fltk-config has been extended to allow more than one source file and additional compiler flags and link libraries. This commit adds documentation (no functional changes).
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@ -290,8 +290,23 @@ c++ -I/usr/local/include ...
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the C++ compiler suitable for your system or use the `fltk-config` script
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as described below (this is recommended).
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The \p fltk-config script included with FLTK can be used to get the compiler
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and the options that are required by your compiler:
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\subsection basics_fltk_config Compiling Programs with the 'fltk-config' Script
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The \p fltk-config script included with FLTK can be used on systems with
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a Posix compliant shell, for instance Unix/Linux, macOS, Windows with MinGW,
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MSYS2, or Cygwin.
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\note `fltk-config` is not designed to work on Windows with Visual Studio
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compilers. If it works, then only by accident and this is undefined behavior.
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\code
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fltk-config --help
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\endcode
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displays all available options.
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`fltk-config` can be used to get the compiler and the options that are
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required by your compiler to build a program using the FLTK library:
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\code
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fltk-config --cc
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@ -316,19 +331,21 @@ c++ ... -L/usr/local/lib -lfltk -lXext -lX11 ... -lm -ldl
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Aside from the "fltk" library, there are also the following libraries
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- "fltk_forms" for the XForms compatibility classes (deprecated)
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- "fltk_gl" for the OpenGL and GLUT classes
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- "fltk_images" for the image file classes, Fl_Help_Dialog widget, and system icon support
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- "fltk_cairo" for optional integrated Cairo support.
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- "fltk_images" for the image file classes, Fl_Help_Dialog widget, and system icon support.
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The libraries are named `fltk.lib`, `fltk_forms.lib`, `fltk_gl.lib`, and
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`fltk_images.lib` under Windows.
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\note
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The separate \p fltk_cairo library will likely be removed in FLTK 1.4.0
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(this is work in progress).
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The separate \p fltk_cairo library is no longer necessary since FLTK 1.4.0.
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However, this release of FLTK builds a dummy `fltk_cairo` library for
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backwards compatibility. You are advised to remove the usage of
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the `fltk_cairo` library from your build systems and tools.
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<b>The `fltk_cairo` library will be removed in a future release.</b>
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\note
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The libraries are named "fltk.lib", "fltk_gl.lib", "fltk_forms.lib", "fltk_images.lib",
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and fltk_cairo.lib, respectively under Windows.
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As before, the \p fltk-config script included with FLTK can be
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used to get the options that are required by your linker:
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As before, the \p fltk-config script can be used to get the options that are
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required by your linker:
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\code
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c++ ... `fltk-config --ldflags`
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@ -343,43 +360,86 @@ options, as follows:
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c++ ... `fltk-config --use-forms --ldflags`
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c++ ... `fltk-config --use-gl --ldflags`
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c++ ... `fltk-config --use-images --ldflags`
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c++ ... `fltk-config --use-forms --use-gl --use-images --ldflags`
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c++ ... `fltk-config --use-cairo --ldflags`
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c++ ... `fltk-config --use-forms --use-gl --use-images --ldflags`
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\endcode
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Finally, you can use the \p fltk-config script to
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compile a single source file as a FLTK program:
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The option `--use-cairo` may be used to build your program with Cairo libs if
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you use Cairo in your code. It does no longer include the `fltk_cairo` lib but
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all necessary Cairo compiler flags and Cairo libs, if and only if FLTK has been
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built with the optional Cairo support by configure or CMake.
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Finally, you can use the \p fltk-config script to compile one or more source
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files as a FLTK program.
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The following examples will create an executable named \p filename (or
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\p filename.exe under Windows) from a single source file:
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\code
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fltk-config --compile filename.cpp
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fltk-config --compile filename.cxx
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fltk-config --use-forms --compile filename.cpp
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fltk-config --use-gl --compile filename.cpp
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fltk-config --use-images --compile filename.cpp
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fltk-config --use-gl --compile filename.C
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fltk-config --use-images --compile filename.cc
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fltk-config --use-cairo --compile filename.cpp
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fltk-config --use-forms --use-gl --use-images --compile filename.cpp
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\endcode
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Any of these will create an executable named \p filename (or \p filename.exe
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under Windows).
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\note <kbd>'fltk-config \-\-compile'</kbd> accepts only a limited set of file
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extensions for C++ source files: \p '.cpp', \p '.cxx', \p '.cc', and \p '.C'
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(capital 'C').
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\subsection basics_fltk_config2 Compiling Multiple Source Files with 'fltk-config'
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Before version 1.4.0 \p fltk-config accepted only a single source file
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and no additional compiler options or libraries.
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As of FLTK 1.4.0 it is possible to use additional compiler flags, more than
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one source file, and additional link libraries.
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This is intended to be used for quick prototyping and not for production code
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development. It can be used to test compiler command options (like `-Wall` or
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`-Wextra`) or additional link libraries if these are required.
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Building from more than one source file with flags and libraries can be
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achieved as follows:
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\code
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fltk-config --help
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fltk-config [USE-FLAGS] --compile MAIN [FLAGS] [SOURCES] [--link LFLAGS LIBS]
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\endcode
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displays all available options.
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where
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- arguments in `[...]` are optional
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- `USE-FLAGS` are as described above, e.g. `--use-images`
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- `MAIN` is the main C++ source file as documented above
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- `FLAGS` are additional compiler flags
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- `SOURCES` are additional source files or libraries
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- `--link` is used to separate source files and flags from linker flags and libs
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- `LFLAGS` are optional linker flags
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- `LIBS` are additional libraries to link against
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The final commandline is composed like this example:
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\code
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$ fltk-config --compile main.cxx button.o -Wextra x1.a --link -L/usr/include/cairo/ -lcairo
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g++ {fltk-flags} -o main -Wextra main.cxx button.o x1.a {fltk-libs} -L/usr/include/cairo/ -lcairo
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\endcode
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where `{fltk-flags}` are the compiler flags generated by `fltk-config` as
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before and `{fltk-libs}` are the usual linker flags and libraries.
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All optional parameters are used as-is, i.e. there is no syntax checking or
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special parsing except: the order of flags and source files is preserved
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(from the commandline) but all flags (`-something`) are positioned before
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all sources, i.e. arguments w/o leading dash ('-').
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All compiler flags and libraries generated from the library build follow
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all options and source files given on the commandline, and finally
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everything after `--link` is appended.
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\subsection basics_makefile Compiling Programs with Makefiles
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The previous section described how to use \p fltk-config to
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build a program consisting of a single source file from the command
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line, and this is very convenient for small test programs.
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But \p fltk-config can also be used to set the compiler and
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linker options as variables within a \p Makefile that can be
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used to build programs out of multiple source files:
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The previous sections described how to use \p fltk-config to build a program
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from the command line, and this is very convenient for small test programs.
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But \p fltk-config can also be used to set the compiler and linker options
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as variables within a \p Makefile that can be used to build larger programs.
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\code
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CXX = $(shell fltk-config --cxx)
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@ -421,6 +481,7 @@ You will also need to add the following libraries to the \p Linker settings:
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- all FLTK libraries your program requires (fltk_gl, fltk_images, …)
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- additional libraries like \p libpng.lib, \p libjpeg.lib, etc.
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- the Windows Common Controls (\p comctl32.lib) and
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- the GDIplus library if used to build FLTK (\p gdiplus.lib) and
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- the Windows Socket (\p ws2_32.lib) libraries.
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\note There's a \p Linker setting "Additional Library Directories" or similar;
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