Use adequate #include for fl_wl_display().
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@ -14,7 +14,7 @@
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// https://www.fltk.org/bugs.php
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//
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#include <FL/Fl.H> // includes <FL/fl_config.h>
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#include <FL/platform.H>
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#if defined(__APPLE__)
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# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED 1
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# include <OpenGL/gl3.h> // defines OpenGL 3.0+ functions
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