard | FL_SCROLL_LOCK | Scroll Lock | |
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| Mouse | FL_BUTTON1 | left button | |
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| Mouse | FL_BUTTON2 | middle button | |
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| Mouse | FL_BUTTON3 | right button | |
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| Mouse | FL_BUTTON4 | side button 1 (back) | 1.4.0 |
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| Mouse | FL_BUTTON5 | side button 2 (forward) | 1.4.0 |
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| Device | State Bit | Key or Button | Since |
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|----------|----------------|-------------------------|--------|
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| Keyboard | FL_SHIFT | Shift | |
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| Keyboard | FL_CAPS_LOCK | Caps Lock | |
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| Keyboard | FL_CTRL | Ctrl | |
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| Keyboard | FL_ALT | Alt | |
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| Keyboard | FL_NUM_LOCK | Num Lock | |
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| Keyboard | FL_META | Meta, e.g. "Windows" | |
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| Keyboard | FL_SCROLL_LOCK | Scroll Lock | |
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| Mouse | FL_BUTTON1 | left button | |
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| Mouse | FL_BUTTON2 | middle button | |
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| Mouse | FL_BUTTON3 | right button | |
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| Mouse | FL_BUTTON4 | side button 1 (back) | 1.3.10 |
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| Mouse | FL_BUTTON5 | side button 2 (forward) | 1.3.10 |
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*/
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static int event_state() {return e_state;}
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@ -246,11 +246,11 @@ public:
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\see position(), hposition()
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*/
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int vposition() const { return position_; }
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FL_DEPRECATED("in 1.4.0 - use vposition() instead",
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FL_DEPRECATED("since 1.4.0 - use vposition() instead",
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int position() const) { return vposition(); }
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void vposition(int pos); // scroll to here
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FL_DEPRECATED("in 1.4.0 - use vposition(pos) instead",
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FL_DEPRECATED("since 1.4.0 - use vposition(pos) instead",
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void position(int pos)) { return vposition(pos); }
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void position(int x, int y) { Fl_Group::position(x, y); }
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12
FL/Fl_Flex.H
12
FL/Fl_Flex.H
@ -2,7 +2,7 @@
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// Fl_Flex widget header file for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 2020 by Karsten Pedersen
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// Copyright 2022-2023 by Bill Spitzak and others.
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// Copyright 2022-2024 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -70,10 +70,10 @@
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is undefined, i.e. widgets may overlap and/or shrink to zero size.
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\b Hint: In many cases Fl_Flex can be used as a drop-in replacement
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for Fl_Pack. This is the recommended single row/column container since
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FLTK 1.4.0. Its resizing behavior is much more predictable (as expected)
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than that of Fl_Pack which "resizes itself to shrink-wrap itself around
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all of the children".
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for Fl_Pack. This is the recommended single row/column container
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since FLTK 1.4.0. Its resizing behavior is much more predictable
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than that of Fl_Pack which <i>"resizes itself to shrink-wrap itself
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around all of the children"</i>.
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Fl_Flex containers can be nested so you can create flexible layouts with
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multiple columns and rows. However, if your UI design is more complex you
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@ -106,7 +106,7 @@
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window.size_range(300, 30);
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window.show(argc, argv);
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return Fl::run();
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}
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}
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\endcode
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\since 1.4.0
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@ -304,7 +304,7 @@ public:
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\see insert_position(int, int)
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*/
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int insert_position() const { return position_; }
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FL_DEPRECATED("in 1.4.0 - use insert_position() instead",
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FL_DEPRECATED("since 1.4.0 - use insert_position() instead",
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int position() const ) { return insert_position(); }
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/** Gets the current selection mark.
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@ -313,7 +313,7 @@ public:
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/* Sets the index for the cursor and mark. */
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int insert_position(int p, int m);
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FL_DEPRECATED("in 1.4.0 - use insert_position(p, m) or Fl_Widget::position(x, y) instead",
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FL_DEPRECATED("since 1.4.0 - use insert_position(p, m) or Fl_Widget::position(x, y) instead",
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int position(int p, int m)) { return insert_position(p, m); }
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/** Sets the cursor position and mark.
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@ -323,7 +323,7 @@ public:
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\see insert_position(int, int), insert_position(), mark(int)
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*/
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int insert_position(int p) { return insert_position(p, p); }
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FL_DEPRECATED("in 1.4.0 - use insert_position(p) instead",
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FL_DEPRECATED("since 1.4.0 - use insert_position(p) instead",
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int position(int p)) { return insert_position(p); }
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/** Sets the current selection mark.
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@ -203,7 +203,7 @@ public:
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Fl_Preferences( ID id );
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virtual ~Fl_Preferences();
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FL_DEPRECATED("in 1.4.0 - use Fl_Preferences(path, vendor, application, flags) instead",
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FL_DEPRECATED("since 1.4.0 - use Fl_Preferences(path, vendor, application, flags) instead",
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Fl_Preferences( const char *path, const char *vendor, const char *application ) );
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Root filename( char *buffer, size_t buffer_size);
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@ -167,7 +167,7 @@ public:
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// Returns true if selected() and the positions of this selection.
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int selected(int *startpos, int *endpos) const;
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FL_DEPRECATED("in 1.4.0 - use selected(startpos, endpos) instead",
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FL_DEPRECATED("since 1.4.0 - use selected(startpos, endpos) instead",
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int position(int *startpos, int *endpos) const) { return selected(startpos, endpos); }
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protected:
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@ -32,7 +32,7 @@ public:
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void resize(int X, int Y, int W, int H) FL_OVERRIDE;
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virtual void move_intersection(int oldx, int oldy, int newx, int newy);
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virtual void drag_intersection(int oldx, int oldy, int newx, int newy);
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FL_DEPRECATED("in 1.4.0 - use move_intersection(p) instead",
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FL_DEPRECATED("since 1.4.0 - use move_intersection(p) instead",
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void position(int oldx, int oldy, int newx, int newy)) { move_intersection(oldx, oldy, newx, newy); }
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void position(int x, int y) { Fl_Group::position(x, y); }
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void size_range(int index, int minw, int minh, int maxw=0x7FFFFFFF, int maxh=0x7FFFFFFF);
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@ -395,7 +395,7 @@ fltk-config --use-forms --use-gl --use-images --compile filename.cpp
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Before version 1.4.0 \p fltk-config accepted only a single source file
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and no additional compiler options or libraries.
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As of FLTK 1.4.0 it is possible to use additional compiler flags, more than
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Since FLTK 1.4.0 it is possible to use additional compiler flags, more than
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one source file, and additional link libraries.
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This is intended to be used for quick prototyping and not for production code
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@ -428,9 +428,9 @@ The following standard label types are included:
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the widget's align() flag. FL_MULTI_LABEL was designed to be used with
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Fl_Menu_Item's to support icons or small images, typically left of the
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menu text.\n
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As of this writing (FLTK 1.4.0, Sep 2017) Fl_Menu_Items support only
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one label part (text \b or image), but using Fl_Multi_Label as the
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label can extend this to more than one part.
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As of this writing (FLTK 1.4.0) Fl_Menu_Items support only one label
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part (text \b or image), but using Fl_Multi_Label as the label can extend
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this to more than one part.
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\see class Fl_Multi_Label, Fl_Widget::align()
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@ -2025,8 +2025,8 @@ void Fl::clear_widget_pointer(Fl_Widget const *w)
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{ ..off.. }
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\endcode
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\note Options can be managed with the \c fltk-options program, new in
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FLTK 1.4.0. In 1.3.x, options can be set in FLUID.
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\note Since FLTK 1.4.0 options can be managed with the \c fltk-options program.
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In FLTK 1.3.x options can be set in FLUID.
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\param opt which option
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\return true or false
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@ -72,17 +72,22 @@
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*/
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/** Make this surface the current drawing surface.
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This surface will receive all future graphics requests.
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\p Starting from FLTK 1.4.0, the preferred API to change the current drawing surface
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is Fl_Surface_Device::push_current( ) / Fl_Surface_Device::pop_current().
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\note It's recommended to use this function only as follows :
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\li The current drawing surface is the display;
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\li make current another surface, e.g., an Fl_Printer or an Fl_Image_Surface object, calling set_current() on this object;
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\li draw to that surface;
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\li make the display current again with Fl_Display_Device::display_device()->set_current(); . Don't do any other call to set_current() before this one.
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This surface will receive all future graphics requests.
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Other scenarios of drawing surface changes should be performed via Fl_Surface_Device::push_current( ) / Fl_Surface_Device::pop_current().
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*/
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Since FLTK 1.4.0 the preferred API to change the current drawing surface
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is Fl_Surface_Device::push_current( ) / Fl_Surface_Device::pop_current().
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\note It is recommended to use this function only as follows :
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- The current drawing surface is the display;
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- make current another surface, e.g., an Fl_Printer or an Fl_Image_Surface object,
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calling set_current() on this object;
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- draw to that surface;
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- make the display current again with Fl_Display_Device::display_device()->set_current();\n
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don't do any other call to set_current() before this one.
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Other scenarios of drawing surface changes should be performed via
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Fl_Surface_Device::push_current() and Fl_Surface_Device::pop_current().
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*/
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void Fl_Surface_Device::set_current(void)
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{
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if (surface_) surface_->end_current();
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