Fix compiler warnings (gcc 6.1).
Some of these warnings were benign (code formatting), but one of them showed a potential bug (zero divide in test/fraciewer.cxx). Fixed warnings: 2 suggest parentheses around operand of '!' or change '&' to '&&' or '!' to '~' [-Wparentheses] 1 this 'while' clause does not guard... [-Wmisleading-indentation] 1 this 'for' clause does not guard... [-Wmisleading-indentation] 1 this 'else' clause does not guard... [-Wmisleading-indentation] git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@11849 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -3,7 +3,7 @@
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//
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// Base Browser widget class for the Fast Light Tool Kit (FLTK).
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//
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// Copyright 1998-2010 by Bill Spitzak and others.
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// Copyright 1998-2016 by Bill Spitzak and others.
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//
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// This library is free software. Distribution and use rights are outlined in
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// the file "COPYING" which should have been included with this file. If this
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@ -714,9 +714,10 @@ int Fl_Browser_::handle(int event) {
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if (type()==FL_HOLD_BROWSER) {
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switch (Fl::event_key()) {
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case FL_Down:
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while ((l = item_next(l)))
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if (item_height(l)>0) {select_only(l, when()); break;}
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return 1;
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while ((l = item_next(l))) {
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if (item_height(l)>0) {select_only(l, when()); break;}
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}
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return 1;
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case FL_Up:
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while ((l = item_prev(l))) {
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if (item_height(l)>0) {
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@ -38,10 +38,14 @@ static void drawhand(double ang,const float v[][2],Fl_Color fill,Fl_Color line)
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{
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fl_push_matrix();
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fl_rotate(ang);
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fl_color(fill); fl_begin_polygon();
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int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_polygon();
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fl_color(line); fl_begin_loop();
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for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]); fl_end_loop();
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fl_color(fill);
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fl_begin_polygon();
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int i; for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]);
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fl_end_polygon();
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fl_color(line);
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fl_begin_loop();
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for (i=0; i<4; i++) fl_vertex(v[i][0],v[i][1]);
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fl_end_loop();
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fl_pop_matrix();
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}
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@ -491,14 +491,14 @@ void Fl_Table::recalc_dimensions() {
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int scrollsize = Fl::scrollbar_size();
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#endif
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// Second pass: Check for interference
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if ( !hideh & hidev ) { hidev = (( table_h - tih + scrollsize ) <= 0 ); }
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if ( !hidev & hideh ) { hideh = (( table_w - tiw + scrollsize ) <= 0 ); }
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if ( !hideh && hidev ) { hidev = (( table_h - tih + scrollsize ) <= 0 ); }
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if ( !hidev && hideh ) { hideh = (( table_w - tiw + scrollsize ) <= 0 ); }
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// Determine scrollbar visibility, trim ti[xywh]/to[xywh]
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if ( hidev ) { vscrollbar->hide(); }
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if ( hidev ) { vscrollbar->hide(); }
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else { vscrollbar->show(); tiw -= scrollsize; tow -= scrollsize; }
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if ( hideh ) { hscrollbar->hide(); }
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if ( hideh ) { hscrollbar->hide(); }
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else { hscrollbar->show(); tih -= scrollsize; toh -= scrollsize; }
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}
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}
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// Resize the child table
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table->resize(tox, toy, tow, toh);
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table->init_sizes();
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@ -483,8 +483,9 @@ static void normalize(GLfloat v[3])
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if (d == 0)
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fprintf(stderr, "Zero length vector in normalize\n");
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else
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else {
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v[0] /= d; v[1] /= d; v[2] /= d;
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}
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}
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/* calculates a normalized crossproduct to v1, v2 */
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