Fixed OpenGL checks (#if HAVE_GL, not #ifdef...), plus added message
that OpenGL is required... git-svn-id: file:///fltk/svn/fltk/trunk@369 ea41ed52-d2ee-0310-a9c1-e6b18d33e121
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@ -1,5 +1,5 @@
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//
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// "$Id: CubeView.cxx,v 1.2 1999/03/04 20:11:48 mike Exp $"
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// "$Id: CubeView.cxx,v 1.3 1999/03/04 20:26:00 mike Exp $"
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//
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// CubeView class implementation for the Fast Light Tool Kit (FLTK).
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//
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@ -27,8 +27,13 @@
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#include <math.h>
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#if HAVE_GL
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CubeView::CubeView(int x,int y,int w,int h,const char *l)
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: Fl_Gl_Window(x,y,w,h,l)
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#else
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CubeView::CubeView(int x,int y,int w,int h,const char *l)
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: Fl_Box(x,y,w,h,l)
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#endif /* HAVE_GL */
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{
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vAng = 0.0;
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hAng=0.0;
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@ -45,13 +50,18 @@ CubeView::CubeView(int x,int y,int w,int h,const char *l)
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boxv5[0] = 0.5; boxv5[1] = -0.5; boxv5[2] = 0.5;
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boxv6[0] = 0.5; boxv6[1] = 0.5; boxv6[2] = 0.5;
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boxv7[0] = -0.5; boxv7[1] = 0.5; boxv7[2] = 0.5;
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#if !HAVE_GL
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label("OpenGL is required for this demo to operate.");
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align(FL_ALIGN_WRAP | FL_ALIGN_INSIDE);
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#endif /* !HAVE_GL */
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};
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// The color used for the edges of the bounding cube.
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#define CUBECOLOR 255,255,255,255
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#if HAVE_GL
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void CubeView::drawCube() {
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#ifdef HAVE_GL
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/* Draw a colored cube */
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glBegin(GL_LINE_LOOP); glColor4ub(CUBECOLOR); v3f(boxv0); v3f(boxv1); v3f(boxv2); v3f(boxv3); glEnd();
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glBegin(GL_LINE_LOOP); glColor4ub(CUBECOLOR); v3f(boxv5); v3f(boxv4); v3f(boxv7); v3f(boxv6); glEnd();
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@ -66,11 +76,9 @@ void CubeView::drawCube() {
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glBegin(GL_QUADS); glColor4ub(255, 0, 0, ALPHA); v3f(boxv4); v3f(boxv5); v3f(boxv6); v3f(boxv7); glEnd();
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glBegin(GL_QUADS); glColor4ub(255, 0, 255, ALPHA); v3f(boxv0); v3f(boxv3); v3f(boxv7); v3f(boxv4); glEnd();
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glBegin(GL_QUADS); glColor4ub( 0, 255, 0, ALPHA); v3f(boxv1); v3f(boxv5); v3f(boxv6); v3f(boxv2); glEnd();
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#endif /* HAVE_GL */
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};//drawCube
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void CubeView::draw() {
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#ifdef HAVE_GL
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if (!valid()) {
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glLoadIdentity();
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glViewport(0,0,w(),h());
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@ -90,9 +98,9 @@ void CubeView::draw() {
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drawCube();
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glPopMatrix();
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#endif /* HAVE_GL */
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};
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#endif /* HAVE_GL */
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//
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// End of "$Id: CubeView.cxx,v 1.2 1999/03/04 20:11:48 mike Exp $".
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// End of "$Id: CubeView.cxx,v 1.3 1999/03/04 20:26:00 mike Exp $".
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//
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@ -1,5 +1,5 @@
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//
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// "$Id: CubeView.h,v 1.2 1999/03/04 20:11:49 mike Exp $"
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// "$Id: CubeView.h,v 1.3 1999/03/04 20:26:00 mike Exp $"
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//
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// CubeView class definitions for the Fast Light Tool Kit (FLTK).
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//
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@ -27,10 +27,12 @@
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#define CUBEVIEW_H 1
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#include <config.h>
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#include <FL/Fl.H>
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#include <FL/Fl_Gl_Window.H>
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#ifdef HAVE_GL
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#if HAVE_GL
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# include <FL/Fl_Gl_Window.H>
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# include <FL/gl.h>
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# include <GL/glu.h>
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#else
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# include <FL/Fl_Box.H>
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#endif /* HAVE_GL */
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#include <stdlib.h>
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@ -38,8 +40,11 @@
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// shorthand to save some bits.
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#define v3f(x) glVertex3fv(x)
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#if HAVE_GL
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class CubeView : public Fl_Gl_Window {
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#else
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class CubeView : public Fl_Box {
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#endif /* HAVE_GL */
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public:
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// this value determines the scaling factor used to draw the cube.
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@ -81,6 +86,7 @@ public:
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*/
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void pany(float y){yshift=y;};
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#if HAVE_GL
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/*The widget class draw() override.
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*
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*The draw() function initialize Gl for another round o f drawing
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@ -89,6 +95,7 @@ public:
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*
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*/
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void draw();
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#endif /* HAVE_GL */
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private:
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/* Draw the cube boundaries
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@ -96,7 +103,11 @@ private:
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*Draw the faces of the cube using the boxv[] vertices, using
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* GL_LINE_LOOP for the faces. The color is \#defined by CUBECOLOR.
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*/
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#if HAVE_GL
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void drawCube();
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#else
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void drawCube() { }
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#endif /* HAVE_GL */
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float vAng,hAng;
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float xshift,yshift;
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@ -111,5 +122,5 @@ private:
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#endif
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//
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// End of "$Id: CubeView.h,v 1.2 1999/03/04 20:11:49 mike Exp $".
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// End of "$Id: CubeView.h,v 1.3 1999/03/04 20:26:00 mike Exp $".
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//
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