If FL/abi-version.h doesn't exist, it's created from abi-version.ide
(STR#3249) git-svn-id: file:///fltk/svn/fltk/branches/branch-1.3@11041 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -83,6 +83,35 @@ LIB32=link.exe -lib
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# Name "fltk - Win32 Debug"
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# Begin Source File
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SOURCE="..\..\FL\abi-version.h"
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!IF "$(CFG)" == "fltk - Win32 Release"
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USERDEP__ABI_V="..\..\abi-version.ide"
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# Begin Custom Build - Creating FL\abi-version.h from abi-version.ide
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InputPath=.\FL\abi-version.h
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"..\..\FL\abi-version.h" : "..\..\abi-version.ide"
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copy /Y ..\..\abi-version.ide ..\..\FL\abi-version.h
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# End Custom Build
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!ELSEIF "$(CFG)" == "fltk - Win32 Debug"
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USERDEP__ABI_V="..\..\abi-version.ide"
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# Begin Custom Build - Creating FL\abi-version.h from abi-version.ide
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InputPath=..\..\FL\abi-version.h
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"..\..\FL\abi-version.h" : "..\..\abi-version.ide"
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copy /Y ..\..\abi-version.ide ..\..\FL\abi-version.h
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# End Custom Build
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!ENDIF
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# End Source File
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# Begin Source File
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SOURCE=..\..\src\xutf8\case.c
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# End Source File
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# Begin Source File
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