diff --git a/documentation/Fl_Tile.html b/documentation/Fl_Tile.html index e906105a0..8c281da97 100644 --- a/documentation/Fl_Tile.html +++ b/documentation/Fl_Tile.html @@ -5,11 +5,9 @@
-Fl_Widget +Fl_Group | +----Fl_Tile - | - +----Fl_Pack, Fl_Scroll, Fl_Tabs, Fl_Tile, Fl_Window
If the window is already shown then it is restored and raised to the top. This is really convenient because your program can call show() at any time, even if the window is already up. It also means that diff --git a/documentation/basics.html b/documentation/basics.html index 959e67641..b31186dc7 100644 --- a/documentation/basics.html +++ b/documentation/basics.html @@ -50,8 +50,8 @@ gcc ... -L/usr/local/lib -lfltk -lXext -lX11 -lm In Visual C++ you will need to tell the compiler where to find the FLTK header files. This can be done by selecting "Settings" from the "Project" menu and then changing the "Preprocessor" settings under the -"C/C++" tab. Similarly, you will need to add the FLTK library to the -"Link" settings. +"C/C++" tab. You will also need to add the FLTK and WinSock (WSOCK32.LIB) +libraries to the "Link" settings.
You can build your Microsoft Windows applications as Console or WIN32 applications. If you want to use the standard C main() function as the entry point, FLTK includes a WinMain() diff --git a/documentation/drawing.html b/documentation/drawing.html index 49c973a6e..7549576be 100644 --- a/documentation/drawing.html +++ b/documentation/drawing.html @@ -89,6 +89,8 @@ will be duplicated exactly on any platform FLTK is ported to. It is undefined whether these are affected by the transformation matrix, so you should only call these while it is the identity. +
The output filenames control the extensions or names of the files the are generated by FLUID. If you check the "Include .h from .cxx" button the code file will include the header file automatically. @@ -580,8 +581,7 @@ which is described later in this chapter.
When you double-click on a widget or a set of widgets you will get
+When you double-click on a widget or a set of widgets you will get
the "widget attribute panel".
When you change attributes using this panel, the changes are reflected immediately in the window. It is useful to hit the "no @@ -591,7 +591,9 @@ the widgets more accurately, especially when setting the box type. for the fields. In this case the value for one of the widgets is shown. But if you change this value, all of the selected widgets are changed to the new value. - Hitting "OK" makes the changes permanent. Selecting a different +
Widget AttributesName (text field)Name of a variable to declare, and to store a pointer to this @@ -611,6 +611,8 @@ blank then no variable is created. etc. This will cause FLUID to declare an array of pointers. The array is big enough that the highest number found can be stored. All widgets that in the array must be the same type. + |
~Fl_Glut_Window() is the same as glutDestroyWindow() .
+member | +description | +
---|---|
display | +A pointer to the function to call to draw the normal planes. | +
entry | +A pointer to the function to call when the mouse moves into + or out of the window. | +
keyboard | +A pointer to the function to call when a regular key is pressed. | +
menu[3] | +The menu to post when one of the mouse buttons is pressed. | +
mouse | +A pointer to the function to call when a button is pressed or + released. | +
motion | +A pointer to the function to call when the mouse is moved with + a button down. | +
overlaydisplay | +A pointer to the function to call to draw the overlay planes. | +
passivemotion | +A pointer to the function to call when the mouse is moved with + no buttons down. | +
reshape | +A pointer to the function to call when the window is resized. | +
special | +A pointer to the function to call when a special key is pressed. | +
visibility | +A pointer to the function to call when the window is iconified + or restored (made visible.) | +