mirror of https://github.com/fltk/fltk
Xcode for some reason needs a github account to clone a public github repo. Documentation reflects that now.
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@ -60,7 +60,7 @@ All environments will generate Unix style static libraries and macOS style app b
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This option is best for users who like to develop their apps using Apple's Xcode IDE. There
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is no need to ever use a command line shell in this configuration.
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This option requires an Apple ID, but no administrator rights.
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This option requires an Apple ID and administrator rights.
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<a name="bcx_prerequisites"></a>
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### Prerequisites (CMake, Xcode)
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@ -77,7 +77,7 @@ the Finder window opens, drag the _CMake_ icon into the Applications folder.
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_Xcode_ can be downloaded via the
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[App Store](https://itunes.apple.com/de/app/xcode/id497799835?l=en&mt=12). You will
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need an Apple ID for this. Installing _Xcode_ may take well over an hour.
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need an Apple ID and administrator right for this. Installing _Xcode_ will take well over an hour.
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<a name="bcx_download"></a>
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### Downloading and Unpacking (CMake, Xcode)
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@ -87,6 +87,12 @@ You will need to clone the repository to check out the source code onto your mac
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has the great benefit that the source code can be updated later simply by telling _git_ to
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_pull_ the newest release.
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If you want to use _Xcode_ to clone the FLTK GitHub repository, you will have to set up a
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GitHub Account in the _Xcode_ preferences. If you don't have a GitHub account, or don't
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want to create one for _Xcode_, you can use still the command line
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`git clone https://github.com/fltk/fltk.git fltk-1.4.git` to ceck out the repo.
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Start _Xcode_. Select `Source Control >> Clone...` in the main menu.
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A dialog box will open with a search field and a list of repositories. Enter `fltk/fltk` in
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