Use adequate #include for fl_wl_display().

This commit is contained in:
ManoloFLTK 2022-09-23 08:46:26 +02:00
parent 4b6468a80c
commit 9c0c04c50d

View File

@ -14,7 +14,7 @@
// https://www.fltk.org/bugs.php
//
#include <FL/Fl.H> // includes <FL/fl_config.h>
#include <FL/platform.H>
#if defined(__APPLE__)
# define GL_DO_NOT_WARN_IF_MULTI_GL_VERSION_HEADERS_INCLUDED 1
# include <OpenGL/gl3.h> // defines OpenGL 3.0+ functions